PoE builds similar to Burning Arrow Ignite Elementalist in Path of Exile: Crucible (Ruthless) League
39 builds

Burning Arrow Elementalist Build Guide - Map Fast, Boss Fast - Path of Exile 3.23
1488.38M
DPS
37.22K
EHP
4.67K
Life
~3.6![]()
Min Budget

Burning Arrow Elementalist Still Viable in 3.15 Expedition! - Leaguestarter Build Guide Theorycraft
992.96M
DPS
-
EHP
5.33K
Life
~1.3![]()
Min Budget

New Build! Act 1-10 Burning Arrow Elementalist - Keepers GSF EP 9
170330.64K
DPS
6.53K
EHP
1.98K
Life
~132![]()
Min Budget

3 Questionable league starter ideas for 3.22
232.25M
DPS
8.85K
EHP
4.38K
Life
~1.1![]()
Min Budget

Gearing Up & Leveling - Level 67-89 Burning Arrow Elementalist - Keepers GSF EP 10
1174.17M
DPS
26.26K
EHP
3.41K
Life
~2.1![]()
Min Budget

❰Path of Exile 3.16 Scourge❱ Burning Arrow Elementalist (build on hold)
78712.33K
DPS
-
EHP
3.76K
Life
~3.8![]()
Min Budget

3.22 Snipe - Burning Arrow Elementalist (Armour ver.)
1952.72K
DPS
27.65K
EHP
4.39K
Life
~1.9![]()
Min Budget

Burning Arrow Exarch & Eater Leaguestart Full Run
2621.13M
DPS
11.59K
EHP
3.91K
Life
~176![]()
Min Budget

Path of Exile [3.14] Ultimatum - Burning Arrow Elementalist A9 Maven
57.59M
DPS
-
EHP
4.15K
Life
~64![]()
Min Budget



1D challenge - Burning arrow Snipe elementalist
1014.76M
DPS
12.15K
EHP
3.36K
Life
~6.5![]()
Min Budget

[Path of Exile - PoE]► Burning Arrow Build - Elementalist Witch
403.72M
DPS
-
EHP
4.41K
Life
~33![]()
Min Budget

Fate decides my next SSF run, again - PoE 3.27 - Foulborn Roulette #1
645917.22K
DPS
35.6K
EHP
4.35K
Life
~32![]()
Min Budget

PoE - Burning arrow Elementalist - 100% delirious T16 map without HH
813.44M
DPS
-
EHP
4.15K
Life
~36![]()
Min Budget

On-Hit Burning Arrow Deadeye destroys the campaign - SSF Zero to Hero - PoE 3.26
37661.81K
DPS
10.56K
EHP
2.92K
Life
~1.1![]()
Min Budget

Ignites Burning arrow build - Path of Exile (3.2 Bestiary)
19730.69K
DPS
-
EHP
6.33K
Life
~6.9![]()
Min Budget

Path of Exile | Starter 3.26 | Burning Arrow Assassin | No comments | №1
11.59K
DPS
2.23K
EHP
1.73K
Life
~131![]()
Min Budget

3.21 Manaforged Arrow Deadeye Boss Showcase - 71% Quant The Formed
37.7M
DPS
23.72K
EHP
3.98K
Life
~7.5![]()
Min Budget

Poe PC Scourge - Xoph's burning arrow elementalist vs Awakener 8
21.55M
DPS
-
EHP
5.27K
Life
~20![]()
Min Budget

[3.14] Türkçe Burning Arrow Elementalist Rehberi | Ultimatum League Starter | Path of Exile
130111.92K
DPS
-
EHP
4.69K
Life
~6![]()
Min Budget

Lightning Arrow / Barrage Burning Arrow Deadeye 5:08:50 Eater run | 3.28 Path of Exile
58939.1K
DPS
8.61K
EHP
2.7K
Life
~1![]()
Min Budget

