Inscriptions to save a skill node (10+ Div) - Inscription of Glancing Blows - Inscription of Pain Attunement Smite - Anon 20% duration - Phan 5% attack/cast speed Leap Slam - Phantasmal 10% speed Faster Attacks - Default 10% speed Tempest Shield - Div for +2% spell block Wrath - Div for 4% reservation efficiency Petrified Blood - Default 5% addtl life loss prevented Hatred - Anon for 10% freeze/chill duration Righteous Fire - Div for 20% incr spell damage Blood and Sand - Projectile Speed Crit Damage - Default for 10% Crit Multi Spell Echo - Default 1% damage - Anom cast
Simulacrum Aura stacker 3x 7rewards Oriath - PoE 3.20 Sanctum
Spark·Inquisitor·Simulacrum·Mapping
173MDPS216KEHP~918
Budget
I commented in a thread about my CI Poison Spark build the other day, and there seemed to be some interest about my approach to what is quite a popular build this league, so I thought I'd make a post. My philosophy is that I want to hit the DOT cap, with good Wither uptime, and after that I focus on hit damage and defenses, namely in the amount of a high ES pool. At 10.31 casts per second (11.27 with Smite active), the build is extremely mobile and generally hits the DOT cap in 2-3 seconds, depending on the arena. I eschew Awakened Deadly Ailments and Awakened Unbound Ailments in favor of A
Inscriptions to save a skill node (10+ Div) - Inscription of Glancing Blows - Inscription of Pain Attunement Smite - Anon 20% duration - Phan 5% attack/cast speed Leap Slam - Phantasmal 10% speed Faster Attacks - Default 10% speed Tempest Shield - Div for +2% spell block Wrath - Div for 4% reservation efficiency Petrified Blood - Default 5% addtl life loss prevented Hatred - Anon for 10% freeze/chill duration Righteous Fire - Div for 20% incr spell damage Blood and Sand - Projectile Speed Crit Damage - Default for 10% Crit Multi Spell Echo - Default 1% damage - Anom cast
66.9KDPS4.16KEHP~86
Budget
195KDPS7.6KEHP~1.3
Budget
“You stand before the gates of the Lord's Labyrinth. Within these walls, the Lady of Justice doth preside. She shall weigh your Mind in one hand, your Heart in the other. Should she find you wanting, death shall be your sentence. Should she find you worthy, you will be given the loyalty and love of an empire. The Lord's Labyrinth awaits you. Choose wisely. Strike quickly. Trust completely. And may you find the ending that you deserve.”
I was very fortunate to be gifted a Mageblood. My Inquisitor power level shot way up, but still has a very long way to go to my goal if no-hit Sanctum runs. I have an excellent Relic (stolen from my main char) which helps a lot with the auras. I've got clusters set up for aura stacking, and about 6 Divines worth saved up. I'm hoping for input on what I should improve next. I think my gloves are in a good spot, and clusters are pretty close. But I'm not sure where to focus next. Some ideas: 1) Swap in a 2nd Snowstorm Cluster, about 4% improvement 2) Buy/Craft a better +3 Spark helmet
Simulacrum Spark Aura stacker 6x 7 rewards - PoE 3.20 Sanctum League
Spark·Inquisitor·Simulacrum·Sanctum
165MDPS216KEHP~1002
Budget
9.51MDPS13.8KEHP~135
Budget
Hey guys! It's my first time playing SSFHC a bit more seriously and I decided on Goratha's Spark Inquis. After ripping 3 times, I managed to put together this version of the build: Right now I'm looking for more ways to improve my damage as the build feels pretty bad for bossing and sanctum (I usually can't get through the third floor in red tier sanctums). Stuff that I already have on my to-do list: - helmet focus craft - getting the timeless jewel - crafting a better wand (what's the best way to go about this?) I added the sanctified relic I'm using in the
4.01MDPS88.6KEHP~2.6
Budget
77.5KDPS4.23KEHP~1.5
Budget
15.8MDPS13.5KEHP~140
Budget
(PATH OF EXILE 3.20) SPARK TRICKSTER - SIMULACRUM WAVE 29 / 30 -
Spark·Trickster·Simulacrum
464MDPS17.8KEHP~339
Budget
140% Quant Feared - Poison Spark - Path of Exile 3.20
Spark·Occultist·Simulacrum
37.7MDPS634KEHP~352
Budget
Crafting a 12p Lightning Cluster for Poison Spark! - Path of Exile 3.20
Spark·Occultist·Simulacrum
37.7MDPS634KEHP~352
Budget
Hey, I've been playing Haloplasm's duo spark this league with a ton of success and killed some of the ubers, but I'd like to push it a bit further before the league ends. Especially since as I've bought Nimis, I suspect Heatshiver isn't BIS anymore for the ubers/100 deli maps. My POB is Aurabot for reference: I've looked through POENinja to see what other people do, and it looks like the main changes outside of MB are a +gems stacking helm, spark gloves a
Pushing Halo's Duo Spark Build
Spark·Inquisitor·Simulacrum·Delirium
1.74MDPS46.8KEHP~97
Budget
Hi, I made an observation I cannot explain: 1) Equip a call of the brotherhood: 40% lightning to cold 2) Equip Spark linked to trinity => You will consistently get all three resonances, even when fighting against a lone enemy. (So it is not like the enemies have different resistance values. My expectation would have been that I only gain two resonances, because for normal enemies the lightning damage is always higher than the cold damage (60% vs 40%) and for lightning-resistant enemies the cold damage would always be higher. How is it possible that for different hits on the same enemy
“Loyalty is a fire that spreads quickly if the forest is dry.”
