The POB uses placeholder gear for the most part to show the bare minimum to make the build work. Tried and true build I'd recommend to everyone
----------------DPS-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Armageddon Brand doesn't have amazing Boss dps but it compensates with the clear speed. Swap to Wave of Conviction at around level 90 if you want better bossing. It's almost double the dps of Armageddon Brand but clunkier before u invest a bit
Combustion, flammability, fire exposure from gems provide a lot of negative resistance or damage increases.
The unique staves Searing Touch and Martyr of Innocence are a lot of ignite dmg and they're really cheap usually on league start so get one of those if you want cheap damage. I do recommend staying with Sceptre + Shield so you can Shield Charge though
Gem levels and dot multi from influenced stuff are BIG
Elementalist is op as fuck and will get nerfed soon I assume
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-----------------TANKINESS-----------------------------------------------------------------------------------------
6k hp, ignite prolif, Molten Shell, capped spell suppression, high evasion and armour, decent amount of life regen if you use Vitality
Ailment immunity
Brand playstyle makes us capable of running around while it is damaging the monsters so it is very safe
Can get leech from boot enchant if you want or can get leech from the Cluster setup(though I'm not a big fan of Clusters on this build)
Bastion of Elements is an option you go the even tankier choice but since im a SC shitter I like shock
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--------------GEAR----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
I listed all of the best bases in the gear section and only filled the bare minimum stats to show you what you pretty much NEED to get on each piece before thinking of other mods. Of course, you can also make changes based on what you see fit
Most of the gear can be crafted with fractures. I prefer buying fractured spell suppression and spamming Essence of Envy. For boots use the Essence of Loathing
Have 2 gear presets for a rough idea but like I said above, it's up to you to fill the rest of the mods
Note: From my own experience, I do not like doing cluster jewel setups on this version of the build because of my pathing
AMULET
(In the POB I added a +1 amulet with 60 life since they're pretty easy to get)
+int or fire gems/damage over time multiplier on amulet. Maybe reservation stuff if u know what u're doing to reserve another 50% aura
Can use aul's uprising over a rare one for a free 50% aura
Can also use Ungil's Harmony early to proc Elemental Overload more often
Ashes of the Stars is insane but really expensive
RINGS
Generic life and res usually. I like Vermillion cause chonky. Craft min frenzy charge for more speed and dmg
Curse ring for QOL
Polaric Devastation is BIS and should be used on every Ignite build
BELT
Generic life and res, attributes if u need them. I like hunter stygians for infinite HP and flexibility
Can also do a Warlord belt for more flat damage and increased fire damage for bigger deeps
HELMET
Evasion based for spell suppression(Best is Pig-Faced Bascinet cause we're armour/eva overall)
-elemental/fire res on influenced base if you're comfortable with mana reservation
Ailment duration while focussed mod is great but not mandatory
BODY ARMOUR
Tabula/rare 6link on budget
Can also go for a 6l Searing Touch or Martyr of Innocence if they're cheap and just have non 6l armour with good stats but u lose Shield Charge speed
Life, spell suppression and ailment immunity are pretty much required if u wanna cap them
GLOVES
Temple mod with 45 to 78 added Fire Damage against Burning Enemies is the best in 99% of situations since getting good conqueror influenced gloves is expensive and not worth on a league starter like this
If u want to go for other influences options are cull and generic dot from Warlord or fire dot multi from Shaper and Hunter influence, also flat dmg from Redeemer. Unnerve doesn't do shit for ignite so don't get baited
BOOTS
Atziri's Step are insanely good early to cap spell suppression
Otherwise rare boots with life and ms
Ailment avoidance recommended
You can go for influenced boots with Tailwind, Onslaught on kill, Elusive, Endurance charge on kill or Ailment Effect(for shock and scorch). BIS mod for dmg is faster ignites
Really flexible slot. Go with what you want
WEAPONS
Searing Touch or Martyr of Innocence for unique staves
Singularity is surprisingly good
In the end, a good rare with extra lvls and a mix of fire dot multi, fire damage %, flat damage is the best
SHIELD
