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PoE 3.21·Crucible·Pathfinder

Pathfinder Flicker Discharge on a budget

by WarZealot923 years ago7

DPS
3.71M
Effective HP
48.47K
Life
2.96K
Level
92
Min budget

Overview

Pathfinder Flicker Discharge on a budget is a Path of Exile Pathfinder build by WarZealot92, made for the Crucible league (3.21). It is centered on Discharge and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 3.71M DPS with 48.47K effective HP, 2.96K life, 370 energy shield. Suited for: Essence, Mapping. Key uniques include Surgebinders, Farrul's Bite, Warped Timepiece, Timeclasp, Farrul's Fur.

WarZealot92's Notes

Context

You might have seen the recent posts about being able to craft a weapon that makes Discharge not consume charges. It's a pretty great mechanic, but it also has a significant downside - it costs a lot. You need to craft the weapon itself, you need Ashes, you need Awakened Enhance 5, you need the helm enchant, etc. While the above offers a build that definitely has a higher ceiling than what I'm about to show, it is also at a price point that most will never be able to afford.

There is another way.

Build Idea

Instead of not consuming charges, you can go the easy route - simply gain maximum charges in the 0.264 seconds while Discharge is on cooldown. This is possible by using Aspect of the Cat with Farrul's Fur and getting reduced skill effect duration to 95% + Less Duration Support. You get 25% from tree, 60% from rings and amulet and 10% from Crucible tree. This makes you gain Cat's stealth exactly every 0.264 seconds - and thus you always have charges available for your Discharge.

Consequently, the budget to get started is merely around 1 div. I know this for a fact, because I switched to this as soon as I reached maps and cleared my Atlas using Flicker Discharge and making incremental improvements. The most expensive part is Farrul's Fur, which you don't need 6-linked - you can get it for 120c at the moment.

Offense

  • 3.5M dps at current investment of around 15 div
  • 1 button auto-target build - simply flicker around.
  • Maximum brittle (+6 base crit) even against bosses -> easy 100% crit
  • Flicker Cast on Crit applies curses automatically at full power.
  • Uses Elemental Equilibrium for easy 25% exposure, applied by the Flicker before the Discharge. Make sure your Flicker does some fire damage! Also, my first build ever where the additional accuracy support gem actually really helped!
  • You always have Cat's stealth when you hit with discharge, if your Flicker has higher casts per second than every 0.264s, because you attack as soon as you gain charges. Important: make sure you gain charges only every 0.264s and not faster, otherwise you will flicker before Discharge comes off cooldown!
  • Reduced skill duration means you can also trigger Discharge using Lightning Warp! Also helps move around fast if you need to backtrack at some point.

Defense

  • Only 3k life... but
  • Pathfinder -> all flasks always up
  • 2.5k life per second from permanent Eternal Life Flask
  • Petrified blood + full life due to above flask
  • Around 35% less elemental damage taken due to flasks
  • 15-20% Sap
  • 100% spell suppression
  • 22k evasion + blind
  • 13k armour
  • 22% life and 31% mana recoup
  • 100%+ reduced reflected damage taken

I have recently finally reached the point where I stopped dying to essence mobs in T16 maps (I'm fully specced in essence). Killing regular Maven was also pretty easy. I usually channel Crucible to around 85-90% -> enough to reveal the tree on a new item each map. 100% is too much at the moment.

PoB

https://pobb.in/t1N7cdu3YmwO

Disclaimer: This is the PoB of my actual character. It's far from fully optimized. Total investment so far is around 15 div.

Some planned improvements:

  • get 80% reduced extra damage from crits (30% from crit mastery + 40% from curse mastery), just need 2 more levels
  • Get Call to Arms on Crucible tree + Enduring cry to generate occasional Endurance charges -> apply Scorch
  • Finally get 6 link Farrul's and add Culling strike to flicker. Or maybe Inspiration, because on tanky enemies I do sometimes run out of mana if they don't hit me for 4+ seconds.
  • Lvl 21 gems, all relevant qualities up to 20%, etc.
  • Check whether cluster jewels help... if they are affordable.
  • ...
  • Open to further suggestions!

PS: decided to post this on reading this comment: https://www.reddit.com/r/PathOfExileBuilds/comments/132fgca/comment/ji5yxpx/?utm_source=share&utm_medium=web2x&context=3

Gear

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Dire Spire
Farrul's Bite
Farrul's Fur
Warped Timepiece
Timeclasp
Timeclasp
Surgebinders
Ambush Harness
Oblivion Track
Endless Misery
Grim Globe
The Interrogation
Lethal Pride

Skills

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Weapon 1

  • DischargeDischarge21/11WMain
  • InspirationInspiration20/20W
  • Elemental PenetrationElemental Penetration20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Concentrated EffectConcentrated Effect20/23W
  • CrueltyCruelty20W

Body Armour

  • Elemental WeaknessElemental Weakness20/20W
  • FrostbiteFrostbite20W
  • Flicker StrikeFlicker Strike19/20W
  • Cast On Critical StrikeCast On Critical Strike20/20W
  • Additional AccuracyAdditional Accuracy20/20W

Helmet

  • PortalPortal1/15W
  • Petrified BloodPetrified Blood19W
  • Less DurationLess Duration20/20W
  • Cast on DeathCast on Death20W

Gloves

  • SteelskinSteelskin17W
  • GraceGrace20W
  • Cast when Damage TakenCast when Damage Taken13W
  • Increased DurationIncreased Duration20/20W

Boots

  • Lightning WarpLightning Warp1/23W
  • Faster CastingFaster Casting20/20W
  • Culling StrikeCulling Strike17W

Helmet

  • Aspect of the Cat20W
  • Less DurationLess Duration20/20W
  • Cast on DeathCast on Death20W

Boots

  • DeterminationDetermination20W

Passive Tree

Passive tree 3.21
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Garukhan

Character Stats

Level
92

Damage

Full DPS
3.68M
Combined DPS
3.71M
Hit DPS
3.71M
With Poison DPS
3.71M
With Ignite DPS
3.71M
With Bleed DPS
3.71M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
980.27K
Burst Damage
980.27K

Attack & Crit

Attack/Cast Rate
3.79/s
Cooldown
0.26s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
517%
Mana Cost
1
Life Cost
42

Defence

Effective Hit Pool
48.47K
Life
2.96K
Energy Shield
370
Mana
66
Ward
0
Armour
13.44K
Evasion
22.47K
Phys Damage Reduction
60%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
77%
Evade (Projectile)
77%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+44%)
Cold Resistance
75% (+52%)
Lightning Resistance
75% (+14%)
Chaos Resistance
35%

Max Hit Taken

Physical
14.22K
Fire
64.16K
Cold
64.16K
Lightning
59.52K
Chaos
16.18K

Recovery

Life Regen
2.56K/s
ES Regen
0/s
ES Recharge
370/s
Mana Regen
20.2/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
160
Intelligence
172
Dexterity
272
Movement Speed
67%
Endurance Charges
3
Frenzy Charges
6
Power Charges
5
Devotion
0