
[POE 3.28] Build Hierophant Rejuvenation Totem (Flamewood Totem)
428.48K
DPS
372.05K
EHP
3.27K
Life
~334![]()
Min Budget

I accidentally created another SSF Uber Killer - Foulborn Roulette #4 - PoE 3.27
92013.37M
DPS
64.55K
EHP
4.13K
Life
~9.6![]()
Min Budget

Nobody Plays This Build Anymore (0.01% play rate) — So I Did | Path Of Exile
598.88M
DPS
45.65K
EHP
5.63K
Life
~5.6![]()
Min Budget

3.22:- The 11 Searing Bond Build (eirikeiken)
17.43M
DPS
47.86K
EHP
2.76K
Life
~92![]()
Min Budget

Read 3.24 Updates In Description - My 3.22 Leaguestarter. Chieftain Searing Bond. POE Path of Exile
501738.78K
DPS
148.46K
EHP
4.67K
Life
~42![]()
Min Budget

Flamewood Searing bond Chieftain
11.29M
DPS
21.38K
EHP
4.67K
Life
~15![]()
Min Budget

3.22 League Start Plans- Atlas & Build - Chieftain RF - Outline, not full build. POE Path of Exile
172381.54K
DPS
21.71K
EHP
4.27K
Life
~159![]()
Min Budget
tl;dr it seems bad but I'm not that experienced with scaling fire DoT. Damage is simulated using DD corpse life that will provide same exact damage that the totem will. The idea is to use Searing Bond totems which can be scaled through +1 fire gems to increase totem life while also doing fire DoT. Since we're chieftain with 90% res, we use RF for more fire DoT and more spell damage for searing bond. And then we use arcanist brand for flame surge/curse while using scorching ray for infusion/stronger exposure since there's nothing else to do while your totem ign
My searing bond/ righteous fire chieftain, ascendancy needs work, and ill swap around some stuff if i get some good clusters, but here's my first planned route for the next patch
searing bond/ righteous fire chieftain
15.84M
DPS
28.08K
EHP
5.38K
Life
~254![]()
Min Budget
Which build would be better as a league starter? I'm leaning towards Hot DoT Trickster but I'm unsure if totem health will be an issue. Gear in both is a filler so don't be concerned about not being resist capped or not having sufficient attributes, though I am intending to use their bases. Hot DoT Trickster: Explosive Concoction Raider:
Searing Bond Trickster vs Explosive Concoction Raider
2296.3K
DPS
14.76K
EHP
4.74K
ES
~3.2![]()
Min Budget

6:56 SSFHC League Start → Exarch Speedrun - Fire DoT Trickster (FULL RUN Patch 3.20)
560220.39K
DPS
102.77K
EHP
3.16K
Life
~1.1![]()
Min Budget

Searing Bond Totems are pretty awesome! (Not a League Starter!) - Build Testing - PoE 3.20
532.25M
DPS
236.64K
EHP
5.34K
ES
~36![]()
Min Budget
POB: Just a meme build theory, dont take too seriously. (Also, I'm not going to push this into practice cause already 36 challenge this league.) In theory, playstyle could be very simple. Shield charging, placing a searing bond totem and repeating this cycle until boss fight, then spamming totems. With ashes of stars and phantasmal Q gems, 12 totems in total grant giga life and mana regen thus compensate cost of indigon in some way. Gears in POB are not realistic at all, just provide some ideas to min-max searing bond dot dmg.
(IN THEORY) 12 searing bond indigon hierophant
160.94M
DPS
142.98K
EHP
7.62K
ES
~22![]()
Min Budget
Wasssa wassa This is my Searing Bond build for the 3.17 league POB: Main idea: Searing bond (6L) for melt dps Bodyswap totems (5L ) for getting searing bond on enemies + combust How we get dmg: Usual tree for increasing totem/fire/burn/dmg over time dmg 3x curses + arcane surge with vixen gloves Malevolance, Zealotry, Skitterbots, HoA Wave of Conviction + trap + multi trap + charged traps (frenzy generation) Pros: No targeting Searing Bond The build can be a league starter with great rewards as you sink cu
Not another Searing Bond build 3.17 (9M+ Sirus dps)
29.02M
DPS
-
EHP
4.72K
Life
~33![]()
Min Budget

Scorching Ray Totems + Searing Bond Hierophant Sneak Peek (PoE 3.16)
181.99M
DPS
-
EHP
5.49K
Life
~4![]()
Min Budget
After finishing my first build and wracking my brain trying to figure out what to play next I re-read the patch notes looking for anything that popped out. The ignite changes are what prompted my first build, but the changes to Scorching Ray and Searing bond really caught my eye. Yes EE is effectively dead for these skills, and EO is literally dead (they can't hit therefore can't crit whatsoever), but their base damages were raised so enormously (exactly 58% more for both) that it doesn't even matter. In addition, no longer needing a 4l to proc both EE and EO and just straight getting almo
Scorching Ray Totems + Searing Bond is actually pretty strong.
821.99M
DPS
-
EHP
5.49K
Life
~4![]()
Min Budget

[3.12 Flashback] Searing Bond + Righteous Fire Hierophant - vs Drox
5449.38K
DPS
-
EHP
3.27K
Life
~1.5![]()
Min Budget

Reflect totems, Reverse knockback - Path of Exile (3.4 Delve)
2510
DPS
-
EHP
5.74K
Life
~2.4![]()
Min Budget
