
BLACKFLAME 2.0! Theory Building my Chaos Purifying Flame Elementalist | PoE 3.24
14010.67M
DPS
300.07K
EHP
5.76K
ES
~21![]()
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BLACKFLAME 2.0! Theory Building my Chaos Purifying Flame Elementalist | PoE 3.24
13812.25M
DPS
319.58K
EHP
6.2K
ES
~22![]()
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[POE 3.23] Never Fail Simulacrum Again - All 30 Waves on Easy Mode
16813.88M
DPS
195.05K
EHP
6.25K
ES
~9.5![]()
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Hello you fine people. Because i always get invested in conversations about the Maw of Mischief / Death Wish build i thought, i make a post of my own so i can just link it in the future. Im not saying its the best version of the build. I know there are plenty of ways to play it and i know the version of mine is not the most softcore way of building it. Feel free to comment and / or tell me if theres something you would change or something i just missed. --- Lets start with the pob: Its a mix of items from past seasons and some created ones so its not maxed ou
Maw of Mischief - 3.23 (Tank / Chaos Version)
1023.67M
DPS
229.64K
EHP
3.73K
Life
~27![]()
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[POE 3.23] Day 1 progress of Ele Ignite Detonate Dead with Blighted maps
8361.92K
DPS
∞
EHP
4.63K
ES
~5.6![]()
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[PoE] Chaos Ignite Occultist Penta Herald Stacker | Build overview | Path of Exile
396.02M
DPS
48.02K
EHP
3.25K
Life
~38![]()
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The Sacrifice Pathfinder: super tanky self-cast Hexblast Ignite build guide
143.42K
DPS
101.07K
EHP
6.04K
Life
~11![]()
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Hello, Long story short: I wanted to farm some simuls/deeper delve so I picked some builds on poe ninja depth ladder and tried to get similar stuff. I ended up with this: Tried some content like guardians, shaper, architect (depth <150), simul. And I noticed I really lack dmg. I believe my survivability is okayish. I failed simul at wave 26 or 27. Took me 10 mins to deal 1/3 of boss dmg at that wave. I do not really know how this DD stuff works exactly and how to configure PoB for that (side question: why do ppl use desecrate whi

1EX IMMORTAL BLACKFLAME DD IS HERE! GET THOSE UNIQUE ITEMS ASAP! 【One Ex Exile | Ep.13】3.18
195375.49K
DPS
∞
EHP
4.5K
ES
~14![]()
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So I've been playing selfcast Hexblast ignite as an Inquisitor for my league starts for quite some time now, and I decided to take it to endgame. Ended up going Occultist and converting Ignite damage to Chaos with Blackflame and about 15m Ignite DPS (100m total damage per ignite). The character is very tanky as it has 90% all res, maxblock and is CI with Incandescent Heart for Extra Ele damage mitigation. Currently there is no one playing Hexblast in this way on Poe Ninja so I guess you could call this an "off meta build" lol :). I do like the Ignite playstyle and maybe there are some fello
Scaling Hexblast Chaos Ignite into Endgame! Hexblast Occultist - Chaos Ignite Build Guide!
615.17M
DPS
∞
EHP
5.96K
ES
~291![]()
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[POE 3.21] Never Fail Simulacrum Again - All 30 Waves on Easy Mode
38211.91M
DPS
86.87K
EHP
6.82K
ES
~8.1![]()
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(3.21) Vaal Detonate Dead Elementalist VS Simulacrum Wave 30
135.39M
DPS
165.87K
EHP
4.07K
ES
~24![]()
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FULL SCREEN CHAOS POPS! Black Flame Detonate Dead Elementalist | BUILD DIARY 2/FULL GUIDE | PoE 3.21
151518.83K
DPS
330.71K
EHP
5.21K
ES
~18![]()
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Chaos Ground Slam Gig-Tank Ascendant - New Build Leveling | PoE 3.21
20251.42K
DPS
113.17K
EHP
3.92K
ES
~3.6![]()
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[3.21] Rejuvenation Totem Ignite Occultist, Build Completion + Guide
511.11K
DPS
44.66K
EHP
4.56K
ES
~22![]()
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[3.21] Rejuvenation Totem Ignite Occultist, Build update + T16 Vaal temples
16.48K
DPS
32.92K
EHP
4.08K
ES
~23![]()
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[3.21] Rejuvenation Totem Ignite Occultist, Delrium Phoenix
15.52K
DPS
38.97K
EHP
4.06K
Life
~6.3![]()
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[3.21] Rejuvenation totem self-chill/ignite Occultist, Brief introduction and T16 clear
615.75K
DPS
33.33K
EHP
3.44K
Life
~19![]()
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TANKY WITH FULL SCREEN IGNITES! Black Flame Detonate Dead Elementalist | BUILD DIARY 1 | PoE 3.21
146416.33K
DPS
164.9K
EHP
4.01K
ES
~4![]()
