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PoE 3.17·Archnemesis·Necromancer

Skeleton Mage Endgame Upgrades?

by ToughPlankton4 years ago4

DPS
7.56M
Effective HP
12.33M
Life
4.68K
Level
93
Min budget

Overview

Skeleton Mage Endgame Upgrades? is a Path of Exile Necromancer build by ToughPlankton, made for the Archnemesis league (3.17). It is centered on Vaal Summon Skeletons and plays as a intelligence, spell, minion, duration archetype. In Path of Building it reaches 7.56M DPS with 12.33M effective HP, 4.68K life, 851 energy shield. Key uniques include Breathstealer, Rumi's Concoction, Kaltenhalt, Widowmaker, Fleshcrafter.

ToughPlankton's Notes

I'm working on upgrading my Skeleton Mage setup now that I have a real budget for upgrades. I have about 25 Ex in the bank and another 10-12 Ex worth of stuff I'm trying to sell for further upgrades.

I started off following a leveling guide and now I'm trying to adjust to follow the more popular builds I see on POE Ninja but I know I should make some adjustments

Current POB: https://pastebin.com/XzryHiTe

Possible upgrades: Swap the belt for Darkness Enthroned and a couple of 20% minion damage if used recently jewels. But, that makes balancing resists harder.

I'm running a pretty cheap Animate Guardian setup, I could invest in a more expensive setup with Garb of the Ephemeral and Kingmaker.

Finding a better source of DEX to drop the point in Expertise (and the placeholder Anoint on the gloves to fix my DEX issue)

Fix Anoints, maybe by pathing over to Death Attunement? But what do I give up for that?

It looks like most builds on POE Ninja are running Generosity with Zealotry, I have room for that but are Determination, Defiance Banner, and Tempest Shield still the correct other auras to pair with it? I see some people adding on Aspect of the Spider, is that worth all the reservation-juggling it would take?

I know I could upgrade rings, maybe find a better skeleton-damage-enchanted helm, and perhaps find a shield that also has reduced reservation or some other useful stats. But I don't know what to prioritize.

Any advice on changes, or ideal upgrades and what order to put them in would be welcome. Thanks!

Gear

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Morbid Gnarl
Soul Shelter
Fleshcrafter
Ashes of the Stars
Dragon Coil
Ghoul Turn
Breathstealer
Doom Buckle
Alberon's Warpath
Behemoth Fend
Morbid Lens
Quickening Covenant
Dead Reckoning
Cataclysm Prism
Bramble Joy
Fulgent Desire
Cataclysm Desire
Morbid Lens
Foe Spark
Hollow Globe
Ancient Sight
Fortress Covenant

Skills

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Body Armour

  • Vaal Summon SkeletonsVaal Summon Skeletons21WMain
  • PiercePierce20/20W
  • Awakened Minion DamageAwakened Minion Damage5/20W
  • Spell EchoSpell Echo20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • VolleyVolley20/20W
  • HypothermiaHypothermia20/20W

Boots

  • DeterminationDetermination20W
  • Defiance BannerDefiance Banner20W
  • Tempest ShieldTempest Shield20/10W
  • ZealotryZealotry20/20W

Helmet

  • Animate GuardianAnimate Guardian20/20W
  • Raise SpectreRaise Spectre21W
  • Feeding FrenzyFeeding Frenzy20/20W
  • Minion LifeMinion Life20/20W

Gloves

  • Flame DashFlame Dash20/20W
  • Sniper's MarkSniper's Mark20/20W
  • Faster CastingFaster Casting20/20W
  • EnhanceEnhance3W

Weapon 1

  • DesecrateDesecrate1W
  • Bone OfferingBone Offering20/20W
  • LifetapLifetap1W

Weapon 2

  • Molten ShellMolten Shell19W
  • Increased DurationIncreased Duration19W

Passive Tree

Passive tree 3.18
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Ralakesh

Character Stats

Level
93

Damage

Full DPS
7.56M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Average Hit
0

Attack & Crit

Attack/Cast Rate
1.86/s
Crit Chance
0%
Crit Multiplier
304%
Minion Limit
46
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
12.33M
Life
4.68K
Energy Shield
851
Mana
112
Ward
0
Armour
24.78K
Evasion
659
Phys Damage Reduction
80%

Mitigation & Avoidance

Block
61%
Spell Block
65%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+30%)
Cold Resistance
75% (+17%)
Lightning Resistance
75% (+21%)
Chaos Resistance
17%

Recovery

Life Regen
210.2/s
ES Regen
0/s
Mana Regen
39.6/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
255
Intelligence
261
Dexterity
202
Movement Speed
14%
Endurance Charges
4
Frenzy Charges
3
Power Charges
3
Devotion
0