Shield Crush Raider - build guide [league start viable]
Shield Crush·Raider
14.2MDPS182KEHP4.33KLife~7
Budget
[3.24] Slam Chieftan Starter
Volcanic Fissure of Snaking·Chieftain
2.95MDPS21.5KEHP4.85KLife~54
Budget
Generals Cry Tectonic Slam of Cataclysm | Leaguestart White Map Showcase
Tectonic Slam of Cataclysm·Juggernaut·Mapping
141KDPS15.7KEHP3.27KLife~1.5
Budget
CONSECRATED PATH OF ENDURANCE [FROM ZERO TO HERO] PART 2 - BIG WEAPON
Consecrated Path of Endurance·Juggernaut
7.68MDPS27.2KEHP5.16KLife~4.2
Budget
CONSECRATED PATH OF ENDURANCE [FROM ZERO TO HERO] PART 1 - NEW FLICKER STRIKE?
Consecrated Path of Endurance·Juggernaut
2.02MDPS10.5KEHP2.45KLife~3.5
Budget
I was working on a molten strike chieftain starter and ended up coming up with this: &x200B; The defenses look pretty nice, and I was planning to replace 2 of the skill gems with returning projectiles and trauma support when they get added. I wasn't really sure how to get the correct dps in pob for molten strike so I'm just hoping it's significantly higher than what the number I got is lol. &x200B; Any suggestions to improve this? Going non crit for league start cause it just seemed easier.
Molten Strike Chieftain Starter
Molten Strike·Chieftain
135KDPS53.3KEHP4.56KLife~1.9
Budget
Leveling 1-12 (still probably best way to level) Splitting Steel, Chance to Bleed Leveling 12+ Sunder until Boneshatter SWAP NOTABLE 3.21 CHANGES -determination reservation gone, this requires us to grab a mana mastery - which is relevry, this has 10% aura effect for our Pride aura as well. OR USE ARROGANCE PRECISION INSTEAD -new 1% max res armour mastery with armour on all gear (hybrid armor/eva is the gear we're aiming for anyways for suppression) -suppression mastery moved to evasion mastery and requires at least a hybrid chest on (this build already ran hybrid EVA/ARM for supp
WildStrike Trauma Champ
Wild Strike·Champion
478KDPS55.2KEHP2.14KLife~5.1
Budget
“Where there's a golden key there must be a golden door.”
(PoE - 3.20 Sanctum) Tectonic Slam Warcry Chieftain - Showcase, No Commentary
Tectonic Slam·Chieftain·Simulacrum·Mapping
41.2MDPS106KEHP5.03KLife~24
Budget
Hi Exiles This build has gone from volc. fissure totems leaguestart > conc. path totems to now this. Totems were fun for both builds, but now I want something that can speed run bosses/sanctums/harbingers and decided to go out of my comfort zone and try something unusual. I failed, like, every single sanctum on this melee build (I was the player making fun of people for failing sanctums when on my totems) but now with enough DPS Sanctums are easier now than they were on totems. The build is fun. I've never played a build where the defenses were to just kill everything before it kills yo
STR/ACC Stack Consecrated Path Zerker (Self Cast) Showcase/Proof of Concept
Consecrated Path·Berserker·Sanctum·Mapping
19.4MDPS31.7KEHP4.91KLife~19
Budget
Path of Exile | 3.20 Sanctum | Wild Strike Slayer Leveling | Act 5, 6, 7
Wild Strike·Slayer·Sanctum
1.16MDPS99.7KEHP4.4KLife~3.2
Budget
Hi All, Inspired by Phreak's spreadsheet breakdown today, I decided to look into a Shield Crush Glad. I looked at POB Ninja's first week of gladiator builds and put a few ideas together and optimized the tree a bit to get the following result: I'll probably be league starting this until I know what the best build is for Sanctum farming. This is a fairly standard Crit Glad build that should crush maps and have enough dps to get through t16s and the first set of bosses comfortably. Why Glad over Slayer? Glad has QOL(10% less damag
Shield Crush Gladiator League Starter (Crit Variant)
Shield Crush·Gladiator·Abyss·Sanctum
1.8MDPS93KEHP5.06KLife~3.8
Budget
&x200B; Really trying to learn how to piece things together build wise just overall. Open to ALL criticism and any info on making this better. Thank you for your time and feedback as it's my second time going from scratch on something!
Chieftain Shield Crush 3.19 League Starter/SSF Viable
Flammability·Chieftain
2.17MDPS∞EHP5.24KLife~1.5
Budget
LEVELLING A MARAUDER? - Try Strength Stacking? | PoE
Tectonic Slam·Juggernaut·Mapping·Expedition
66.6KDPS3.96KLife~1.3
Budget
LAZY MAN BUILD | Trying Out General's Cry Shield Crush Zerker - 3.15 Expedition - Path of Exile
Shield Crush·Berserker·Expedition·Bossing
14.1MDPS3.75KLife~2.7
Budget
3.14 Infernal Blow "Screen Popper" Slayer - 40 Weapon Range (3.15 Expedition Update in description)
Infernal Blow·Slayer·Simulacrum·Mapping
15.8MDPS6.18KLife~19
Budget
[3.12] Hollow Palm Leveling - Chieftain - Heist - Path of Exile 3.12
Consecrated Path·Chieftain·Heist
557KDPS2.43KLife~2.1
Budget
I dont think i took too many liberties with the config, weapon may be a bit strong imo. Idea behind this, both tectonic slam and war crys are supposedly getting buffs + support gem so we want to take advantage of that. I like going crit and your options are Swords or staves, i have always liked the idea of staves and they give us some end charge and power charge generation which is important. Tect slam will now use 1/3 the charges, meaning we can now use someone other than Cheiftan and Jugg. War cry buffs mean more damage and once you take the instant warcry node
SSF Zerker Tectonic Slam League Starter Ender
Tectonic Slam·Berserker
1.12MDPS821Life~159
Budget










