
KF Ballista Whisperer - one last run before it gets nerfed
434143.53M
DPS
73.15K
EHP
3.67K
Life
~234![]()
Min Budget

Hitting The DOT Cap & Hive Colony Farming - Level 95 Poison Storm Rain Assassin - Keepers GSF EP 22
7735.82M
DPS
21.62K
EHP
2.99K
Life
~5.9![]()
Min Budget

6 Link Then The Feared & Other Bosses - Level 95 Poison Storm Rain Assassin - Keepers GSF EP 21
6712.74M
DPS
22.82K
EHP
3.12K
Life
~4.6![]()
Min Budget

Eater Altars For Fusings - Level 95 Poison Storm Rain Assassin - Keepers GSF EP 20
785.17M
DPS
28.66K
EHP
3.41K
Life
~39![]()
Min Budget

Making It Rain - Level 77-90 Poison Storm Rain Assassin - Keepers GSF EP 18
852.44M
DPS
24.52K
EHP
3.22K
Life
~38![]()
Min Budget

New Herald Stacking Ring Is Maybe Lowkey Insane? Loot Buffs On The Way, Assassin Update & New Build
7574.2M
DPS
24.25K
EHP
3.43K
Life
~2![]()
Min Budget

Assassin Wander Update As It Starts Taking On Endgame - Still Smooth & Tree Crafting Kinda Busted..
46533.84K
DPS
15.63K
EHP
3.48K
Life
~1.8![]()
Min Budget

Starting Poison Assassin Wander With The New Skills Has Been Fun & Cruisy - League/starter Overview
1.08K4.71K
DPS
5.19K
EHP
2.93K
Life
~1.1![]()
Min Budget

Path of Exile 3.24 - Tornado Shot - Conqueror / T17 farming (full rotation)
4176.14M
DPS
18.54K
EHP
3.13K
Life
~296![]()
Min Budget

Path of Exile 3.24 - Tornado Shot - Conqueror + T17 map farming (Standard)
2103.28M
DPS
20.89K
EHP
3.13K
Life
~300![]()
Min Budget
I first would like to say this is my first post on this forum and my first attempt at a magic find build although I would consider myself a seasoned player of POE and a frequent reddit visitor. I still feel I'm missing somthing to this build. I can't run red maps without dying and I'm torn between the balance of 2 things MF and survivabilty. I had a alch and go strategy while running hundreds of maps and dropping hundreds of uniques maybe more (mostly the same drops), lots of "bubble gum" currency with a occasional divine, and a quite a few fracturing shards. The results of actually finding an

Poison Storm Rain is Underrated (interesting interaction with ballista totem)
138.99M
DPS
36.5K
EHP
4.45K
Life
~21![]()
Min Budget

[Path of Exile] showin off my tornado shot deadeye
2.22M
DPS
18.15K
EHP
3.76K
Life
~40![]()
Min Budget
Hey everyone, I've been playing tuna's build for a week or two and I've probably come to the point where I'm not really sure what my upgrades are and if there are any. My POB: The only thing I can think of is better bow (this one cost me 95 divines) - upgrades are in the ballpark of 150 to 200 to even a mirror one. I was also thinking of switching to Anger instead of Haste but I am not really sure it's an upgrade? Are there any obvious upgrades I'm missing? I know I could squeeze out a bit more damage out of the ring and he
Is there a way i can realistically upgrade my TS ele character?
11.63M
DPS
37.37K
EHP
3.61K
Life
~230![]()
Min Budget

Toxic Rain Pathfinder Build - The Feared (PoE 3.22)
3422.12M
DPS
141.18K
EHP
6.11K
Life
~428![]()
Min Budget

PoE 3.22 - Tornado Shot Deadeye Endgame Guide
1.61K2.25M
DPS
37.46K
EHP
3.93K
Life
~36![]()
Min Budget
So, about 2 days ago started brewing this one, then trew it in a bin and then saw buff to ungils. Pob is a proof of a concept and it does proof something. Maybe that i really should just play deadeye or pathfinder. There a lot to optimize, but this at least looks like a start. Lines up with my expectations perfectly: 1) Cap dot dps, so single target is good 2) I belive clear will be good 3) eHP looking sad, but maybe there a usecase for divine flesh? 4) Fast 5) Expensive Ill try to use remaning time before the leauge to make a decent cheaper version to trasnfer from some leau
Perefect agony tornado shot assasin
435.95M
DPS
27.65K
EHP
3.25K
Life
~6.2![]()
Min Budget

