Proof of concept [4]: Flicker trigger (100% no consume) discharge
by Such--Balance3 years ago88
- DPS
- 6.17M
- Effective HP
- 67.01K
- Life
- 3.13K
- Level
- 95
- Min budget
Overview
Proof of concept [4]: Flicker trigger (100% no consume) discharge is a Path of Exile Slayer build by Such--Balance, made for the Crucible league (3.21). It is centered on Discharge and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 6.17M DPS with 67.01K effective HP, 3.13K life, 308 energy shield. Suited for: Mapping, Simulacrum, Delirium. Key uniques include Bottled Faith, Ashes of the Stars, Redblade Banner, Precursor's Emblem, The Blood Dance.
Such--Balance's Notes
So, damage is up a little bit, and mostly speed is up by a lot! This is starting to get insane really.
I usually run deli on my maps as normal mapping is no challenge anymore. Having said that, defenses of this build are still very much lacking. This will be improved but i kinda decided to go full meme build and ditch some defenses.
For instance my body armour now has an elevated +1 gems and +1 support gems prefix instead of defenses. This gives flicker strike an additional 18% teleport range. It is possible even to get the elevated %dex suffix for another 8% via +1 dex gems.
With the above, lvl 5 enhance and 23% quality divergent flicker strike we can reach an insane 111% increased teleport range.
This is probably the last showcase for now. I feel like it shows well enough what this build is capable of. The speed combined with the auto targeting feels like cheating. Its like a melee splash with discharge aoe. And because flicker has such increased tele range youll always find a new target pretty much.
Theres still improvements to be made. Im gonna play it some more and see what i can come up with. I saw a few other people also using these mechanics, some with a LOT more damage than my build. So for everybody interested, go check out poe ninja for those builds as well.
Happy flickering!
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Abberath
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 6.17M
- Hit DPS
- 5.95M
- With Poison DPS
- 5.95M
- With Ignite DPS
- 6.17M
- With Bleed DPS
- 5.95M
- Damage over Time
- 223.38K
- Ignite DPS
- 223.38K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 4.46M
- Burst Damage
- 4.46M
Attack & Crit
- Attack/Cast Rate
- 1.33/s
- Cooldown
- 0.26s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 446%
- Mana Cost
- 32
- Life Cost
- 0
Defence
- Effective Hit Pool
- 67.01K
- Life
- 3.13K
- Energy Shield
- 308
- Mana
- 437
- Ward
- 0
- Armour
- 0
- Evasion
- 20.23K
- Phys Damage Reduction
- 36%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 90%
- Evade (Melee)
- 70%
- Evade (Projectile)
- 70%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+82%)
- Cold Resistance
- 75% (+30%)
- Lightning Resistance
- 75% (+31%)
- Chaos Resistance
- 44%
Max Hit Taken
- Physical
- 33.12K
- Fire
- 21.5K
- Cold
- 21.5K
- Lightning
- 21.5K
- Chaos
- 6.2K
Recovery
- Life Regen
- 412.6/s
- ES Regen
- 0/s
- ES Recharge
- 308/s
- Mana Regen
- 60/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 119
- Intelligence
- 264
- Dexterity
- 309
- Movement Speed
- 94%
- Endurance Charges
- 9
- Frenzy Charges
- 9
- Power Charges
- 6
- Devotion
- 0
- Item Rarity
- 9%