
I made a Dominating blow Guardian that melts t16s with 4 scarabs.
3749.76K
DPS
∞
EHP
4.87K
Life
~11![]()
Min Budget

POE 3.19 SRS Guardian Build | Minotaur Kill (Med. Budget Gear)
70
DPS
∞
EHP
5.67K
Life
~8.8![]()
Min Budget
Hi all, Playing a "different" minion build live on twitch.tv/child\_of\_atom\_ right now. It focuses on zombie minion instability for huge fire explosions and ignites and have been having a lot of fun with it. Pastebin for PoB link: If you wanna come chill and talk about the game in general or if you have questions with this build or your build feel free to head on over, would love to hang for a bit. Usually live 7 p.m. EST daily Cheers!
I've been making mainly minion builds for several leagues now, leveling at least 4 of them to 100 in HC Trade so far during last couple of leagues. I've done Zombies, Spectres (when they were viable) and last league Skeleton Mages. We had fairly major minion changes in the patch notes, and thus I'm going back to Zombies. Quick reference: PoB: Build is made for generic clearing of fairly juiced content, not really viable or really annoying for harder bosses because your minions will die Adjusted for 3.19, Custom Modifiers has 33% reduced attack speed beca
[HC] Guardian Zombies CI for 3.19 (NOT a league starter)
37.52M
DPS
∞
EHP
10.11K
ES
~35![]()
Min Budget
Hey all, Taking a look into the new unique reworks and I saw the new Alberon's. They claim it makes the skeletons "Permanent Minions," but what does this actually mean? Do you think convocation works on these permanent minions? I am digging into PoB and found a long forgotten gem called The Iron Mass. Permanent Minions might give The Iron Mass the QoL it needs to make it be able to be ran without being a total pain in the ass to actually play, but the skellies need to be able to be convocated or else its just dead in the water for me. If you're interested, here is an EXTREMELY rough PoB wit
New Alberon's Warpath Interaction Interaction with Convocation
13.24M
DPS
∞
EHP
875
Life
~1.8![]()
Min Budget
This is my budget idea for Necromancer Zombie Build+Block A+S 75%+Armour 57K and Es Build
Does anyone have any ideas for improvement?
1226.31K
DPS
∞
EHP
4.39K
ES
~20![]()
Min Budget

Ginsu Zombies 3.18 - Build in Description and Comments
20
DPS
∞
EHP
3.4K
Life
~121![]()
Min Budget

Drunken Zombies 3.18 ( Truest of Necromancer )
30
DPS
∞
EHP
3.17K
Life
~129![]()
Min Budget

Path of Exile Witch Necromancer Skeleton Mages Can we fit Ashes of Stars
18.18M
DPS
∞
EHP
4.03K
Life
~21![]()
Min Budget

Path of Exile Witch Necromancer Skeleton Mages Why Yes I can Fit Melding!
4.9M
DPS
∞
EHP
4.37K
Life
~21![]()
Min Budget

Path of Exile Witch Necromancer Skeleton Mages Can I Fit Melding
5.79M
DPS
∞
EHP
4.3K
Life
~21![]()
Min Budget

❰Path of Exile 3.18 Sentinel❱ End of League Goals, did I reach what I wanted to achieve?
22.89M
DPS
∞
EHP
4.95K
Life
~22![]()
Min Budget

Path of Exile Witch Necromancer Skeleton Mages Character Update 4
19.23M
DPS
14.42M
EHP
4.87K
Life
~288![]()
Min Budget

Carrion Golem Necro Mid-League Build Guide | Path of Exile 3.18 Sentinel
300
DPS
∞
EHP
4.04K
ES
~14![]()
Min Budget

Path of Exile 3.18 Sentinel League - Skeleton Mages Necromancer
1814.14M
DPS
∞
EHP
6.08K
ES
~260![]()
Min Budget
I have pulled out the cost of my rares from Client.txt and I thought this could be interesting maybe? Usually build guides are pretty vague on costs. I followed mostly this comment in pivoting to CI, my version is forget the zombies they are not required just a nicety, I could squeeze them in because I got insanely lucky when I double corrupted my shield. The price for that shield is most definitely not included in the costs below. 1. Dem

POE 3.18 Show Loop 0.198s and Case Build CWDT
1251.03M
DPS
∞
EHP
2.87K
Life
~68![]()
Min Budget

3.18 Cwdt Volatile dead Elementalist Simu WAVE30
396.87M
DPS
∞
EHP
2.67K
Life
~27![]()
Min Budget

Arakaali's Fang wave 29-30 Simuloclarum showcase
313.76M
DPS
188.18M
EHP
8.2K
ES
~34![]()
Min Budget