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Original Sin Build #11 Poison & Ignite Explosive Arrow
1212.61M
DPS
22.88K
EHP
4.26K
Life
~867![]()
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I was looking at Echoforge, and with the Shaper of Flames node + Blackflame I am feeling some potential with Shock + Ignites + Poison + Profane bloom. Chose Viper strike as its the only attack that poisons and works with a sword. This is not a complete build or anything of the sort, just theorycrafting. If anyone else has good ideas that might help this work I'd love to hear it! :) I imagine we probably want Withering step and chaos resistance curses so I picked up +1 curse on the tree as well. Very Very rough POB: &x2
Any Potential here? Echoforge Blackflame/Bereks with poison
8133.63K
DPS
2.16K
EHP
1.78K
Life
~15![]()
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Original Sin Build #6 Atziri's Rule Necromancer
1231.1K
DPS
18.69K
EHP
2.79K
Life
~841![]()
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Blackflame Vaal DD - The Twisted %80+ quant (1-button, no potions)
1391.47M
DPS
∞
EHP
5.34K
ES
~24![]()
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Let me preface this with two things. 1. This is an update to the build I posted 2 days ago. Although now I feel it is not just decent, but actually good. 2. I believe this build will have slightly better numbers in 3.20 since we are getting some pretty big buffs to curses but we are also losing base effects of curses, hexblast just has worse numbers for self cast and occultist is getting some minor nerfs. But it will feel much better, since now you don't have to manage doom mechanics. Now into the build itsef. The build has three levels, based around investment. 1. The first level i
Occultist, Self Cast Hexblast Ignite build that looks promising.
12.78M
DPS
29.58K
EHP
4.3K
Life
~2.4![]()
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Tinkering around a bit with the build I managed to get over 2 million sirus dot dps with pretty low investment (pretty much all of it is used on blackflame). But honestly that works for me considering how shitty all the gear is + and the fact that is dot dps. Defensively the build is lacking, but I feel that the capped glancing blows + temporal chains as an aura makes it tolerable for softcore. The build is mainly centered around 2 things, blackflame and doomblast to trigger elemental overload. With better gear like a cane of kulemak and actually decent rares I feel like the build can be go
A somewhat decent Hexblast Ignite build I made.
22.55M
DPS
29.58K
EHP
4.12K
Life
~2.2![]()
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Path of Exile [3.19] Ignite Explosive Concoction + Corrupted Soul testing
18.71M
DPS
39.44K
EHP
2.61K
Life
~68![]()
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Path of Exile [3.19] Ignite Explosive Concoction Elementalist t16 testing
712.78M
DPS
62.66K
EHP
2.92K
Life
~54![]()
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Discharge Beacon Of Madness Poison Ignite Occultist
62.87M
DPS
15.47K
EHP
2.93K
Life
~3.2![]()
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Elementalist ignite detonate dead, Uber Maven + Uber Shaper + T16 mapping
422.86M
DPS
157.76K
EHP
5.38K
ES
~76![]()
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This is the one build I played this league to 40/40. It was very fun and definitely kept me playing when I was on the fence. The PoB is of my current character. Typically I get to a point where it's "enough" to cruise through challenges and I stop prioritizing build investment, so I'm pretty confident it has room for improvement as-is (e.g. helmet w/-chaos res, watcher's eye, faster ignites synth staff, +3 corrupted chest), and definitely has room for improvement if you want to go more glass cannon. I'm also not usually good at making builds, so I could very well be missing somethin
[3.19] Frostblink Ignite with Blackflame/Wither
230
DPS
10.86K
EHP
3.79K
Life
~4.7![]()
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My simulacrum farmer CWC DD Blackflame tanking simu wave 29-30 double bosses
654.37M
DPS
88.74K
EHP
7.82K
ES
~267![]()
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So I saw this build on poe.ninja last week some time and unfortunately it has gone missing. The idea for the build was to use The Covenant along with two Consuming Dark's to convert most fire to chaos, and then channel Incinerate to trigger Bodyswap to move around. I'm not the greatest at making my own builds but I've taken a couple ideas and I'm trying to merge them together. For defence I feel that utilizing "While Stationary" effects sounds quite promising, that is why I have added Natural Affinity, and why I am also using Arctic Armour. When it comes to scaling damage, I am pretty lost.

