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PoE 3.19·Kalandra·Elementalist

[3.20] League Starter Armageddon Brand/Wave of Conviction Ignite Elementalist, with budget and endgame viable gear and a short guide in POB Notes section

by Kasuyama_3 years ago35

DPS
2.25M
Effective HP
46.95K
Life
6K
Level
96
Min budget

Overview

[3.20] League Starter Armageddon Brand/Wave of Conviction Ignite Elementalist, with budget and endgame viable gear and a short guide in POB Notes section is a Path of Exile Elementalist build by Kasuyama_, made for the Kalandra league (3.19). It is centered on Armageddon Brand and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 2.25M DPS with 46.95K effective HP, 6K life. Suited for: Mapping, Bossing.

Kasuyama_'s Notes

The POB uses placeholder gear for the most part to show the bare minimum to make the build work. Tried and true build I'd recommend to everyone ----------------DPS------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Armageddon Brand doesn't have amazing Boss dps but it compensates with the clear speed. Swap to Wave of Conviction at around level 90 if you want better bossing. It's almost double the dps of Armageddon Brand but clunkier before u invest a bit Combustion, flammability, fire exposure from gems provide a lot of negative resistance or damage increases. The unique staves Searing Touch and Martyr of Innocence are a lot of ignite dmg and they're really cheap usually on league start so get one of those if you want cheap damage. I do recommend staying with Sceptre + Shield so you can Shield Charge though Gem levels and dot multi from influenced stuff are BIG Elementalist is op as fuck and will get nerfed soon I assume ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ -----------------TANKINESS----------------------------------------------------------------------------------------- 6k hp, ignite prolif, Molten Shell, capped spell suppression, high evasion and armour, decent amount of life regen if you use Vitality Ailment immunity Brand playstyle makes us capable of running around while it is damaging the monsters so it is very safe Can get leech from boot enchant if you want or can get leech from the Cluster setup(though I'm not a big fan of Clusters on this build) Bastion of Elements is an option you go the even tankier choice but since im a SC shitter I like shock ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ --------------GEAR---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- I listed all of the best bases in the gear section and only filled the bare minimum stats to show you what you pretty much NEED to get on each piece before thinking of other mods. Of course, you can also make changes based on what you see fit Most of the gear can be crafted with fractures. I prefer buying fractured spell suppression and spamming Essence of Envy. For boots use the Essence of Loathing Have 2 gear presets for a rough idea but like I said above, it's up to you to fill the rest of the mods Note: From my own experience, I do not like doing cluster jewel setups on this version of the build because of my pathing AMULET (In the POB I added a +1 amulet with 60 life since they're pretty easy to get) +int or fire gems/damage over time multiplier on amulet. Maybe reservation stuff if u know what u're doing to reserve another 50% aura Can use aul's uprising over a rare one for a free 50% aura Can also use Ungil's Harmony early to proc Elemental Overload more often Ashes of the Stars is insane but really expensive RINGS Generic life and res usually. I like Vermillion cause chonky. Craft min frenzy charge for more speed and dmg Curse ring for QOL Polaric Devastation is BIS and should be used on every Ignite build BELT Generic life and res, attributes if u need them. I like hunter stygians for infinite HP and flexibility Can also do a Warlord belt for more flat damage and increased fire damage for bigger deeps HELMET Evasion based for spell suppression(Best is Pig-Faced Bascinet cause we're armour/eva overall) -elemental/fire res on influenced base if you're comfortable with mana reservation Ailment duration while focussed mod is great but not mandatory BODY ARMOUR Tabula/rare 6link on budget Can also go for a 6l Searing Touch or Martyr of Innocence if they're cheap and just have non 6l armour with good stats but u lose Shield Charge speed Life, spell suppression and ailment immunity are pretty much required if u wanna cap them GLOVES Temple mod with 45 to 78 added Fire Damage against Burning Enemies is the best in 99% of situations since getting good conqueror influenced gloves is expensive and not worth on a league starter like this If u want to go for other influences options are cull and generic dot from Warlord or fire dot multi from Shaper and Hunter influence, also flat dmg from Redeemer. Unnerve doesn't do shit for ignite so don't get baited BOOTS Atziri's Step are insanely good early to cap spell suppression Otherwise rare boots with life and ms Ailment avoidance recommended You can go for influenced boots with Tailwind, Onslaught