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PoE 3.28.alternate·Ancestors·Whisperer

KF Ballista Whisperer - one last run before it gets nerfed

by aer0-plane3 months ago432

DPS
143.53M
Effective HP
73.15K
Life
3.67K
Level
99
Min budget

Overview

KF Ballista Whisperer - one last run before it gets nerfed is a Path of Exile Whisperer build by aer0-plane, made for the Ancestors league (3.28.alternate). It is centered on Frenzy and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 143.53M DPS with 73.15K effective HP, 3.67K life, 1.5K energy shield. Suited for: Ritual. Key uniques include Mageblood, Mind of the Council, Anathema.

Build Video

aer0-plane's Notes

Build summary: 1. screen clear 2. giga dam 3. supp cap easily 4. freeze immune (brine king) 5. chill immune (booties) 6. shock immune (charge mastery) 7. mind over matter 8. ghost shrouds (not counted in ehp) 9. pseudo avoidance with block/evasion (~40% block + ~70% evasion = 82% avoidance) What new stuff are we leveraging in tota? 1. additional projectile tattoo 2. warrior's tale (double tattoo effect) 3. keystone swaps x2 4. generic tattoos Concerns: 1. totems might be too paper without manifestation (might consider pathing/annointing instead of prodigal) 2. mana regen low? a. leech might be good enough, but I think it'll be clunky b. mana regen suffixes c. "breathe deep" instead of there is more 3. unsure power of leech on character with frenzy (could be good could be bad) 4. kinda what dynamo / battle rouse a. could be future angle pathing by left and going lethal pride/unnatural? 5. totem placement speed might be a little low, could go zeal/placement speed pathing on watchtowers Upgrades: 1. "there is more" can easily be replaced with frenzy+pcoc, tattoo ranger/templar ascendency looking solid (2 proj deadeye, ritual of awakening/+1 totem templar) a. if mana/life sustain is good, go deadeye 2 proj b. if sustain bad, go templar ritual of awakening 2. warrior's tale the proj / tattoo attributes in region at ghost dance 3. tattoo MoM / ancestral bond keystone swap for perfect agony/CI keystones (only use 1, I think MoM to save 6 passives lmao) next to do: 1. levelling pobs 2. plan for lvl 1-31 3. practice run on ranger start into swap at library padding: 1. conditionals for arcane cloak (even without it's kinda crazy) 2. focus dd day 5 pob

Loadouts

Gear

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New Item
Mind of the Council
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Anathema
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Mageblood
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Warrior's Tale
Rain of Splinters
The Light of Meaning
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Skills

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  • FrenzyFrenzy20WMain
  • Culling StrikeCulling Strike20W
  • Power Charge On CriticalPower Charge On Critical20W

Body Armour

  • Kinetic FusilladeKinetic Fusillade20/20W
  • Ballista TotemBallista Totem21/20W
  • Concentrated EffectConcentrated Effect21/20W
  • Less DurationLess Duration21/20W
  • Greater VolleyGreater Volley21/20W
  • Increased Critical DamageIncreased Critical Damage21/20W

Gloves

  • BaneBane20/20W
  • PunishmentPunishment1/20W
  • Elemental WeaknessElemental Weakness20/20W
  • ConductivityConductivity20/20W
  • Arcane CloakArcane Cloak21/20W
  • AutomationAutomation20/20W
  • EfficacyEfficacy20/20W
  • More DurationMore Duration20/20W
  • WrathWrath21W
  • GraceGrace20W
  • Eternal BlessingEternal Blessing20/20W
  • Shield ChargeShield Charge20W
  • FrostblinkFrostblink20W
  • Faster AttacksFaster Attacks20W
  • PrecisionPrecision21W
  • ArroganceArrogance20W
  • Assassin's MarkAssassin's Mark21/20W

Passive Tree

Passive tree 3.28
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Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
99

Damage

Full DPS
143.53M
Combined DPS
796.3K
Hit DPS
716.67K
With Poison DPS
716.67K
With Ignite DPS
716.67K
With Bleed DPS
716.67K
Damage over Time
0
Culling DPS
79.63K
Reservation DPS
0
Average Damage
235.36K
Burst Damage
235.36K

Attack & Crit

Attack/Cast Rate
3.04/s
Hit Chance
100%
Accuracy
4.04K
Crit Chance
90%
Crit Multiplier
434%
Totem Limit
2
Mana Cost
26
Life Cost
0

Defence

Effective Hit Pool
73.15K
Life
3.67K
Energy Shield
1.5K
Mana
4.54K
Ward
0
Armour
0
Evasion
10.3K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
23%
Spell Block
0%
Spell Suppression
99%
Evade (Melee)
58%
Evade (Projectile)
58%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
87% (+160%)
Cold Resistance
87% (+160%)
Lightning Resistance
87% (+140%)
Chaos Resistance
77% (+63%)

Max Hit Taken

Physical
12.92K
Fire
73.29K
Cold
73.29K
Lightning
87.84K
Chaos
43.76K

Recovery

Life Regen
249.4/s
ES Regen
0/s
ES Recharge
1.5K/s
Mana Regen
153.6/s
Life Leech
823.38/s
ES Leech
0/s
Mana Leech
913.69/s

Attributes & Utility

Strength
139
Intelligence
295
Dexterity
357
Movement Speed
102%
Endurance Charges
3
Frenzy Charges
4
Power Charges
4
Rage
30
Devotion
0