[PoE 3.19] 100 MAPS Divination Farming on Crimson Temple(T16) - Prep & Results (16-20div per hour)
- DPS
- 2.06M
- Effective HP
- 86.99K
- Life
- 3.3K
- Level
- 96
- Min budget
Overview
[PoE 3.19] 100 MAPS Divination Farming on Crimson Temple(T16) - Prep & Results (16-20div per hour) is a Path of Exile Deadeye build by SnooBAE85, made for the Kalandra league (3.19). It is centered on Tornado Shot and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 2.06M DPS with 86.99K effective HP, 3.3K life, 202 energy shield. Suited for: Simulacrum, Mapping, Delirium. Key uniques include Lioneye's Glare, Wyrmsign, Soulthirst, The Gull, Taste of Hate.
Build Video
SnooBAE85's Notes
Welcome to another Perception vs Reality 100-maps farming session, this time tackling the ongoing perception adopted by the community at large that juicing in conjunction with divination card farming is all but dead. This session features a select juicing strategy almost identical to my highly-lucrative 1000 Crimson Temple test run from the previous league (for an apples-to-apples comparison). Target-farming high-end divination cards such as: The Apothecary; The Enlightened; Seven Years Bad Luck; and Dragon's Heart.
Whereas the community has remained fairly divided about the viability and profit margins of Alch & Go strategies, it is becoming increasingly one-sided in its view concerning that of target-farming rare and valuable divination cards. Once again, I push back on this notion and this time as a lone voice, truly. The results of this session were more than flattering, and for that reason especially, I will be calling back to some of the statistical data discovered in my 1000 Crimson Temple test run as a means to normalize the drop rate of the Apothecary card (here in this session) based on however many other more consistent high-value cards dropped. For anyone who doubts the efficacy of this farming session, you may scrutinize the uncut video and its subsequent parts on my twitch page linked below.
0:00 - Setup 14:58 Full map run-through(s) 27:04 - Highlights 1:07:21 - Results 1:24:03 - Final thoughts
Cliff Notes:
Target: Divination cards, Harbinger currencies, Basic currency
Maps: 100x T16 Crimson Temple - 8-mod corrupted rare quality
Kirac Bench: Ambush
Scarabs: Gilded Ambush; Gilded Divination; Gilded Harbinger; Polished Elder
Sextants: Elevated Gloom Shrine, Elevated +3 Strongbox Corrupt/Rare/8-mod Corrupt Maps, 500% Enraged Strongbox, Deli Mirror
Investment: ~40c/map
Results can be found in the video.
Link to the first of the full farm videos UNCUT on twitch -- https://www.twitch.tv/videos/1578655575
Link to my 1000 Crimson Temple test run conclusion video in 3.18 -- https://www.youtube.com/watch?v=QmOuTgnXIew
PoE Profile ► https://poe.ninja/challenge/builds/char/SnooBAE85/SnooKalandra POB (at the time of recording) ► https://pastebin.com/D0GfUNE0 Atlas Passive Tree (at the time of recording) ► https://tinyurl.com/2p8kjd3a
My Loot Filter(s) ► https://www.pathofexile.com/account/view-profile/SnooBAE85/item-filters Watch Me Live at ► https://www.twitch.tv/SnooBae85 My Community Discord ► https://discord.gg/mc4hXa3Cty Become a Patron ► https://www.patreon.com/SnooBAE85
Gear
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Skills
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Passive Tree
















- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Garukhan
Character Stats
- Level
- 96
Damage
- Full DPS
- 2.06M
- Combined DPS
- 426.09K
- Hit DPS
- 379.1K
- With Poison DPS
- 379.1K
- With Ignite DPS
- 383.48K
- With Bleed DPS
- 379.1K
- Damage over Time
- 4.38K
- Ignite DPS
- 4.38K
- Culling DPS
- 42.61K
- Average Damage
- 72.65K
Attack & Crit
- Attack/Cast Rate
- 5.22/s
- Hit Chance
- 100%
- Crit Chance
- 11%
- Crit Multiplier
- 212%
- Totem Limit
- 1
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 86.99K
- Life
- 3.3K
- Energy Shield
- 202
- Mana
- 66
- Ward
- 0
- Armour
- 5.62K
- Evasion
- 38.96K
- Phys Damage Reduction
- 63%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 81%
- Evade (Projectile)
- 81%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+20%)
- Cold Resistance
- 76% (+118%)
- Lightning Resistance
- 75% (+20%)
- Chaos Resistance
- 55%
Max Hit Taken
- Physical
- 63.09K
- Fire
- 41.25K
- Cold
- 58.07K
- Lightning
- 41.25K
- Chaos
- 14.25K
Recovery
- Life Regen
- 296.76/s
- ES Regen
- 0/s
- ES Recharge
- 202/s
- Mana Regen
- 21.7/s
- Life Leech
- 731.67/s
- ES Leech
- 0/s
- Mana Leech
- 248.2/s
Attributes & Utility
- Strength
- 166
- Intelligence
- 120
- Dexterity
- 247
- Movement Speed
- 405%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 22%