POE1 - Spellslinger Occultist.... but It's built wrong!
Summon Skitterbots·Occultist·T17·Mapping
2.29MDPS28.9KEHP3.6KLife~3.7
Budget
Hydrosphere CoC - Abyss Stacking Delver Diary
Tornado of Elemental Turbulence·Elementalist·Delve·Blight
28.7MDPS151KEHP4.15KES~8.8
Budget
The two new shock based skill look awesome. Only thing is that they are combo reliant and I hate pressing buttons. However, in the same patch Spell Slinger is buffed. :thonker: PoB: So, how will this build work. We play Elementalist and take Shaper of Storms. This means that all our hits can shock no matter how much damage they deal. Thus we can shock with our wand attacks. We take Kinetic Bolt because it has inherent pierce and AoE. We then need to scale ailment effect, but luckily there is a lot of that on the tree and available from bench crafting. This means
Quick Summary 4.5Mil Sirus DMG on a 5L (actually more but I kept shock minimum, its more like 25%) Over 6Mil Sirus Damage in 6L (avg. More with higher shock and chilled ground maintain) Tabula can take you to Sirus with 2.6Mil Dmg at Level 80ish. Pros (aka Why not Skele Mages?) Convocate works on this skill, unlike skele mages which are more like totems. You summon the sentinels and you have ~22 seconds before they expire. Convocate on left click isn't actually required but.. why not. No Uniques required before build works. Level with it all the way fro
Summoner leveling idea: Spellslinger absolution with herald of purity.
Absolution·Necromancer
564KDPS3.57KLife~8.7
Budget
[PoE 3.16] Early League Low Investment 5l Int Stack Wander Occultist Test (Not as bad you'd think)
Power Siphon·Occultist·Simulacrum·Mapping
4.18MDPS5.29KES~4.4
Budget
POE 3.18 | Tank&Fun Triple Beyond Farmer, Spellslinger Wave of Conviction Elementalist Guide
Wave of Conviction·Elementalist·Mapping
2.2MDPS51.6KEHP6.67KES~8.7
Budget
Ignore mutahar talking in the background. Inspired by this post, put together this fella recently and despite being a glass cannon(too squishy to do delirium stuff), packs quite a big punch. &x200B; With stuff that has 100% uptime, got about 6 mil dps, with flasks and power + frenzy(generated with 3 link frenzy-culling-pcoc, though can't keep it up at all times) goes to about 10 mil. Still has lots of room to upgrade, like 4 multi jewels, tailwind boots, better rings etc. Pob:
Triple Elemental Hit vs Witnessed Uber Atziri
Elemental Hit·Elementalist·Simulacrum·Delirium
6.81MDPS6.01KES~11
Budget
“Complex machinations converge to a single act of power.”
3.13 Elementalist Elemental hit wander VS A9 Sirus
Elemental Hit·Elementalist
14.5MDPS7.94KES~25
Budget
Pob fork: Disclaimer: I only play solo/with IRL friends, so this is technically SSF. I don't give a fuck about meta, I play to have fun. I league started with this build in mind and created it as I went. So, this is honestly my very first self-made build. So far so good, both the clear and single target feel good. I stumbled upon the combination of Sniper's Mark (spellslinger) + Pierce. You never have to think about what target is marked due to the fact that Marks are no longer a namelock skill. It also works beautifully because of how Subprojectiles work now:
[WIP, looking for feedback] Tri Ele Hit Wander Golementalist (def not Meta, but fun)
Elemental Hit·Elementalist·Mapping
501KDPS5.65KLife~6
Budget




