Let me preface this with two things. 1. This is an update to the build I posted 2 days ago. Although now I feel it is not just decent, but actually good. 2. I believe this build will have slightly better numbers in 3.20 since we are getting some pretty big buffs to curses but we are also losing base effects of curses, hexblast just has worse numbers for self cast and occultist is getting some minor nerfs. But it will feel much better, since now you don't have to manage doom mechanics. Now into the build itsef. The build has three levels, based around investment. 1. The first level i
Occultist, Self Cast Hexblast Ignite build that looks promising.
12.78M
DPS
29.58K
EHP
4.3K
Life
~2.4![]()
Min Budget
Tinkering around a bit with the build I managed to get over 2 million sirus dot dps with pretty low investment (pretty much all of it is used on blackflame). But honestly that works for me considering how shitty all the gear is + and the fact that is dot dps. Defensively the build is lacking, but I feel that the capped glancing blows + temporal chains as an aura makes it tolerable for softcore. The build is mainly centered around 2 things, blackflame and doomblast to trigger elemental overload. With better gear like a cane of kulemak and actually decent rares I feel like the build can be go
A somewhat decent Hexblast Ignite build I made.
22.55M
DPS
29.58K
EHP
4.12K
Life
~2.2![]()
Min Budget
Make sure you pick the right tree, gear set and skills (disable others) for whatever part of the build you're at, also change doom accordingly (30 is base) If you want to use Berek's Respite or Abberath's Hooves, make sure you're not using Ignite Proliferation or it breaks the chains. Get Singularity when you can, otherwise use an item like the rare wand in the PoB items Emperor's Vigilance is disgustingly strong and lets us have max spell/attack block until we go to staff with no downside from GB In transition, either enlighten main auras
[3.19] Hexblast Ignite Lake of Kalandra Starter
105926.91K
DPS
49.3K
EHP
4.18K
Life
~1.6![]()
Min Budget
Hi all! So I've decided to try to theorycraft something simple for my first leaguestart without using a guide made by ziz, jungroan, pathofmath, and the like. I'm interested in an ignite build and eventually settled on hexblast ignite because playing with curses also seemed fun. I made a POB and it's hitting 8mill ignite dps on guardians on gear that shouldn't cost more than 7 or 8 ex I think by the second or third week of league. Is this too good to be true? Maybe I invested too little in defenses or something. &x200B; Any input would be appreciated ! :) &x200B; POB:[
Occultist Hexblast ignite league starter
569.59K
DPS
46.4K
EHP
4K
Life
~1.1![]()
Min Budget

Darkxellmc has updated his Hexblast Occultist guide for 3.18
92.08M
DPS
51.67K
EHP
2.89K
Life
~4.1![]()
Min Budget
My skeleton POB: I like playing ignites, but still want something that plays a bit smoother than EA totems. I currently have 1.3mil Sirus ignite dps with around 30-40c league start investment. &x200B; POB has level 20 gems with no quality, 90%inc life and 140% ES, plus almost capped chaos res from just ascendancy and Blackflame. So there is plenty of room for improvement. Ideas include getting ashes of the stars and divergent Hexblast to help boost dps a lot. Then I have pathed down into the trickster area, but I th
3.18 Ignite Hexblast Occultist Starter
4396.77K
DPS
12.33K
EHP
2.18K
Life
~178![]()
Min Budget
Hi Everyone! I hope you're all having an amazing league! I'm back with another follow-up on my league starter, which was an Ignite Hexblast Elementalist. Recently I've swapped into Occultist, hence a few things have changed. 1. Blackflame - Enemies ignited take chaos damage 2. Replace Windshreek with a solid pair of boots, life, res, Ignites deal damage faster implicit and Increased action speed implicit 3. +1 curse body armor to replace the additional curse from Windshreek 4. Ashes of the Stars is a solid amulet, will help with mana reservation, must be very well rolled and prob a
Ignite Hexblast Occultist. 1 button mapper, 2 button bosser with a safe playstyle.
9462.83K
DPS
73.96K
EHP
4.56K
Life
~5.5![]()
Min Budget

Ignite Hexblast, day 2+3 follow-up. All the new bosses lay dead, Maven's next and UE. Future plans
732.54M
DPS
86.28K
EHP
4.37K
Life
~4.6![]()
Min Budget

Path of Exile [3.17] Archnemesis - Hexblast ignite Build | T16 map
327.65K
DPS
25.61K
EHP
4.48K
Life
~1.8![]()
Min Budget

Ignite Hexblast as a league starter, super smooth, super clean, one of the best I've had in a while.
1061.75M
DPS
31.97K
EHP
3.56K
Life
~1.9![]()
Min Budget

[3.17] My Hexblast Ignite Starter updated to Archnemesis Starter
1182.28M
DPS
-
EHP
3.48K
Life
~1.9![]()
Min Budget

[3.16] Hexblast Ignite Occultist Final Update
1428.24M
DPS
-
EHP
4.33K
Life
~7.6![]()
Min Budget

[3.16] Hexblast Ignite Update (Occultist)
661.69M
DPS
-
EHP
3.81K
Life
~9.7![]()
Min Budget

Hexblast Ignite Elementalist/Occultist [Final PoB update] (PoE 3.16)
781.28M
DPS
-
EHP
4.11K
Life
~8.1![]()
Min Budget

Hexblast Ignite Leaguestarter [Extra Thicc Edition] (PoE 3.16)
351.25M
DPS
-
EHP
4.03K
Life
~8.1![]()
Min Budget

Hexblast Ignite...Elementalist? PoB Update #5 [Beefing up the leaguestarter] (PoE 3.16)
471.44M
DPS
-
EHP
4.83K
Life
~7.6![]()
Min Budget

Hexblast Ignite Occultist PoB Update #4 [Slightly Optimized Leaguestarter version] (Poe 3.16)
411.17M
DPS
-
EHP
4.97K
Life
~12![]()
Min Budget
Could use Despair or Elemental Weakness. Despair will add a bit of extra chaos damage to the hit and might work better against bosses. Need to figure out how I will get multiple curses out. Witchfire Brew, Bane, Vixen's Entrapment are all options. Probably going with Witchfire Brew though. Could use Flame Wall as an additional damage skill. Support with high Spell Damage Multipliers. (Searing Bond used as a Place Holder) Hexblast Ignite Calculation Hexblast - Archmage - Burning Damage - Deadly Ailments - Ignite Proliferation - Added Lightning/Combustion Dark Pact is used to Simulate Hexblas
