Divine Ire Elementalist build guide 3.18 archnemesis (league start viable)
Divine Ire·Elementalist·Delirium·Essence
1.15MDPS37KEHP6.91KLife~2.3
Budget
Traded my golems for damage... || ArchSSF ep.5
Divine Ire·Elementalist·Bossing·Heist
861KDPS37KEHP6.71KLife~2.5
Budget
BudgetAF【Ignite Flameblastalist】is pretty Tanky (ft. Martyr of Innocence) // Day 2 Progress 3.17
Vaal Flameblast·Elementalist·Bossing
514KDPS37KEHP4.16KLife~3
Budget
Some insane progress today! || ArchSSF ep.2
Divine Ire·Elementalist
1.05MDPS37KEHP6.02KLife~1.4
Budget
Our Saitama League-starter【Ignite Flameblastalist】deals BIG DAMAGE! (First Day Progress 3.17)
Flameblast·Elementalist·Bossing
1.78MDPS8.77KEHP3.63KLife~104
Budget
I made a ignite divine ire for 3.17 and would love some tips on how to make it better Edit .1 Forgot to say ill be playing in SSF
I've put together a quite well rounded Lightning Tendrils build, got some passable defenses and regeneration as well as pretty acceptable damage with 2x6 links (Tendrils + Orb of Storms). I've put in 60% more multiplier in the general config which is a pretty conservative estimate on what the damage will be in this league. With the removal of the Orb of Storms internal CD and the sick buff to the main skill I think this can work out quite well. The gear is not terribly expensive (other than 6L) and playtested the concept it zooms pretty hard on lightning warp
[3.17] Lightning Tendrils Elementalist checking in
Lightning Tendrils·Elementalist
1.82MDPS5.13KLife~2.4
Budget
4 Simple league start shells for Archnemesis || (no gameplay POB only)
Divine Ire·Elementalist
523KDPS4.67KLife~150
Budget
Hi friends! I really want to make flameblast work without totems. If someone can give me some feedback on my PoB I made, that'd be great. I'll value and appreciate any feedback. PoB \- The thought process was as follows Problem \- Flameblast needs a lot of cast speed and mana so I can maybe make it feel good Solution \- Use Instruments of Zeal to get mana regen plus 75% cast speed. Problem \- Gaining Fanatacism without too much pain. Solution \- Frenzy as my attack, spellsplinger to toss some fireballs
Self Cast Flameblast - Feedback on my League Starter Build
Flameblast·Inquisitor
1.36MDPS3.14KLife~1.4
Budget
[3.16] Strength Stacker Occultist - Begginer Build Guide - Budget: 24ex
Cyclone·Occultist·Simulacrum
2.92MDPS7.28KLife~65
Budget
HCSSF Flameblast + Fireburst Elementalist Build Diary Ep.2 [PoE 3.16 Scourge]
Vaal Flameblast·Elementalist·Mapping
70.1KDPS5.87KLife~4.6
Budget
[3.16 Scourge] Str Stacking Occultist - Wave 30 Double Boss Simulacrum
Cyclone·Occultist·Simulacrum·Mapping
2.97MDPS7.12KLife~39
Budget
HCSSF Discharge Ignite Chieftain Mini Build Diary [PoE 3.16 Scourge]
Vaal Flameblast·Chieftain·Mapping
13KDPS6.08KLife~1.4
Budget
Poison Scourge Arrow Pathfinder vs T15 Purifier | Path of Exile Scourge League 3.16
Scourge Arrow·Pathfinder·Delve·Mapping
79.9KDPS4.1KLife~19
Budget
562KDPS88.7KEHP7.61KLife~53
Budget
POE 3.15 Builds - Cyclone Slayer Duelist - Full Build Guide for Beginners of Path of Exile
Cyclone·Slayer·Mapping·Expedition
13.9KDPS413Life~130
Budget
Poison scourge arrow with ward stacking is very strong
Scourge Arrow·Pathfinder·Mapping·Bossing
9.07MDPS4.03KLife~8.2
Budget
Atziri's Rule build - GOOD but struggles in red tier maps - Path of Exile (3.14 Ultimatum)
Vaal Flameblast·Elementalist·Mapping·Ultimatum
3.76MDPS5.74KLife~8.7
Budget
[PoE 3.14] (3.22 UPDATE) Storm Burst Totems - Cheap League Starter SSF/HC Viable
Storm Burst·Hierophant·Delve·Mapping
7.19MDPS104KEHP4.42KLife~3.4
Budget

















