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3.13 Puncture Bleed Deadeye



3.12 Heist

Deadeye

4.89K-4.75M

(57)


Thread of HopeLioneye's FallCitadel BowBroadhead Arrow QuiverAstral PlateDamnation VisorHands of the High TemplarSteel RingSteel RingAgate AmuletTwo-Toned Boots (Armour/Energy Shield)Ryslatha's Coil
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With the new Rupture Node i've tried to come up with a Puncture version of the Deadeye, the idea being that the extra defense layer of Gale Wind will be enough to survive on the meager lifepools of the ranger and have the new Rupture node to take care of boss damage by focusing on crit, combined with perfect agony.

But when meddling in Pob theres just too much Traveling - the Bleed Multiplier nodes are all in the Marauder-vicinity, while crit is a massive investment in the Ranger / Assassin area.

https://pastebin.com/SQbg6D68

Overall i managed to build 4.7 million bleed dps (on avrage calculation), not factoring in the new Rupture Ascendancy node.

But perfect agony seems really sub-par, even with the heavy crit investment it only accounts for 10% of the dps. Even with adding "25% more damage with Bleeding" to a piece of gear to simulate a stack of rupture, this perfect agony adds 690.000 dps on average, up to 2.000.000 when using Crit-Only calculation.

So the build would still attack to fish for a maximized bleed, but have the added rng layer of crit to do so. I really don't know if that is worth the investment - setting up a multi-rupture bleed most certainly will crush bosses, but you really sacrifice a lot of defense for what essentially is win-more.

I know, it's kind of in a "wait for patchnotes" state so that we can plan with the correct passive tree, but at the moment this doesn't really look that promising because the node only provides a decent damage return for high investments and appears to be quite irrelevant during the early stages of the game.

I'd really appreciate some additional thought's on the Rupture Ascendancy note.

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Life

4888

Mana

71

Energy Shield

85

DPS

5M

Effective Hit Pool

Chaos Res

-60

Fire Res

68.46

Cold Res

75

Lightning Res

62.46

Armour

5K

Evasion

904

Block

0 | 0

Crit Chance

34%

Crit Multi

329%

Rage

0

Strength

203

Intelligence

117

Dexterity

352

Ward

Item Quantity

0%

Item Rarity

0%

Movement Speed

115%

Acrobatics
Acrobatics
Perfect Agony
Perfect Agony
Aspect of the Eagle
Aspect of the Eagle
Aspect of the Lynx
Aspect of the Lynx
Assassination
Assassination
Assured Strike
Assured Strike
Ballistics
Ballistics
Blood Drinker
Blood Drinker
Blood Siphon
Blood Siphon
Bloodletting
Bloodletting
Bravery
Bravery
Claws of the Hawk
Claws of the Hawk
Coordination
Coordination
Deadly Draw
Deadly Draw
Dirty Techniques
Dirty Techniques
Disciple of the Slaughter
Disciple of the Slaughter
Disciple of the Unyielding
Disciple of the Unyielding
Farsight
Farsight
Finesse
Finesse
From the Shadows
From the Shadows
Golem's Blood
Golem's Blood
Heart of Oak
Heart of Oak
Heartseeker
Heartseeker
Heavy Draw
Heavy Draw
Herbalism
Herbalism
King of the Hill
King of the Hill
Lethality
Lethality
Life Raker
Life Raker
Master of Blades
Master of Blades
Savagery
Savagery
Thick Skin
Thick Skin
Trickery
Trickery
Vigour
Vigour
Will of Blades
Will of Blades
View full passive skill tree

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Turbocloud

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