Generic rare with life and spell suppression. Try to look for more damage mods
JEWELS
Life % is mandatory unless you like dying every other map. Fire dot multi, generic dot, fire dot, generic damage %, fire damage %, generic dot% are all good. Cast speed is nice too. Experiment with what's best for you
Watcher's Eye with whatever mods you can afford. Malevolence dot multi or faster ailments are the best
Grand Spectrum if you have big balls
FLASKS
1 life flask and the rest are your choice depending on what route you go. Quicksilver is mandatory for clear and then you can get Silver flask if u want, and Jade for evasion with Granite for armour
Cinderswallow can be nice but i dislike it after the rework
------------------------Lab enchants and annoint-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Helmet enchant is based on preference. Mana reservation enchant most of the time
Gloves: Commandment of Spite BIS imo cause it chills when you get hit
Boots: Attack and cast speed for better map clear QOL, leech if u don't wanna use cluster. Stun avoidance if u're scared of getting stunned but we use the Brine King pantheon anyway
Amulet: Up to preference once again. Searing Heat/Dirty Techniques. Constitution can be nice too if u wanna be tankier. Searing Heat is best for real DPS but Dirty Techniques is the best for most damage per ignite
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-----------------------GEMS----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Level WOC on swap for later
Armageddon brand supports: Ignite proliferation -> Cruelty -> Burning damage -> Deadly Ailments -> Swift Affilction for Arma Brand/Added Fire Damage for WOC (Of course, change to Awakened once u can afford it)
Travel skill: Frostblink and Shield Charge
Guard skill: Molten Shell on left click is how I like running it. Link to Lifetap with Shield Charge if u have low mana regen so u can have it up at all times
Flame Surge is a great skill to use with Ignite
Auras are: Grace, Determination,Defiance Banner,Vitality, Malevolence.
Wave of Conviction for exposure. Before we get a curse ring we use Hextouch support and Flammability so we don't have to self cast both. Combustion for fire res reduction
If using WOC as main skill you can go for the Arcanist Brand setup in the skill section
Blood Rage for speed and frenzies while mapping
Infernal Cry for free Ash application till u get the ring but it can get clunky
Anomalous Flame Surge is a HUGE increase in dps and should be gotten ASAP for the Scorch(added the effect in the config tab)
Alternate quality gems to look for if u wanna minmax: Divergent WOC, Divergent Culling Strike, Anomalous Molten Shell, Divergent Malevolence, Divergent Determination, Anomalous Defiance Banner, Divergent Vitality
You can check them all out in the Skill gem tab since I'm not gonna bother listing every effect
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--------------------------ASCENDANCY/TREE/PANTHEON--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Endgame tree and leveling trees for each lab
Ascendancy order: 1. Shaper of Flames -> 2. Mastermind of Discord -> 3. Heart of Destruction -> 4. Shaper of Storms/Bastion of Elements(I like Shaper of Storms for dmg since we're plenty tanky and SC life)
Major Pantheon: Brine King for the stun immunity and freeze immunity till u get ailment immunity. Lunaris for zoom
Minor Pantheon: Shakari if u have issues with chaos damage and Abberath is nice against ignite and burning ground. Yugul if u wanna run cursed maps
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---------------------------LEVELING------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Use OOS + Stormblast Mine+Holy Flame Totem into Armageddon Brand
Leveling uniques include: Tabula, Wanderlust, Goldrim, Lochtonial Caress, Perandus Signet, Axiom Perpetuum
Leveling rares: +1/DOT Sceptres(wands are fine-ish but once we get to scaling the ignite their implicit is useless)
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------------FAQ/MECHANICS-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
DO NOT run Penance Brand with Arma Brand since u can only have 1 brand on a target by default. TECHNICALLY you can run it but it's a pain in the ass
If you run into mana issues, run a mana flask. Some mana regen mods on items might be enough though. Can easily drop vitality too
Flame Surge after casting Main Skill on boss is like 20-25% more dmg since it leaves a Burning Ground based on our Main Skill's Ignite damage
Avoid the following map mods: No regen, ele reflect, reduced recovery(doable but rippy enough)
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