Rolling Magma Poison Trapper (advice needed)
by Nemuen3 years ago2
- DPS
- 603.75K
- Effective HP
- 34.3K
- Life
- 1.95K
- Level
- 100
- Min budget
Overview
Rolling Magma Poison Trapper (advice needed) is a Path of Exile Saboteur build by Nemuen, made for the Kalandra league (3.19). It is centered on Rolling Magma and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 603.75K DPS with 34.3K effective HP, 1.95K life, 669 energy shield. Key uniques include The Consuming Dark, Slavedriver's Hand, Cinderswallow Urn, The Consuming Dark, Tinkerskin.
Nemuen's Notes
Hi all,
first of all here is the build:
EDIT 1: Added Anomalous Steelskin in CWDT - Setup as I'd forgotten it in the first POB:
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While playing in PoB with Rolling Magma I saw a synergy between RM and The Consuming Dark.
Overall I'm quite happy with it in theory, although I know that poison builds are usually something I bait myself with. Some rare items are obviously maxed out as it's still theoretical, but they shouldnt be too unrealistic to get to max out Resistances Spell Suppre etc.
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Pros:
-The build is Elemental Ailments Immune (Saboteur + One Step Ahead)
-Crit Immune (the claw Mastery works in this scenario)
-Good Regen with Slavedriver's + Tinkerskin and + 50%Damage Recouped as Life
-Spell Supp capped
-Divine Flesh
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Cons:
-Low Physical Resistance = no idea how much I'll pop if I bring it to life
-Questionable Clear
-Questionable Single Target
-not Stun Immune
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I'd appreciate any input as to how to make the build better. Please keep in mind that this is not a showcase, but rather an attempt to make Trap Poison Rolling Magma work xD
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 603.75K
- Hit DPS
- 21.31K
- With Poison DPS
- 603.75K
- With Ignite DPS
- 21.31K
- With Bleed DPS
- 21.31K
- Damage over Time
- 582.44K
- Poison DPS
- 69.33K
- Culling DPS
- 0
- Average Hit
- 6.73K
Attack & Crit
- Attack/Cast Rate
- 3.17/s
- Crit Chance
- 9%
- Crit Multiplier
- 100%
- Totem Limit
- 1
- Mana Cost
- 72
- Life Cost
- 29
Defence
- Effective Hit Pool
- 34.3K
- Life
- 1.95K
- Energy Shield
- 669
- Mana
- 63
- Ward
- 0
- Armour
- 0
- Evasion
- 38.78K
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 16%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 85%
- Evade (Projectile)
- 85%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+19%)
- Cold Resistance
- 75% (+18%)
- Lightning Resistance
- 75% (+12%)
- Chaos Resistance
- 81% (+10%)
Max Hit Taken
- Physical
- 5.2K
- Fire
- 34.67K
- Cold
- 34.67K
- Lightning
- 34.67K
- Chaos
- 27.37K
Recovery
- Life Regen
- 505.18/s
- ES Regen
- 0/s
- ES Recharge
- 669/s
- Mana Regen
- 23.3/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 186
- Intelligence
- 343
- Dexterity
- 213
- Movement Speed
- 179%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0