Bleed Bow Rupture Deadeye (Puncture Snipe Build) in Path of Exile Archnemesis League
2313.54K
DPS
54.78K
EHP
6.21K
Life
~36![]()
Min Budget

Path of Exile 3.17 Bleed Bow Deadeye End Game Grinds
49.09M
DPS
11.47K
EHP
4.44K
Life
~87![]()
Min Budget

Path of Exile 3.17 Bleed Bow Deadeye - Now with Headhunter
8.76M
DPS
11.47K
EHP
4.41K
Life
~86![]()
Min Budget

Path of Exile 3.17 Level 99 Bleed Bow Deadeye Min/Maxed
111.89M
DPS
11.12K
EHP
4.44K
Life
~53![]()
Min Budget

Path of Exile 3.17 Bleed Bow Deadeye Endgame Mapping
3.85M
DPS
10.88K
EHP
4.51K
Life
~47![]()
Min Budget

Path of Exile 3.17 Bleed Bow Deadeye Mapping & Endgame
421.89K
DPS
12.53K
EHP
4.35K
Life
~2.9![]()
Min Budget

SSF Bleed Bow Deadeye improvements & FAQ
1291.11M
DPS
-
EHP
5.53K
Life
~2.9![]()
Min Budget

Tarke Cat's Rupture Bleed-Bow Deadeye for League Start
74931.87K
DPS
-
EHP
5.63K
Life
~3.7![]()
Min Budget

(3.18) Path of Exile - Critical Agony - Scourge Arrow Assasin - Elder (Luxury ver.)
245.23M
DPS
-
EHP
4.66K
Life
~6.1![]()
Min Budget

Mr Khan's Toxic Rain Harvest Runner: 500%+ Movement Speed For Farming Harvest! [PoE 3.16 Scourge]
1350
DPS
-
EHP
3.6K
Life
~6.9![]()
Min Budget
Hey guys - I've been messing with the idea of a poison TS assassin to league start. POB is at the bottom. Seems like it should be solid, but I'm interested in hearing others' thoughts. It's around 500k Sirus DPS per arrow, so you should hit 4-5x that with the initial arrow + secondary. This gear is kind of mid range scaled. Can add dying sun and +1 arrow quiver as well. I'd think TS should clear well with +1 pierce from a quiver, but you can easily add +1 or +3 pierce on the tree if you want with 2 or 3 points. Most of the wheels are pretty flexible in terms of what you take, except you defin

Storm Rain/LA LL Doomfletch QoL Stacking Ascendant [Path of Exile 3.15]
52610.58M
DPS
-
EHP
4.83K
Life
~11![]()
Min Budget

130M+ dmg Storm Rain Doomfletch Trapper (preload; 20-30ex budget)
32642.38M
DPS
-
EHP
3.79K
Life
~4.5![]()
Min Budget

Path of Exile [3.13 Ritual] - Rupturing Deadeye (Showcase)
419.67M
DPS
-
EHP
6.39K
Life
~65![]()
Min Budget

[POE] 3.13 Ritual Crit Bleed Deadeye. Zoom Maps and 1 tap bosses with assailum! 180M DPS
4718.27M
DPS
-
EHP
5.25K
Life
~35![]()
Min Budget

[Path of Exile - PoE]► Bleed Bow with Puncture Build - Deadeye Ranger
764.58M
DPS
-
EHP
4.88K
Life
~5.8![]()
Min Budget
With the new Rupture Node i've tried to come up with a Puncture version of the Deadeye, the idea being that the extra defense layer of Gale Wind will be enough to survive on the meager lifepools of the ranger and have the new Rupture node to take care of boss damage by focusing on crit, combined with perfect agony. But when meddling in Pob theres just too much Traveling - the Bleed Multiplier nodes are all in the Marauder-vicinity, while crit is a massive investment in the Ranger / Assassin area. Overall i managed to build 4.7 m
