
Explosive Arrow, Locus Mine, Trap, Saboteur - Definitely a Guide
164.04M
DPS
102.41K
EHP
6.41K
Life
~2.7![]()
Min Budget

EA Saboteur, V3.1, SSFHC, Settlers of Kalguur 3.25 POE
47.89M
DPS
77.25K
EHP
5.57K
Life
~2.6![]()
Min Budget

Rain of Arrows Impale Trap Trickster | PoE 3.25 Settlers
291.85M
DPS
25.53K
EHP
4.74K
Life
~2.8![]()
Min Budget

[3.21] Str-stacking Burning Arrow Trap Champion - Uber Sirus
750.01M
DPS
133.38K
EHP
6.08K
Life
~299![]()
Min Budget
You can level in two main ways: Option 1: You pick Tasalio, Cleansing Water as your first ascendancy and run RF using the new mastery that gives life regen based on how much overcapped fire resist you have. Purity of fire + Purity of elements + Tasalio will give you 150 flat hp regen alone. If you're doing this i suggest looking into Poxh RF with the obvious difference in ascendancy choice. This option will need to respec some nodes, but not many. Option 2: Before level 12 i usua
Giveaway! 7 Div & 777 Chaos as a thank you to the community
793.21K
DPS
43.12K
EHP
4.17K
Life
~3.6![]()
Min Budget
I have theory crafted a Rain of Arrows champion trapper, the build has good defence while maintaining good damage, the build is still a work in progress and is not the cheapest build to start, i suspect it could be reliable on a 50 div budget. The build sits at around 50K armour + 50k evasion without perfect gear, 100% spell suppression and ailment immunity while have good movement speed due to onslaught, adenaline and quicksilver. The single target dps is around 16 million at the moment as we are able to front load damage before most bosses. The POB will show x60 Rain of arrows for bossing
Hey guys, A while ago I requested some build help with my blast rain deadeye trapper. I've not had much time to play but I've upgraded my equipment using a lot of the suggestions from my previous thread. This is the pob: Its sitting on 2 mil per trap, counting all projectiles (but no flasks ticked), using swift assembly it should throw about 1.6 traps on average. The gear is still sub-optimal and can definitely be improved upon, it's also missing levels still. Using the devouring diadem solved my mana issues and I could drop the
Deadeye Blast Rain trapper 2m dps per trap
162.72M
DPS
56.97K
EHP
4.79K
Life
~37![]()
Min Budget
Hi guys! I've recently been playing a deadeye blast rain trapper in SSF kalandra, and it did surprisingly well. I've decided to migrate it over to trade league so I can mess around with equipment a bit more and figure out the build. This is the current pob: It's level 87 and counting all projectiles sitting on 1.1mil dps per trap. I'm looking for advice on making the build tankier and although the sheet dps seems good it doesn't really 'feel' good against some rares and bosses, and I would love to find a way to not have to run an

3.19 | BPL Build Showcase - Toxic Rain Saboteur ft. Sunblast
190199.51K
DPS
33.42K
EHP
4.26K
Life
~2.5![]()
Min Budget

Champion Blast Rain Trapper Takes Down All Uber Bosses
274123.98K
DPS
408.64K
EHP
4.15K
Life
~7.4![]()
Min Budget

Raining Death from Above with Champion Blast Rain Trapper
446111.2K
DPS
457.5K
EHP
4.04K
Life
~7.4![]()
Min Budget
After some tinkering with PoB, talking to other build creators on discord, a lot of back and forth, I finally finished this build and tested it in Standard on a LVL 95 Character (but with the level 90 Skilltree from this PoB). I had a slightly better Bow from Scourge, but the rest of the gear was very comparable. &x200B; I killed The Feared, Maven, Sirius, Elder, Shaper and Uber Elder with it and ran some maps. &x200B; Boss damage is amazing, easily in the Top 5 of builds I have made myself so far. &x200B; But that is not the best thing about it; the clear is SCREEN WIDE a
[3.17][Tested in Standard] Storm Rain Trap Saboteur
2119.25M
DPS
-
EHP
3.68K
Life
~2![]()
Min Budget
So I am working on this build and I was wondering how many beam overlaps would realistically to be expected? Imagine pre-casting your traps under the boss, then triggering your max amount of traps under the boss for sick overlaps? Especially with the buffed Elemental Bows, this might be really good? Thanks for your input. &x200B; EDIT: Maybe I need more projectiles in this to even further pump up the damage? &x200B; EDIT2: Now has 5 Arrows per Trap which guarantees 100 Arrows burst o

3.15 Explosive Arrow Trap LV.100 7900HP
422.54M
DPS
-
EHP
6.97K
Life
~53![]()
Min Budget

130M+ dmg Storm Rain Doomfletch Trapper (preload; 20-30ex budget)
32642.38M
DPS
-
EHP
3.79K
Life
~4.5![]()
Min Budget

Explosive Arrow Trap = 3.15 Not bad builds? Early League Test Video
1419.69M
DPS
-
EHP
6.82K
Life
~52![]()
Min Budget

Flash Bang Trapper A Doomfletch Galvanic Arrow Build Guide
8169.21K
DPS
-
EHP
5.2K
Life
~33![]()
Min Budget

POE HSC lv81 Necro Trapper Clone Shaped Racecourse run
3.27K
DPS
-
EHP
4.68K
Life
~5![]()
Min Budget