on kill, Elusive, Endurance charge on kill or Ailment Effect(for shock and scorch). BIS mod for dmg is faster ignites Really flexible slot. Go with what you want WEAPONS Searing Touch or Martyr of Innocence for unique staves Singularity is surprisingly good In the end, a good rare with extra lvls and a mix of fire dot multi, fire damage %, flat damage is the best SHIELD Generic rare with life and spell suppression. Try to look for more damage mods JEWELS Life % is mandatory unless you like dying every other map. Fire dot multi, generic dot, fire dot, generic damage %, fire damage %, generic dot% are all good. Cast speed is nice too. Experiment with what's best for you Watcher's Eye with whatever mods you can afford. Malevolence dot multi or faster ailments are the best Grand Spectrum if you have big balls FLASKS 1 life flask and the rest are your choice depending on what route you go. Quicksilver is mandatory for clear and then you can get Silver flask if u want, and Jade for evasion with Granite for armour Cinderswallow can be nice but i dislike it after the rework ------------------------Lab enchants and annoint----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Helmet enchant is based on preference. Mana reservation enchant most of the time Gloves: Commandment of Spite BIS imo cause it chills when you get hit Boots: Attack and cast speed for better map clear QOL, leech if u don't wanna use cluster. Stun avoidance if u're scared of getting stunned but we use the Brine King pantheon anyway Amulet: Up to preference once again. Searing Heat/Dirty Techniques. Constitution can be nice too if u wanna be tankier. Searing Heat is best for real DPS but Dirty Techniques is the best for most damage per ignite ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ -----------------------GEMS---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Level WOC on swap for later Armageddon brand supports: Ignite proliferation -> Cruelty -> Burning damage -> Deadly Ailments -> Swift Affilction for Arma Brand/Added Fire Damage for WOC (Of course, change to Awakened once u can afford it) Travel skill: Frostblink and Shield Charge Guard skill: Molten Shell on left click is how I like running it. Link to Lifetap with Shield Charge if u have low mana regen so u can have it up at all times Flame Surge is a great skill to use with Ignite Auras are: Grace, Determination,Defiance Banner,Vitality, Malevolence. Wave of Conviction for exposure. Before we get a curse ring we use Hextouch support and Flammability so we don't have to self cast both. Combustion for fire res reduction If using WOC as main skill you can go for the Arcanist Brand setup in the skill section Blood Rage for speed and frenzies while mapping Infernal Cry for free Ash application till u get the ring but it can get clunky Anomalous Flame Surge is a HUGE increase in dps and should be gotten ASAP for the Scorch(added the effect in the config tab) Alternate quality gems to look for if u wanna minmax: Divergent WOC, Divergent Culling Strike, Anomalous Molten Shell, Divergent Malevolence, Divergent Determination, Anomalous Defiance Banner, Divergent Vitality You can check them all out in the Skill gem tab since I'm not gonna bother listing every effect ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --------------------------ASCENDANCY/TREE/PANTHEON-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Endgame tree and leveling trees for each lab Ascendancy order: 1. Shaper of Flames -> 2. Mastermind of Discord -> 3. Heart of Destruction -> 4. Shaper of Storms/Bastion of Elements(I like Shaper of Storms for dmg since we're plenty tanky and SC life) Major Pantheon: Brine King for the stun immunity and freeze immunity till u get ailment immunity. Lunaris for zoom Minor Pantheon: Shakari if u have issues with chaos damage and Abberath is nice against ignite and burning ground. Yugul if u wanna run cursed maps ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ---------------------------LEVELING------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Use OOS + Stormblast Mine+Holy Flame Totem into Armageddon Brand Leveling uniques include: Tabula, Wanderlust, Goldrim, Lochtonial Caress, Perandus Signet, Axiom Perpetuum Leveling rares: +1/DOT Sceptres(wands are fine-ish but once we get to scaling the ignite their implicit is useless) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ------------FAQ/MECHANICS------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- DO NOT run Penance Brand with Arma Brand since u can only have 1 brand on a target by default. TECHNICALLY you can run it but it's a pain in the ass If you run into mana issues, run a mana flask. Some mana regen mods on items might be enough though. Can easily drop vitality too Flame Surge after casting Main Skill on boss is like 20-25% more dmg since it leaves a Burning Ground based on our Main Skill's Ignite damage Avoid the following map mods: No regen, ele reflect, reduced recovery(doable but rippy enough) -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Gear

