The Annihilating Light
Queen of the ForestHubris CircletSoldier GlovesMing's HeartMing's HeartReplica Dragonfang's FlightSorcerer BootsHeavy BeltCobalt JewelMedium Cluster JewelMedium Cluster JewelCobalt JewelThe InterrogationCobalt JewelCobalt JewelLarge Cluster Jewel
Eternal Life FlaskQuicksilver FlaskQuartz FlaskSilver FlaskDiamond Flask

vv complete ZHP dont play vv

Explosive trap pf poison ( swap queen with dendrobate on every boss, only dendrobate needs links ): https://pobb.in/AtMtXO_bt42d

sanctuary https://www.twitch.tv/videos/2204369188

beam is I think considered hits so sometimes it doesnt kill you or if you pay attention you could stay close to lycia and avoid it

if marionette spectre for guardians blessing is hard to find then turn off haste enable malevolence manually on bosses

Explosive trap pf with annihilating light + interrogation ( during map run swap 5th flask with topaz if you encounter arc golems, 1 in 10 maps ): https://pobb.in/K1TpnW3gcV2R

ziggurat https://www.twitch.tv/videos/2204373118

hit version is far superior, 1st split boss is always middle, 2nd is to the right, and 3rd is to the left

just make sure to pre load before 1st split boss so your arena isn't fucked, its still doable if it is, but despairge

xdd setup purely for uber exarch to self farm the staff: https://pobb.in/cJpUwSnBavky

league starting

pconc -> hb sanctum xp&currency -> swap to zhp -> 50 map completion ->

fortress/sanctuary t17s -> kill uber exarch to self farm anni -> x3 damage & instant damage with swap to anni + interro ( only need those 2 pieces ) -> ziggurat/abomination -> self farm uber exarch/eater/cortex and hold/sell uber maven

or

any mapper xp&currency -> swap to zhp ->

fortress/sanctuary t17s -> kill uber exarch to self farm anni -> x3 damage & instant damage with swap to anni + interro ( only need those 2 pieces ) -> ziggurat/abomination -> self farm uber exarch/eater/cortex and hold/sell uber maven

pros:

build is dirt cheap can clear t17s the moment they appear ~12h in

10c per doable t17 rolls

500 ms

75 spell dodge

75 spell block

80something evade

2 min per sanctuary with initial setup

1m20sec best, 1m39sec average per ziggurat with anni + interro

cons:

you will go 6 portals on every map without practice, goes down to 1-2 with practice

you will die a lot

feels like a lab runner

pathofmatth's curse?

make sure to

Get enough attributes for dendrobate 150 int 300 dex

Get enough es, I'd want 600-700+t2 es recharge suffix OR 800-1000 with no recharge suffix so you can throw traps infinitely

Put automation gem in the same order in both hands so when you weapon swap it doesn't get turned off, if you have automation in 2nd socket on 1st hand then it has to be in 2nd socket in weapon swap too

Decently rolled flasks and especially enkindling orbs are important, silver flask has to have max charges or reduced charges

Pantheons, upgraded lunaris for avoid all projectiles that have chained will be even more important next league when you have a marionette spectre, and upgraded abberath for unnafected by burning ground

If you die on some dot or w/e you can frostblink during grace period, this way you will at least make some distance out of danger

And if you haven't played zhp before, at first dying may feel real bad and you will die a lot, but it doesnt take more than 3-5 seconds to resurrect and go next portal and you have 6 of them, and also next league auras won't disable after dying so you won't need to re-activate them

Life

487

Mana

28

Energy Shield

822

DPS

59M

Effective Hit Pool

3.13K

Chaos Res

47

Fire Res

51

Cold Res

26

Lightning Res

2

Armour

680

Evasion

35K

Block

undefined | undefined

Crit Chance

88%

Crit Multi

531%

Rage

0

Strength

105

Intelligence

170

Dexterity

288

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

318%