[3.18] My Budget Mage Skeleton Witch Necromancer Build Guide on POE !
150
DPS
12.33M
EHP
5.55K
Life
~12![]()
Min Budget

3.18 LEAGUE START PLAN - Path of Exile Sentinel - Starter Build - Early Currency Farming - Atlas
60
DPS
12.33M
EHP
4.27K
Life
~7.7![]()
Min Budget
Main difference on other skeleton mages is that this build WILL use the new unique belt The Burden of Truth. Otherwise this is a mayorly sub-par and not swag build. I also managed to squeeze 5 auras: Defiance Banner, Determination, Purity of Elements, Zealotry and Tempest Shield. We DO lose Generosity on Zealotry, so it is slightly weaker than other Generous builds. The main take away is that this is in theory extremely defensive, specially in mapping. 1 shot bosses will still one shot you because 1 shots. This build

3.17 Archnemesis / Skeleton Mage Necromancer / Maven Showcase
113.38M
DPS
12.33M
EHP
5.02K
Life
~13![]()
Min Budget

Von Vikton’s Skeleton Mages 3.18 League Start, End Game and Min Max'd Build Guides
2352.06M
DPS
12.33M
EHP
5.05K
Life
~3.3![]()
Min Budget

Skeleton Mages Necromancer League Starter Leveling Guide [Path of Exile 3.18]
381689.91K
DPS
15.22M
EHP
5.19K
Life
~4.1![]()
Min Budget

Absolution 3.17 Retrospective Archnemesis League
30
DPS
12.33M
EHP
3.52K
Life
~7.7![]()
Min Budget

POE 3.17 Occultist Herald of Agony vs Sirus (Reupload)
60
DPS
123.26M
EHP
6.47K
ES
~24![]()
Min Budget

POE 3.17 - Aura Stacking Absolution Scion Part 2
546.05M
DPS
123.26M
EHP
4.02K
ES
~271![]()
Min Budget

Consoomy Thralls - Maven deathless [3.17]
0
DPS
12.33M
EHP
4.2K
Life
~20![]()
Min Budget

POE 3.17 - Aura Stacking Absolution Scion
2815.86M
DPS
123.26M
EHP
4.75K
ES
~41![]()
Min Budget

Skeleton Mages Necromancer Final Build Guide Update for 3.17 - Min Max'd Version! 40 Million DPS
36926.57M
DPS
14.42M
EHP
4.87K
Life
~315![]()
Min Budget
I'm working on upgrading my Skeleton Mage setup now that I have a real budget for upgrades. I have about 25 Ex in the bank and another 10-12 Ex worth of stuff I'm trying to sell for further upgrades. I started off following a leveling guide and now I'm trying to adjust to follow the more popular builds I see on POE Ninja but I know I should make some adjustments Current POB: Possible upgrades: Swap the belt for Darkness Enthroned and a couple of 20% minion damage if used recently jewels. But, that makes balancing resists harder. I'm running a pretty cheap Anim

Path of exile 3.17 Archnemesis: Supper tanky Summon Skeleton Necromancer With 30 wave simulacrum
10
DPS
12.33M
EHP
5.55K
ES
~24![]()
Min Budget

Path of Exile 3.17 Archnemesis: NEW UPDATE Supper tank Carrion Golem Necromancer
90
DPS
133.25M
EHP
5.72K
ES
~23![]()
Min Budget

Path of exile 3.17 Archnemesis: Supper tanky Carrion Golem Necromancer build
420
DPS
129.07M
EHP
5.61K
ES
~22![]()
Min Budget

3.17 Holy Relic - End game build - 30 round Simulacrum
900
DPS
12.64M
EHP
3.81K
Life
~66![]()
Min Budget

Holy Relic build - starter budget 1-3ex // end budget 10-30ex
970
DPS
12.77M
EHP
3.92K
Life
~37![]()
Min Budget

alloces' summon relic + aegis build - simulacrum 20-30 run
6117.4M
DPS
32.96M
EHP
5.42K
Life
~24![]()
Min Budget

Wave 30 Simulacrum Deathless 3.17 Hybrid Life/ES Skele Mages - Path of Exile 3.17 Archnemesis
236.63M
DPS
12.33M
EHP
4.32K
Life
~17![]()
Min Budget

[POE 3.17] Anomalous Bodyswap Elementalist
1811.54M
DPS
12.33M
EHP
4.21K
Life
~33![]()
Min Budget

Herald of Agony Guardian Chaos Inoculation Build Update - Path of Exile 3.17 Archnemesis League
823.19M
DPS
12.33M
EHP
6.22K
ES
~6.4![]()
Min Budget








