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So I have been trying to have an impaling build that ignites and use the blackflame ring. Blackflame ring for the exclusive reason of I like purple. So I was trying to figure out how to do it without sacrificing too much from one aspect or the other. Been using the weapon Paradoxica to try to mitigate that. Going with the idea that if I can get 100% physical damage as extra fire I can just stack physical damage and the fire I get will be enough to ignite.

One of the issues I have been having is my ignite is a little low. I thought that by having fire damage equal my physical damage my ignite would be high. Another thing is how to stack physical. With Paradoxica I thought the route would be to simply add # to # to attack in whatever form I could (whether that be physical, fire or to sword). But now I am thinking of trying to increase the whole of physical with modifiers like % increased instead. But I don't know what would be stronger. And that isn't even considering projectile

As to why I am trying hard to mash impale and ignite together well why not? I like impale and I like fire. Oh and I really like purple fire.

Any tips or advice is appreciated.

Build so far is still very much a work in progress so forgive the messiness of the pob.

https://pastebin.com/r1yjsmSc

​

EDIT: ~~So my build is not going to work. My assumption was that the damage from the "modifier gain x% of physical damage as extra fire damage" would count was the weapon damage and paradoxica would doubled it. So my thought was get the flat physical really high, double it. Then add 100% of the physical as extra flat fire damage. Then paradoxica would double that as I would use the weapon to hit things and the fire is flat damage. Then get ignite chance to 100%. But I did not realize the "Weapon" was a keyword and not just describing the ability. That "Weapon" is the physical damage the weapon deals. So it would not double the fire damage. So for future people trying the same thing. It won't work.~~

EDIT2: My above assumption was wrong. Paradoxica will double every flat damage once. The doubling happens at the end of the equation. I thought that it would double each flat damage separately not all at once.

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Life

4496

Mana

120

Energy Shield

186

DPS

195K

Effective Hit Pool

13.56K

Chaos Res

-17

Fire Res

76

Cold Res

75

Lightning Res

75

Armour

9K

Evasion

32

Block

33 | 0

Crit Chance

19%

Crit Multi

155%

Rage

0

Strength

353

Intelligence

64

Dexterity

143

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

0%

Master of Metal
Master of Metal
First to Strike, Last to Fall
First to Strike, Last to Fall
Inspirational
Inspirational
Iron Grip
Iron Grip
Aggressive Bastion
Aggressive Bastion
Art of the Gladiator
Art of the Gladiator
Barbarism
Barbarism
Blade Master
Blade Master
Bravery
Bravery
Burning Brutality
Burning Brutality
Constitution
Constitution
Defiance
Defiance
Forceful Skewering
Forceful Skewering
Fury Bolts
Fury Bolts
Heart of the Warrior
Heart of the Warrior
Juggernaut
Juggernaut
Magmatic Strikes
Magmatic Strikes
Master of the Arena
Master of the Arena
Merciless Skewering
Merciless Skewering
Path of the Warrior
Path of the Warrior
Razor's Edge
Razor's Edge
Tireless
Tireless
Vanquisher
Vanquisher
Warrior's Blood
Warrior's Blood
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Keeper216

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