
T17 Rush - Explosive Trap Pathfinder - Path of Exile 3.28
44217.53M
DPS
2.7K
EHP
1.07K
Life
~32![]()
Min Budget
vv complete ZHP dont play vv Explosive trap pf poison ( swap queen with dendrobate on every boss, only dendrobate needs links ): sanctuary beam is I think considered hits so sometimes it doesnt kill you or if you pay attention you could stay close to lycia and avoid it if marionette spectre for guardians blessing is hard to find then turn off haste enable malevolence manually on bosses Explosive trap pf with annihilating light + interrogation ( during map run swap 5th flask with topaz if you encounter arc golems, 1 in 10

'Budget' (Tides of Time version) Black Cane Explosive Trap Pathfinder vs. Uber Shaper [PoE 3.24]
723.68M
DPS
184.71K
EHP
2.79K
Life
~11![]()
Min Budget

Summon Phantasm + Black Cane Poison Explosive Trap Pathfinder [PoE 3.24]
2033.07M
DPS
167.33K
EHP
2.75K
Life
~228![]()
Min Budget

3.24 - Poison Seismic Trap Pathfinder Guide for Experienced Enjoyers
897.32M
DPS
43K
EHP
3.82K
Life
~3.4![]()
Min Budget

3.23 - Poison Seismic Trap Pathfinder League Start - Early Bossing and Invitation Farming
656.8M
DPS
43.78K
EHP
3.77K
Life
~3.4![]()
Min Budget

Eternity Shroud Explosive Trap Pathfinder Deletes Uber Bosses | POE 3.22 Ancestor
21118.52M
DPS
33.66K
EHP
3.78K
Life
~115![]()
Min Budget

Poison Explosive Trap Pathfinder - 3.23 League Starter!? | Path of Exile [3.22]
42534.18M
DPS
32.43K
EHP
2.67K
Life
~5.1![]()
Min Budget

Original Sin Explosive Trap VS 6 man Uber Exarch | 3.22 Ancestor
191.42B
DPS
61.08K
EHP
1.76K
Life
~1101![]()
Min Budget

[Path of Exile 3.22]► Poison Seismic Trap Build - Pathfinder Ranger in PoE 3.22
2812.21M
DPS
59.11K
EHP
3.52K
Life
~7.8![]()
Min Budget

1 Divine - All Normal Content - Seismic Trap Pathfinder | Path of Exile [3.22]
2347.2M
DPS
35.92K
EHP
2.64K
Life
~1.7![]()
Min Budget
Basically lightning coil+ToH+Dawnbreaker+helmet implicit to take 100% phys as cold, then stack ward with jacked up iron flask and nightgrip to get huge flat chaos damage. Elusive+Perfect agony to scale DoT Multi, increased damage is a bit on the low side. Possible to take lower proj speed for better bossing. Cap suppression largely through tree. Option to go eternal damnation but I didnt wanna put a ring with double attribute and despair in the PoB, the one I'm using is already a bit too good imo. LMK what you think. Possible to re
Cheap-ish 100% phys as ele poison ward stacker
35.05M
DPS
73.08K
EHP
3.52K
Life
~8.3![]()
Min Budget

[SSF Sanctum] Homebrew Original Sin Explosive Trap Pathfinder - Uber Exarch Showcase
413.15M
DPS
70.79K
EHP
3.49K
Life
~841![]()
Min Budget

ARQIUM POISON HELIX PATHFINDER – 2.7MILLION ARMOR RATING™*
710.91M
DPS
253.25K
EHP
3.55K
Life
~28![]()
Min Budget

Tripple beyond DEATHLESS - Explosions on PATHFINDER and MILLIONS OF DAMAGE - Helix build update
2319.25M
DPS
230.26K
EHP
5.09K
Life
~5.4![]()
Min Budget
The build is just a rough idea, it is nowhere near min-maxed. But the number seems promising so I decide to share it :) pob with quite endgame gears: dps while focused: 13m x 2 (helix hits twice in close range) Defense: 4.5k life, 46k evasion, 100% spell suppression, +216% ms (with QotF), purity of element for ailment immunity. Hopefully it's enough to survive most of the contents. I generate Endurance/Frenzy/Power charges by using Doedre's Elixir. With the reworked Survival Instincts jewel (50% chance not to consume charges), it should be sustainable. Flat

Min/Maxed Spectral Helix Poison Showcase tanking sirus meteor / 100% delirium
236.53M
DPS
-
EHP
5.01K
Life
~25![]()
Min Budget

