
Minion Pact BV Assassin vs All Uber Bosses - SSF - Path of Exile 3.28 Mirage League
1630.95M
DPS
115.82K
EHP
5.55K
Life
~33![]()
Min Budget

Blade Vortex POE 3.27 Build Guide - Week 2 Update feat. Lost Unity and Herald of the Hive
12022.98M
DPS
121.36K
EHP
1.6K
Life
~358![]()
Min Budget

5 Low Budget Starter Builds Ready for POE 3.27 (with high budget options)
4522.66M
DPS
20.87K
EHP
3.18K
Life
~5.6![]()
Min Budget

Fire Resistance Stacking Flicker Strike Berserker
134.86M
DPS
123.52K
EHP
4.9K
Life
~86![]()
Min Budget

Hierophant Ice Spear Totems | Limit Testing | Stream 5 [PoE 3.26]
937.54M
DPS
13.16K
EHP
2.99K
Life
~49![]()
Min Budget

1/7 HCSSF UBER SHAPER BOSSKILL | Path of Exile
9215.72K
EHP
21.74K
ES
~9.8![]()
Min Budget
TLDR: 8~11M DPS full buffs (Totems, flasks), 2.5~3.5M without buffs, 6k+ life, 5~6k leech per second, stun immune, 72% suppress. I often see Oro's Sacrifice Flicker as being just a very budget and crappy version of Flicker Strike, so I wanted to see how far you can take it with moderate investment. What I find particularly unique about Oro's Sacrifice is how well it fits with Slayer and Kaom's Heart, so we're going to focus on scaling Health, Crit and max life leech. We're not aiming for maximum DPS, rather, we'll try to fix common weaknesses of Flicker by leveraging the double dipping of
Taking Oro's Sacrifice Flicker Strike Slayer starter to endgame
2712.25M
DPS
52.49K
EHP
6.38K
Life
~30![]()
Min Budget

[3.23 Ready] Voidforge Flicker Strike Slayer - FULL BUILD GUIDE
73131.78M
DPS
28.32K
EHP
3.56K
Life
~27![]()
Min Budget

Trauma Flicker Strike Berserker - Wave 30 Simulacrum Showcase
155.72M
DPS
45.91K
EHP
4.03K
Life
~26![]()
Min Budget
So after a bit of messing around, I might have come up with a phys Flicker Strike Slayer that looks like it's SSF viable for a league start. Parameters: 900k+ boss DPS assuming maximum Rage, Pride effect and totems, but no Berserk or Vaal Haste (goes up to 1.5m burst DPS if so). Not that you'd be doing pinnacles on this, but it's a good indication of single target potential. Clear DPS drops to 533k without totems, Vaal Haste, Berserk, or Intimidate, and setting Pride to minimum effect, but is helped along by Tribal Fury's new mel
SSF Leaguestart Flicker Slayer? (AKA am I doing something wrong?)
14982.02K
DPS
39.44K
EHP
4.32K
Life
~1.4![]()
Min Budget

HCSSF Vaal Flicker Impaler Slayer - PoE 3.20 Forbidden Sanctum
193107.63M
DPS
97.38K
EHP
5.14K
Life
~6.8![]()
Min Budget
Hello Exiles, I found a broken mechanic from Jungroan, traps can work with mines, so when you detonate a mine, you will launch trap if linked with a trap, but you will say "wtf why you talking about traps and mines with Discharge" ? Let's me explain my idea, since you can generate frenzy/power charge with traps/mines from Charged Traps or Charged Mines support, I instantly thought about Discharge So, what is the best way to scale Discharge when you can cast this spell each 2s ? The answer is Ignite or full Crit, the problem with Ignite is that you are be able to cast Discharge each 2s when I
[SSFHC viable] Critical Discharge Inquisitor 800K DPS with "Basic" Gear !
20852.83K
DPS
29.46K
EHP
4.65K
Life
~1.7![]()
Min Budget
DISCLAIMER: I have not actually played this build in any way yet and 3.18 is when I'll possibly try it, so it could have periods of build progress where its shit before it becomes good, or just be shit forever. DISCLAIMER 2: This is NOT intended to be a day 1 all uber bosses killed build with all magic gear like DD, but one that can function early without needing gear in SSF but will also feel rewarding to build it up as you play throughout the league. Build Features Ethics Not DD, Seismic, EA +++ Hit based attack build +++ Does not use omniscience +++ Does not use Ashes of Stars ++ Does not
[3.18] Non-Meta SSF Leaguestart Build Guide Theorycraft- Explosive Concoction Champion
23.56M
DPS
108.12K
EHP
5.11K
Life
~1.9![]()
Min Budget

Fire BV Chieftain Mapping and LVLing - 3.13 PoE - Livestream 8.2.2021
161.37M
DPS
-
EHP
5.4K
Life
~3.1![]()
Min Budget
