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Blackflame Explosive Arrow Jugg

PoE 3.21 · CrucibleJuggernautExplosive ArrowAbyss

3 years ago27

by dyn01

3.99M

DPS

82.43K

Effective HP

4.96K

Life

Overview

Blackflame Explosive Arrow Jugg is a Path of Exile Juggernaut build by dyn01, made for the Crucible league (3.21). It is centered on Explosive Arrow and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 3.99M DPS with 82.43K effective HP, 4.96K life. Suited for: Abyss. Key uniques include Dyadian Dawn, Blackflame, Mark of Submission.

Build Video

dyn01's Notes

How does blackflame work Blackflame converts your ignite damage into chaos damage bypassing elemental resistances this is why despair + wither is so strong on this build no needed to proc EE Exposure does nothing for this build How we scale damage Fire Multi(gear/passives nodes) Damage over time Increased Fire damage Increased Elemental Damage Any flat fire damage added to attacks(Conversion/added fire damage from gear) Why Juggernaut Juggernaut has a lot of built in regen and survivability Undeniable allows us to gain free accuracy for twice our strength rating+attack speed for 150 accuracy(makes gearing easy) Totems Attack rate: 2.0 or more for fuses THINGS TO AVOID Chain/Pierce/Fork Fuses stack on last target hit need bow with 1.5 attack speed(Short bow/Grove bow/Thicket Bow) anything less will mess with your fuse count Unique's Wilma's Requital Can be swap for more damage with little downsides (Might be expensive early) Brass dome Gives a bunch of flat armour + crit damage immunuity(no extra crit damage) but no extra health from strength Stormshroud Stygian vise or boots with 100% shock avoidance required Can drop purity of elements/Go malevolence for more DPS Need res from tree Unnatural Instinct Saves us 4 points on the tree give damage over time/phasing/leech Forbidden Flame/flesh Arohongui, Moon's Presence: less damage from enemies near totem More DPS Unstoppable: Saves 1 point from tree slow/freeze/stun immune Hinekora, Death's Fury: Leech + % strength increase Ramako, Sun's Light: Fire multi + ignite chance saves 4 points on tree Tasalio, Cleansing Water: phys damage taken to fire/ignite immune/fire res/life regen How to gear Armour/Evasion bases for iron reflexes chest piece doesn't have to be six linked(need 4 link for frenzy+withering touch) Max out your elemental resistance/attribute minimums Get strength wherever you can more is BETTER Life regen for life cost+degens not needed but helps QOL Bow +3 Socketed gems Attack speed Fire multi Quiver Attack speed Damage over time multi with attacks Life Accuracy Attributes Resistance Helmet Life Resistance Attributes Life regen Body armour Life Resistance Attributes Life regen Gloves Life Resistance Attributes Attack speed Life regen Boots Life Resistance Attributes movespeed Belt Dyadain dawn roll for as much fire and cold res as possible Stygain vise(Good alternative) Life Resistance Attributes Life regen Abyssal jewel(Stygain vise only) Get whatever you need on this jewel Rings Mark of submission Curse on hit with a 20/20 despair gem Alternative Ring Rare hunter curse on hit ring Life Resistance Attributes Blackflame REQUIRED Farm Ritual if expensive early or SSF Allows you to bypass elemental resistances Want as much ignite chance+fire multi on rolls Amulet Strength and intelligence base Accuracy +1 fire gems life Resistance Damage over time multi Ascendancy order 1st lab: Untiring 2nd lab: Unflinching 3rd lab: Undeniable 4th lab: Unbreakable Leveling Level as a RF jugg until you get blackflame then switch over to explosive arrow (phox has a very beginner friendly RF guide) If you want to level as explosive arrow Storm cloud or rare short bow with attack speed and added lightning damage NO ADDED FIRE DAMAGE need exposure (Combustion+EE) Alt colouring need 3 reds and 1 blue Roll for less attributes requirements on a 6-linked bow for better chances at red and blue sockets Non 6-linked bows Bench craft 3 red then roll sockets on 4th socket till 1 blue then 6 socket benchcraft (expensive early)

Loadouts

Gear

New Item
New Item
New Item
New Item
Mark of Submission
Blackflame
New Item
Dyadian Dawn
New Item
New Item

Skills

Weapon 1

  • Explosive ArrowExplosive Arrow20/20WMain
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Ballista TotemBallista Totem20/20W
  • Deadly AilmentsDeadly Ailments20/20W
  • LifetapLifetap20/20W
  • Unbound AilmentsUnbound Ailments20/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • Awakened Deadly AilmentsAwakened Deadly Ailments5/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W

Body Armour

  • FrenzyFrenzy20/20W
  • Withering TouchWithering Touch20/20W
  • LifetapLifetap20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W
  • Culling StrikeCulling Strike20/20W
  • PiercePierce20/20W

Helmet

  • DeterminationDetermination20W
  • Herald of AshHerald of Ash20/20W
  • Purity of ElementsPurity of Elements20W
  • EnlightenEnlighten3W

Boots

  • Flame DashFlame Dash20/20W
  • Molten ShellMolten Shell20/20W
  • LifetapLifetap20/20W
  • Increased DurationIncreased Duration20/20W

Gloves

  • Enduring CryEnduring Cry20/20W
  • Infernal CryInfernal Cry20/20W
  • Increased DurationIncreased Duration20/20W
  • LifetapLifetap20/20W

Ring 1

  • DespairDespair20/20W

Passive Tree

Passive tree 3.21
scroll to zoom
Juggernaut
Juggernaut
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
3.99M
Hit DPS
84.51K
Damage over Time
3.51M
Ignite DPS
3.51M
Culling DPS
0
Reservation DPS
0
Average Hit
12.62M
Average Damage
37.17K
Burst Damage
37.17K

Attack & Crit

Attack/Cast Rate
2.27/s
Hit Chance
95%
Crit Chance
5%
Crit Multiplier
100%
Totem Limit
6
Mana Cost
0
Life Cost
86

Defence

Effective Hit Pool
82.43K
Life
4.96K
Energy Shield
0
Mana
16
Ward
0
Armour
40K
Evasion
0
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
77% (+64%)
Cold Resistance
76% (+37%)
Lightning Resistance
76% (+20%)
Chaos Resistance
52%

Max Hit Taken

Physical
23.73K
Fire
52.18K
Cold
50.25K
Lightning
50.25K
Chaos
26.99K

Recovery

Life Regen
620.7/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
12.1/s

Attributes & Utility

Strength
461
Intelligence
180
Dexterity
184
Movement Speed
42%
Endurance Charges
4
Frenzy Charges
3
Power Charges
3
Devotion
0