- DPS
- 1.07M
- Effective HP
- 141.45K
- Life
- 3.3K
- Level
- 95
- Min budget
Overview
My 3.18 Week One Experience is a Path of Exile Deadeye build by SnooBAE85, made for the Sentinel league (3.18). It is centered on Tornado Shot and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 1.07M DPS with 141.45K effective HP, 3.3K life, 198 energy shield. Suited for: Mapping. Key uniques include Lioneye's Glare, Wyrmsign, Soulthirst, The Gull, Taste of Hate.
Build Video
SnooBAE85's Notes
Well it's that time of the season. Week one flew by and it went even better than expected for me, given the shot in the dark that is a TS + Soulthirst as a league start build. I couldn't be happier with how the build is going. I find myself right back in the thick of juiced Cemetery Brother's Stash farming earlier than expected. At the same time as I've been feeling good about the league start, the online community seems very much up in arms about the current state of the game . . . claiming Arch Nemesis modifiers are too much to handle despite numerous nerfs to them. I don't really know what to say. I'll keep doing me as it's clearly been working in this testy environment. Getting Omniscience is next on the agenda, and at some point I'll grab a Headhunter and test its status too.
POB at the time of recording -- https://pastebin.com/KAWXhiHK
https://poe.ninja/challenge/builds/char/SnooBAE85/SnooSentinel
Atlas Passive Tree at the time of recording -- https://www.pathofexile.com/fullscreen-atlas-skill-tree/AAAABgAAfgeICD8J-AoZC3EM4A7iEOESSBLAFbEXyxtOHn0fZh_EIcUo0CqEK34uizADMiQ0PTSmOY47nz5fQYxDqUfPSABKDkpfT2FP2FAXUYJT-1TxVkZZPFqbWs5b81zZXipgZ2LVY7Vn6WnVbEls1G19bf1zi3OldsJ9E4AQgGSA8IEPg92EEYgZiG2Jz4rRjSmOIo5qj9SRAJF9nCudXp2HoF2jxqZtp4KsEKwfr8G0hrX9t8y6TLyovzjFAsYzxjjG0MjlzpHPydCi1x7Ytdq93Rzhi-WP5frmJuqN6srq1ezl7sHyTPJl82z1TPfk-Pr5APow-rL6_Pz2_cn_uAAA
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Gruthkul
Character Stats
- Level
- 95
Damage
- Full DPS
- 1.07M
- Combined DPS
- 79.41K
- Hit DPS
- 69.56K
- With Poison DPS
- 69.56K
- With Ignite DPS
- 71.47K
- With Bleed DPS
- 69.56K
- Damage over Time
- 1.9K
- Ignite DPS
- 1.9K
- Culling DPS
- 7.94K
- Average Damage
- 23.94K
Attack & Crit
- Attack/Cast Rate
- 2.91/s
- Hit Chance
- 100%
- Crit Chance
- 15%
- Crit Multiplier
- 364%
- Totem Limit
- 3
- Mana Cost
- 14
- Life Cost
- 0
Defence
- Effective Hit Pool
- 141.45K
- Life
- 3.3K
- Energy Shield
- 198
- Mana
- 114
- Ward
- 0
- Armour
- 12.12K
- Evasion
- 30.43K
- Phys Damage Reduction
- 78%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 97%
- Evade (Melee)
- 78%
- Evade (Projectile)
- 78%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 17%
- Cold Resistance
- 54%
- Lightning Resistance
- 17%
- Chaos Resistance
- 16%
Recovery
- Life Regen
- 2.97/s
- ES Regen
- 0/s
- Mana Regen
- 26.6/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 191
- Intelligence
- 117
- Dexterity
- 282
- Movement Speed
- 240%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0