[PoE 3.28 Mirage] Ground Slam of Earthshaking Ignite Elementalist - Map Showcase
Frostblink·Elementalist·Mapping·Essence
16.1MDPS48.1KEHP3.16KLife~8.5
Budget
Path of Exile 3.27 Max block staff slam ignite Simu 14 15 test Tank quality!
Ice Crash·Elementalist·Simulacrum
6.43MDPS150KEHP4.93KLife~4.3
Budget
3.65MDPS33.5KEHP4.94KLife~3.6
Budget
Explosive Concotion Ignite starter - PoE
Explosive Concoction·Elementalist
3.55MDPS28.2KEHP4.19KLife~2.7
Budget
PoE 3.26: Return of the Hammer Witch (Elementalist Slam Ignite League start/endgame guide)
Ice Crash·Elementalist
491KDPS53.2KEHP3.11KLife~1.7
Budget
Here we go, concept of a build I'm toying since this evening, after someone threw at me the idea of melee elemental hit, me answering it was shit, him holding his ground, and me checking a bit more and finding insane synergies about it. Concept of the build: \- Elementalist, because the damage is just that good and shaper of storm is clutch. Slayer is an alternative. \- Elemental hit, replacing your weapon with an attack doing a large amount of flat damage. You use the usual suspect to block cold and lightning, even if I toyed w
The Freezing Inferno, Melee ignite Elemental hit freezing everything in one hit.
Elemental Hit·Elementalist·Mapping·Expedition
9.55MDPS44.1KEHP4.98KLife~8.3
Budget
“Such resilience!”
Introduction Hello there, PinguinTorpedo here with my take on a melee ignite build in 3.20. There was a lot of discussion that melee builds in general are in really bad spot. Especially ignite builds with the removal of the Divine Inferno jewel. I came up with an Ice Crash Ignite Elementalist that should be pumping 5.1m to 26m in a mapping environment, 9m to 17m against standard bosses and arounnd 2.4m to 4.2m Uber dps with 4s ignite uptime. The damage range exisits because of the interaction of the key items. In the Damage Output section i will go in detaill about the dama
[3.20] Ice Crash Ignite Elementalist - from league start to endgame
Ice Crash·Elementalist·Lab Runner·Essence
25.4MDPS76.3KEHP4.51KLife~8.7
Budget
Path of Exile [3.19] Ignite Explosive Concoction + Corrupted Soul testing
Explosive Concoction·Elementalist
8.71MDPS39.4KEHP2.61KLife~68
Budget
Path of Exile [3.19] Ignite Explosive Concoction Elementalist t16 testing
Explosive Concoction·Elementalist
12.8MDPS62.7KEHP2.92KLife~54
Budget
Hello pob warriors!The current meta is boring me terribly so I wanted to create something of my own. In my poe career I've always had it happen that in some league someone created a very cool starter but in the next league it was already unplayable when I wanted to play it (I'm talking about you guys... flameslinger and burning arrrow...) However, I think I managed to make burning arrow work again, and I mean elemental hit ignite. I read on the wiki that ignite damage is based on the biggest hit so I thought I could convert all damage into fire and block with combat focus. In a nutshell I ac
Rate/advice my first build!
Elemental Hit·Elementalist
6.19MDPS37KEHP4.85KLife~10
Budget
KRIPP’S 3.19 ICE CRASH ELEMENTALIST BUILD! - Path of Exile
Ice Crash·Elementalist
6.86MDPS83KEHP6.14KLife~7.9
Budget
A few people have been talking about the potential of ephemeral edge, trying to work around the low attack speed. One way to not care about attack speed is to do ignite build. This has several big more multipliers, a decently fun playstyle if you don't mind slow slamming, big aoe from elementalist and huge tanky potential from a fat ES pool. It also scales very well with gear. Warning: super slow attacking melee build, certainly not for everyone (it might even just be unplayable). PoB: This pob is a fairly realistic day 3-4 version with 9k energy shield, 1.8mi