Path of Exile 3.19 day 8 update detonade dead 100% deli t16 farming with my blackflame build
394.19M
DPS
41.4K
EHP
4.06K
Life
~35![]()
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Alchemist Mark Base: .79 for poison .26 for ignite x 1.76 = 139.04 for poison 45.76 for ignite Without wither Poison without 300% increased (238,956 1.39) + 238,956 = 571,104 With 300% increased (390,1951.39) + 390,195 = 932566 Ignite (447,657 .46) + 447,657 = 653579 Poison/Ignite/Pools: 1,586,145 Bossing ED&Blight: 873,348 Mapping Impending Doom: 264,524 (1 sec poison + hit) Witherless Bossing DPS: 2,459,493 Witherless Mapping DPS: 1,850,699 ---------------------------------------------- 15 stacks wither Poison without 300% in
My Attempt at Building Out Fire/Poison Hexblast Alchemist's Mark
13.48M
DPS
44.82K
EHP
4.12K
Life
~7.6![]()
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I want to preface this by saying I am not good at making builds and I haven't played for a few months. It's certainly not "finished", and who knows how easy/hard uniques are going to be to get. Just wanted to put it out there so someone could fix it haha. Brief overview: Elementalist Frostblink Ignite Staff Block New Bronn's Lithe Blackflame seemed neat assuming it works like I think it does and makes the ignite skip enemy ES EDIT: Thanks for the feedback. Still WIP. V2

Uber Bosser Maw of Mischief Death Wish Ignite Elementalist | POE 3.19 Viable?
8624.64M
DPS
118.32K
EHP
3.35K
Life
~29![]()
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Geforce NOW (RTX 3080) - Path of Exile 3.18 - Detonate Dead - Expedition Encounter
19.6M
DPS
77.62K
EHP
3.25K
Life
~8.9![]()
Min Budget
Hi all! So I've decided to try to theorycraft something simple for my first leaguestart without using a guide made by ziz, jungroan, pathofmath, and the like. I'm interested in an ignite build and eventually settled on hexblast ignite because playing with curses also seemed fun. I made a POB and it's hitting 8mill ignite dps on guardians on gear that shouldn't cost more than 7 or 8 ex I think by the second or third week of league. Is this too good to be true? Maybe I invested too little in defenses or something. &x200B; Any input would be appreciated ! :) &x200B; POB:[
Occultist Hexblast ignite league starter
569.59K
DPS
46.4K
EHP
4K
Life
~1.1![]()
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I didn't set out to do this, but I was asked by several people about discharge. It just wasn't popular this league. So I wrote this guide. Any feedback would be great. My to do list so far is 1. combine the 3 POBS I discuss into 1 2. link items into the forum thread Any other suggestions or feedback would be appreciated.
[3.18] Ignite Discharge Ele (First time writing a guide)
1057.7M
DPS
86.28K
EHP
3.31K
Life
~16![]()
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Path of Exile 3.18 CI CwC DD Necromancer Simulacrum 29&30 Double Bosses
61.96M
DPS
579.32K
EHP
6.13K
ES
~34![]()
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So I have been trying to have an impaling build that ignites and use the blackflame ring. Blackflame ring for the exclusive reason of I like purple. So I was trying to figure out how to do it without sacrificing too much from one aspect or the other. Been using the weapon Paradoxica to try to mitigate that. Going with the idea that if I can get 100% physical damage as extra fire I can just stack physical damage and the fire I get will be enough to ignite. One of the issues I have been having is my ignite is a little low. I thought that by hav

Cast while channeling Detonate dead all content viable, very good simu farming, 100% deli farmer Build! All res 90, immortal build! Efficient and easy to farm just hold cyclone!
6676.8K
DPS
12.77M
EHP
5.19K
ES
~77![]()
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3.18 DD(Detonate Dead) necromancer 16 Tiire map
77.04M
DPS
259.49K
EHP
4.02K
Life
~5.3![]()
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Uber Elder - Necromancer 3.18 - 247k EHP - 90 All Res - 11M DPS Vaal Detonate Dead (Level 90)
211.9M
DPS
247.98K
EHP
3.07K
Life
~17![]()
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