Simulacrum Wave 30 Spark poe 3.20
Spark·Trickster·Simulacrum·Sanctum
594MDPS55.2KEHP~351
Budget
Path of Exile 3.20 Self Chill Spark - Simulacrum Wave 30
Spark·Inquisitor·Simulacrum
6.42MDPS91.3KEHP~78
Budget
Spark Inquisitor x Wave 30 Double Boss Simulacrum - PoE 3.20 Forbidden Sanctum
Spark·Inquisitor·Simulacrum·Bossing
91.8MDPS289KEHP~198
Budget
I'm looking at some other Poison Spark Occultists on poe.ninja and trying to figure out how their DPS is so much higher than mine. I've got a couple questions on where to go from here: I'm seeing a lot of use of Steady Torment. I'm sure I'm missing something super obvious. But for the life of me, I cannot figure out where bleeding is being applied from. Big differences in gear I'm seeing are Grand Spectrum jewels & weapon. Even adding
Improving Poison Spark Occultist DPS even further
Spark·Occultist
7.92MDPS∞EHP~339
Budget
I know, The standard question. But i'm feeling i've hit the ceiling on my spark totem build. I was thinking about going cold conversion or crit. But since it's my 3rd league i'm not really sure how these work. Can anyone help me with this? Here's my pob: It's mainly focused for blasting maps, hence i went for big hitting sparks, instead of duration. Thanks in advance!
Simulacrum Spark aura stacker 8x 7 rewards - PoE 3.20 Sanctum League
Spark·Inquisitor·Simulacrum·Sanctum
156MDPS196KEHP~1002
Budget
big budget Poison Spark Uber Maven [3.20]
Spark·Occultist
36.2MDPS140KEHP~600
Budget
First of all, Why self chill Spark? 30% action speed makes mapping so much more fun. Most of people focus on 30% faster spell cast but for me 30% more movement speed is more important for mapping. Here is the tips I found. 1. Don't rely on reduce mana cost from flask: It just does not work even if you have tier 1 flask charge on crit mod. It never fully active especially on map boss. What you need to do is sacrifice damage from your skill tree and take reduced mana cost nodes, and buy jewels with 5% reduced mana cost. If your amulet has empty prefix, you can craft - mana cost. Also, It is ver
4.13MDPS35.2KEHP~329
Budget
11MDPS12.4KEHP~97
Budget
“Above all else, an emperor needs to finish what he started.”
'Flicker' Bow CoC Nimis Spark Inquisitor [Path of Exile: Sanctum] more deli mapping
Spark·Inquisitor·Simulacrum·Mapping
1.1MDPS41.5KEHP~152
Budget
Winds of Fate Inquisitor Spark, ~75 div budget, wave 30 simulacrum
Spark·Inquisitor·Sanctum·Simulacrum
8.54MDPS27.1KEHP~188
Budget
7.85MDPS95.9KEHP~1089
Budget
Ball Lightning / Sire of Shards / Elementalist - T16 Alleyways
Ball Lightning·Elementalist
1.15MDPS16.7KEHP~32
Budget
10.8MDPS72.4KEHP~14
Budget
14.5KDPS1.32KEHP~37
Budget







































