Can't Wait to Fire Trap
Fire Trap·Elementalist·Simulacrum·Delve
29.7MDPS107KEHP4.22KLife~268
Budget
BOSSING: You must have a Cold Iron Point, or a dagger with +1 Phys and Dot Multi to use blade trap. Obliteration is for mapping, CIP is for pinacle boss farming/completion
Perfect Agony Seismic Trap with new Trypanon combo - build concept (20mil dps on mid-budget)
Seismic Trap·Saboteur·Simulacrum
23.8MDPS87.8KEHP3.73KLife~22
Budget
This is a build I'm planning to league start. It probably does and will suck. But I'd be happy for feedback on it anyway. Maybe there are other players like me who don't assume that all these fancy things people put on builds are attainable and want a no-budget ssf build, or this build may just be useful input to someone somehow. It's got 100% spell supp, 13k max phys hit, 90% evasion, and 110k dps. This is without shock, onslaught or power charges (though I am doing shock, onslaught and assassins mark on hit). It uses smoke
WIP Poison Helix Trickster Starter (only life/res/stats on gear, lvl 90)
Spectral Helix·Trickster·Simulacrum
112KDPS57.3KEHP3.5KLife~1.1
Budget
Hello Exiles, I found a broken mechanic from Jungroan, traps can work with mines, so when you detonate a mine, you will launch trap if linked with a trap, but you will say "wtf why you talking about traps and mines with Discharge" ? Let's me explain my idea, since you can generate frenzy/power charge with traps/mines from Charged Traps or Charged Mines support, I instantly thought about Discharge So, what is the best way to scale Discharge when you can cast this spell each 2s ? The answer is Ignite or full Crit, the problem with Ignite is that you are be able to cast Discharge each 2s when I
[SSFHC viable] Critical Discharge Inquisitor 800K DPS with "Basic" Gear !
Lightning Trap·Inquisitor·Simulacrum·Bossing
853KDPS29.5KEHP4.65KLife~1.7
Budget
PoE 3.16 SSF SC - Poison Helix Occultist - Wave 30 Simulacrum
Spectral Helix·Occultist·Simulacrum
9.86MDPS6.21KLife~19
Budget

