605.03K
DPS
∞
Effective HP
3.75K
Energy Shield
Overview
DD beginner seeking some guidance is a Path of Exile Necromancer build by Pijotrek, made for the Ancestor league (3.22). It is centered on Vaal Detonate Dead and plays as a dexterity, spell, area, vaal archetype. In Path of Building it reaches 605.03K DPS with ∞ effective HP, 1 life, 3.75K energy shield. Suited for: Delve, Simulacrum. Key uniques include Viridi's Veil, Cinderswallow Urn, Aul's Uprising, Twyzel, Aegis Aurora.
Pijotrek's Notes
Hello,
Long story short: I wanted to farm some simuls/deeper delve so I picked some builds on poe ninja depth ladder and tried to get similar stuff.
I ended up with this: https://pobb.in/xQyV7T0zKqBG
Tried some content like guardians, shaper, architect (depth <150), simul. And I noticed I really lack dmg. I believe my survivability is okayish. I failed simul at wave 26 or 27. Took me 10 mins to deal 1/3 of boss dmg at that wave.
I do not really know how this DD stuff works exactly and how to configure PoB for that (side question: why do ppl use desecrate while it seems unnecessary to me?).
What I know, however, is that Reddit knows for sure. So I'm kindly asking you to help me upgrade my character.
I am thinking of the following upgrades:
- minion wand (or should I go scepter?) with faster ignite implicit (pricey! and dont know how to craft it having a bare base)
- watcher's eye with faster ailments while affected by malevolence (rather cheap, but unsure how good)
- some medium cluster (blowback, what else? What to drop on tree? Maybe just need to level up a bit?)
- helm enchant (40% DD dmg I guess)
What would you guys suggest?
Maybe you see any mistakes in the tree/build that I should fix (not necessarily dmg related).
Your help is appreciated, TIA!
Gear


















Skills
Passive Tree


Character Stats
- Level
- 93
Damage
- Full DPS
- 0
- Combined DPS
- 605.03K
- Hit DPS
- 16.59K
- With Poison DPS
- 16.59K
- With Ignite DPS
- 485.71K
- With Bleed DPS
- 16.59K
- Damage over Time
- 588.44K
- Ignite DPS
- 469.12K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 6.26K
- Burst Damage
- 6.26K
Attack & Crit
- Attack/Cast Rate
- 2.65/s
- Hit Chance
- 100%
- Crit Chance
- 5%
- Crit Multiplier
- 100%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- ∞
- Life
- 1
- Energy Shield
- 3.75K
- Mana
- 143
- Ward
- 0
- Armour
- 47.54K
- Evasion
- 621
- Phys Damage Reduction
- 89%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 68%
- Spell Suppression
- 7%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+96%)
- Cold Resistance
- 80% (+77%)
- Lightning Resistance
- 76% (+59%)
- Chaos Resistance
- -17%
Max Hit Taken
- Physical
- 15.78K
- Fire
- 45.36K
- Cold
- 56.7K
- Lightning
- 47.25K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 52.6/s
- ES Recharge
- 3.75K/s
- Mana Regen
- 34.9/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 160
- Intelligence
- 322
- Dexterity
- 106
- Movement Speed
- 77%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0