6.58M
DPS
47.98K
Effective HP
8.39K
Energy Shield
Overview
Chainbreaker (Near-)Permanent Berserk Hierophant is a Path of Exile Hierophant build by Electrical_Sort_5586, made for the Sanctum league (3.20). It is centered on Consecrated Path and plays as a fire, strength, melee, attack archetype. In Path of Building it reaches 6.58M DPS with 47.98K effective HP, 1 life, 8.39K energy shield. Suited for: Mapping, Sanctum. Key uniques include Ephemeral Edge, Bottled Faith, Mind of the Council, Atziri's Foible.
Electrical_Sort_5586's Notes
Ever since the Timeless Jewel Chainbreaker Keystone rework last league (Grants 1 Rage regenerated for every 25 Mana Regeneration per second) I've wanted to make a mana-regen stacking character that takes advantage of nearly permanent berserk. This seems too challenging with available sources of flat mana per second, so mana stacking was the way I chose. Berserk favors attacks so Mind of the Council was a no brainer. However, not being able to regenerate mana because of Chainbreaker makes it hard to sustain typical Mind over Matter defenses, so I instead decided to make use of the Hierophants Sanctuary of Thought Passive to use my mana to stack ES and attack with a Ephemeral Edge. Totems made sense to counteract the fluctuating rage availability that permanently running berserk sometimes has, matching again quite well with Hiero.
It turned out to be a pretty tanky character with currently over 8k ES, 75/75 Glancing block with %ES on block recovery and good regen and pretty good 5mil+ damage with plenty of room to go higher. The high uptime on berserk also serves as a great MS + Less damage Taken QOL. It was fun theory crafting this near league start and finding pretty GG items for the build that people were selling for decent prices since they are pretty off-meta!
I attached an alch + go map just to show how it plays--its a conc path build totem so its still a bit slow to map with, but it has pretty good single target and I am enjoying running it against metamorphs, harbys, and sanctum.
Gear


















Skills
Passive Tree


Character Stats
- Level
- 98
Damage
- Full DPS
- 6.58M
- Combined DPS
- 1.65M
- Hit DPS
- 1.65M
- With Poison DPS
- 1.65M
- With Ignite DPS
- 1.65M
- With Bleed DPS
- 1.65M
- Damage over Time
- 750
- Ignite DPS
- 750
- Culling DPS
- 0
- Average Damage
- 492.54K
Attack & Crit
- Attack/Cast Rate
- 3.34/s
- Hit Chance
- 100%
- Crit Chance
- 11%
- Crit Multiplier
- 100%
- Totem Limit
- 4
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 47.98K
- Life
- 1
- Energy Shield
- 8.39K
- Mana
- 6
- Ward
- 0
- Armour
- 10.3K
- Evasion
- 702
- Phys Damage Reduction
- 35%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 75%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+98%)
- Cold Resistance
- 75% (+47%)
- Lightning Resistance
- 76% (+49%)
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 20.45K
- Fire
- 51.72K
- Cold
- 51.72K
- Lightning
- 53.5K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 1.1K/s
- ES Recharge
- 8.39K/s
- Mana Regen
- 0/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 187
- Intelligence
- 355
- Dexterity
- 97
- Movement Speed
- 120%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 50
- Devotion
- 0