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Average sceptre
Generic helmet
Generic body armour
Cheap amulet
Generic ring
Cheap curse ring
Generic gloves
Generic belt
Generic boots
Generic shield
Corrupted Blood Jewel
Cheap dmg jewel
Cheap dmg jewel
Cheap dmg jewel
Cheap dmg jewel

Skills

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Body Armour

  • Armageddon BrandArmageddon Brand21WMain
  • Burning DamageBurning Damage20W
  • Deadly AilmentsDeadly Ailments20W
  • Ignite ProliferationIgnite Proliferation20W
  • Swift AfflictionSwift Affliction20W
  • CrueltyCruelty20W

Boots

  • Wave of ConvictionWave of Conviction1W
  • FlammabilityFlammability20W
  • CombustionCombustion20W
  • HextouchHextouch20W

Helmet

  • Vaal Molten ShellVaal Molten Shell20W
  • Infernal CryInfernal Cry20W
  • Shield ChargeShield Charge20W
  • Faster AttacksFaster Attacks20W

Gloves

  • GraceGrace20W
  • DeterminationDetermination20W
  • MalevolenceMalevolence20W
  • EnlightenEnlighten1W

Weapon 1

  • Defiance BannerDefiance Banner20/20W
  • VitalityVitality20/20W
  • Blood RageBlood Rage20/20W

Weapon 2

  • Flame SurgeFlame Surge20W
  • FrostblinkFrostblink20W
  • Arcane SurgeArcane Surge5W

Ring 2

  • FlammabilityFlammability1W

Passive Tree

Passive tree 3.19
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Yugul

Character Stats

Level
96

Damage

Full DPS
2.25M
Combined DPS
1.92M
Hit DPS
19.53K
With Poison DPS
19.53K
With Ignite DPS
1.54M
With Bleed DPS
19.53K
Damage over Time
1.9M
Ignite DPS
1.52M
Culling DPS
0
Average Hit
18.42K

Attack & Crit

Attack/Cast Rate
4.17/s
Hit Rate
1.06/s
Crit Chance
6%
Crit Multiplier
100%
Mana Cost
128
Life Cost
0

Defence

Effective Hit Pool
46.95K
Life
6K
Energy Shield
65
Mana
131
Ward
0
Armour
22.66K
Evasion
24.2K
Phys Damage Reduction
66%

Mitigation & Avoidance

Block
26%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
74%
Evade (Projectile)
74%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+70%)
Cold Resistance
75% (+61%)
Lightning Resistance
75% (+47%)
Chaos Resistance
38%

Max Hit Taken

Physical
23.78K
Fire
26.96K
Cold
26.96K
Lightning
26.96K
Chaos
12.9K

Recovery

Life Regen
172.8/s
Net Life Regen
-69.8/s
ES Regen
0/s
ES Recharge
65/s
Mana Regen
48.2/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
242.6/s

Attributes & Utility

Strength
138
Intelligence
342
Dexterity
108
Movement Speed
108%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0