Sirus and Maven Insta Kills - Burning Arrow Elementalist
620.35M
DPS
-
EHP
5.36K
Life
~58![]()
Min Budget
Mana stacking as a core archetype has been mostly figured out. It requires a lot of uniques to start, but they are all pretty cheap, and once you have them the build scales linearly. The strategy of stacking STR and INT with Shaper's Touch gives a very smooth progression path that can go on for basically forever. It's an archetype that you can start and end the league with. Manaforged Arrow is a relatively new addition to the archetype. You can use it without stacking mana, but the strategy of using it while stacking has an even higher ceiling than regular mana stacking. It works by increasin
League Start Tech for a Manaforged Arrow Stacker
111.05M
DPS
27.35K
EHP
8.2K
ES
~2.6![]()
Min Budget
The new support gem, Locus Mine, seems to have much greater numbers than, say, Blastchain Mine. Instead of a 53% less multiplier, you have 11% less. Also, it throws 3 mines. Here is my thought around the build and PoB: Tri-ele bow. Scale proj on Deadeye and chain for clear. I have Blastchain in place for Locus as the damage would be 1.4x-ish better. Also, this is counting 1 mine hitting the enemy and not possibly the 3 mines. Lastly, I'd slot in returning projectile as well. Am I inhaling Copium/Hopium in making this wo
My first attempt was as Trickster with focus on Ignite. Ended up pretty bad. Then, I tried to split the focus between damage-on-hit and Ignite with Scion. Didn't work out either. So, I came to the conclusion that the ways we approach the new Burning Arrow are wrong and I tried a completely different approach. I focused on damage-on-hit, partially ignoring the Ignite part and only making sure that the enemy is ignited so that I can get the flat damage bonus. And it turned out to be good. The build I tried this concept on though is not a regular Burning Arrow build. It's a miner build with Blas
I think I finally created a decent Burning Arrow build
151.35M
DPS
-
EHP
4.01K
Life
~5.1![]()
Min Budget
I've never sat down and made a build from complete scratch. First attempt, just wanted to see if I could find something to abuse the new battlemage inquisitor. I think fire wall and burning arrow is an interesting concept. Tried to not use too many unrealistic items, damage is still pretty good even if you just throw in a roth's reach. &x200B; Lvl 91 Inquisitor 4500 Life, max ele res, 1100 ES with ES regen as well &x200B; Flame Wall 443k dps (540k with flasks) &x200B; Burning Arrow 700k dps (883k with flasks) - 1 stack 1.3m dps (1.6m dps with flask) - 5 stack &
My First Ever Build, Testing New Inquisitor... Flame Wall, Burning Arrow
21.62M
DPS
-
EHP
4.51K
Life
~47![]()
Min Budget
I think its a fairly straightforward tree. Lioneye's glare is giving a fairly decent amount of damage. The additional projectiles and snakebite to give decent clear, I will be looking to thread the additional projectiles fairly quickly. Life is low (partly due to low flat life rolls I am using), and defenses are weak (it is literally just evasion, spell suppression, and ailment avoidance). The mirage archer is keep everything combusted. If I think I can make this work at league-start, I might try to make a higher budget version. I

Burning Arrow Inquisitor Leveling Update! POE Build Roulette | Path of Exile
65136.14K
DPS
-
EHP
5.46K
Life
~1.4![]()
Min Budget

Day 1 PoE 3.21 | Explosive Arrow Elementalist League Start
204.4K
DPS
12.14K
EHP
3.52K
Life
~3.8![]()
Min Budget

[PoE 3.22 | Ancestor League] — Manaforged Arrows Asenath's Mark Lightning Warp Deadeye Map Showcase
4213.03K
DPS
5.46K
EHP
3.36K
Life
~4.7![]()
Min Budget

Manaforged Arrows Deadeye Build Diary Thing
13510.87M
DPS
24.1K
EHP
4.49K
Life
~109![]()
Min Budget

70 Second Phoenix (and Chimera) Mapping Sample - Burning Arrow Elementalist
317.98M
DPS
-
EHP
5.08K
Life
~77![]()
Min Budget

PoE 3.21 | Day 2 Build Overview | Explosive Arrow Elementalist
226.44K
DPS
28.73K
EHP
3.39K
Life
~6.3![]()
Min Budget

Harvest Alch and Go | 100 Maps | PoE 3.21
767.74K
DPS
29.62K
EHP
3.44K
Life
~6.3![]()
Min Budget
So I'm still working on Chaos Res and Spell Suppression but I'm comparing my DPS to other PoB's and I don't understand why my DPS is so weak compared to them. Right now I have 8 Divines that I can use for upgrades but everything I'm looking at either cost more the 8 or is only a 3% upgrade according to the PoB "Trade For These Items" weighings . So I'm not sure what I can do from here.

Path of Exile 3.22 : Locus Mine Burning Arrow vs Shaper
22.14M
DPS
33.51K
EHP
4.13K
Life
~18![]()
Min Budget

Maven & Uber Elder Down - Day 3 Update Raider Rain of Arrows Raider POE 3.23 Affliction
903.23M
DPS
21.91K
EHP
4.14K
Life
~4![]()
Min Budget
