
PoE 2 - 100M DPS Low Life Monk - Giga Bonk Martial Artist - 0.5 Monk Build - Path of Exile 2
480134.21M
DPS
244.54K
EHP
6.94K
ES
146
Spirit
~2.4![]()
Min Budget

PoE 2 - Giga Bonk Martial Artist Final Form - Build Breakdown - 0.5 Monk Build - Path of Exile 2
1.07K7.38M
DPS
144.89K
EHP
5.91K
ES
100
Spirit
~240![]()
Min Budget

PoE 2 - Giga Bonker Martial Artist NUKES - Day 3-6 Update - 0.5 Monk Build Guide - Path of Exile 2
1.35K15.09M
DPS
49.55K
EHP
3.83K
ES
100
Spirit
~0![]()
Min Budget

[0.4] POE2 - Flicker Strike DELETES Everything - Monk League Starter - Build Guide - Path of Exile 2
1.16K129.12M
DPS
141.98K
EHP
7.37K
ES
240
Spirit
~9![]()
Min Budget

Project PC safe low lag infinite damage falling thunder flicker strike part1 poe2 0930
231.32K
DPS
32.74K
EHP
1.77K
ES
182
Spirit
~1![]()
Min Budget

Storm Wave - Uber Arbiter of Ash - PoE 2
1.58M
DPS
21.79K
EHP
4K
ES
100
Spirit
~0![]()
Min Budget

Trigger Discharge without consume charges on Flicker
113.1M
DPS
50.68K
EHP
4.13K
Life
~362![]()
Min Budget
Guard skill is not enabled
Pathfinder Flicker Discharge on a budget
73.71M
DPS
48.47K
EHP
2.96K
Life
~7.9![]()
Min Budget
So, damage is up a little bit, and mostly speed is up by a lot! This is starting to get insane really. I usually run deli on my maps as normal mapping is no challenge anymore. Having said that, defenses of this build are still very much lacking. This will be improved but i kinda decided to go full meme build and ditch some defenses. For instance my body armour now has an elevated +1 gems and +1 support gems prefix instead of defenses. This gives flicker strike an additional 18% teleport range. It is possible even to get the elevated %dex suffix for another 8% via +1 dex gems. With the abov
Proof of concept [4]: Flicker trigger (100% no consume) discharge
886.17M
DPS
67.01K
EHP
3.13K
Life
~136![]()
Min Budget
A few leagues ago it became possible with the new awakened enhance gems and some crafting to make divergent discharge reach 100% to not consume charges. Since the origin of divergent discharge i had that goal in mind and i was so glad it was finally possible. However, I had an even crazier idea in mind, and that was to use flicker strike as the trigger skill. I somewhat tried this out in standard with not much success. However the reason for that was twofold. I didnt have the right melee weapon to reach 100% no consume. It only had 94% so sometimes i would lose charges and stop flickering. An
Proof of concept: Flicker trigger (100% no consume) discharge
1673.89M
DPS
5.46K
EHP
2.13K
Life
~350![]()
Min Budget