PoE 3.20·Sanctum·Pathfinder
Cheap-ish 100% phys as ele poison ward stacker
by metalonorfeed3 years ago3
- DPS
- 5.05M
- Effective HP
- 73.08K
- Life
- 3.52K
- Level
- 95
- Min budget
Overview
Cheap-ish 100% phys as ele poison ward stacker is a Path of Exile Pathfinder build by metalonorfeed, made for the Sanctum league (3.20). It is centered on Spectral Helix and plays as a trap, dexterity, attack, projectile archetype. In Path of Building it reaches 5.05M DPS with 73.08K effective HP, 3.52K life. Suited for: Bossing. Key uniques include The Wasp Nest, Nightgrip, Taste of Hate, Dawnbreaker, Lightning Coil.
metalonorfeed's Notes
Basically lightning coil+ToH+Dawnbreaker+helmet implicit to take 100% phys as cold, then stack ward with jacked up iron flask and nightgrip to get huge flat chaos damage. Elusive+Perfect agony to scale DoT Multi, increased damage is a bit on the low side. Possible to take lower proj speed for better bossing. Cap suppression largely through tree. Option to go eternal damnation but I didnt wanna put a ring with double attribute and despair in the PoB, the one I'm using is already a bit too good imo. LMK what you think.
Possible to replace dawnbreaker giga endgame for a rare/other unique with double corrupted dual 8% taken as ele but likely not worth aiming for.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 5.05M
- Hit DPS
- 55.58K
- With Poison DPS
- 4.55M
- With Ignite DPS
- 55.58K
- With Bleed DPS
- 55.58K
- Damage over Time
- 4.49M
- Poison DPS
- 64.37K
- Culling DPS
- 505K
- Average Damage
- 7.13K
- Burst Damage
- 7.13K
Attack & Crit
- Attack/Cast Rate
- 7.8/s
- Hit Chance
- 100%
- Crit Chance
- 84%
- Crit Multiplier
- 532%
- Totem Limit
- 1
- Mana Cost
- 13
- Life Cost
- 0
Defence
- Effective Hit Pool
- 73.08K
- Life
- 3.52K
- Energy Shield
- 32
- Mana
- 100
- Ward
- 1.85K
- Armour
- 2.89K
- Evasion
- 2.56K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 46%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 17%
- Evade (Projectile)
- 17%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+89%)
- Cold Resistance
- 75% (+30%)
- Lightning Resistance
- 75% (+29%)
- Chaos Resistance
- 48%
Max Hit Taken
- Physical
- 56.43K
- Fire
- 58.46K
- Cold
- 51.89K
- Lightning
- 58.46K
- Chaos
- 19.81K
Recovery
- Life Regen
- 184.2/s
- ES Regen
- 0/s
- ES Recharge
- 32/s
- Mana Regen
- 16/s
- Life Leech
- 936.89/s
- ES Leech
- 0/s
- Mana Leech
- 221.99/s
Attributes & Utility
- Strength
- 164
- Intelligence
- 139
- Dexterity
- 242
- Movement Speed
- 105%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0