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3.18 Sentinel / Soulthirst Tornado Shot Deadeye / Cemetery Map Example

PoE 3.17 · ArchnemesisDeadeyeImmortal CallMapping

4 years ago6

by EsturnatSubscribe

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39.13K

Effective HP

2.94K

Life

186

Energy Shield

Overview

3.18 Sentinel / Soulthirst Tornado Shot Deadeye / Cemetery Map Example is a Path of Exile Deadeye build by Esturnat, made for the Archnemesis league (3.17). It is centered on Immortal Call and plays as a strength, spell, duration, guard archetype. Defensively it sits at 39.13K effective HP, 2.94K life, 186 energy shield. Suited for: Mapping. Key uniques include Lioneye's Glare, Wyrmsign, Soulthirst, The Gull, Taste of Hate.

Build Video

Esturnat's Notes

Omnishot (Omniscience Tornado Shot) - Leveling Guide & Endgame Setup Claw Bases: Lvl 1-21: Anything Lvl 22: Blinder Lvl 30: Sparkling Claw Lvl 36: Double Claw Lvl 57: Twin Claw Lvl 72: Gemini Claw YOU ARE GOING TO START ON A DUELIST Kill Hillock and in town, put Splitting Steel & Chance to Bleed in your Stash Also, look for a Corroded Blade with GGR on Tarkleigh Make a Ranger - This is your ACTUAL Character Hailrake: Splitting Steel + Chance to Bleed + Onslaught - GGR War Banner - R Steelskin - R Dash - G Merveil: (when you hit lvl 12) Spectral Helix + Onslaught + Added Cold Damage - GGG War Banner - R Steelskin - R Whirling Blades - G Movement Skill of Choice (Dash, Flame Dash, Frostblink or Smoke Mine) Frostbomb (for Exposure, use on tanky enemies) - B Chamber of Sins (Act 2): This is where you get your Auras Herald of Ice - G Herald of Thunder - B Weaver's Chamber (lvl 18): Spectral Helix + Onslaught + Added Cold Damage + Trinity (4th link) - GGGB Whirling Blades + Faster Attacks - GG Everything else is the same. Bandits: Kill All - This is for 2 Passive points. Maramoa (Act 3): Assassin's Mark - B Everything else is the same. Crystal Veins Waypoint - Act 4: You will need Level 32. At this point, you should have both Elusive Masteries. Spectral Helix + Trinity (Act 2) + Nightblade (Act 2) + Added Cold Damage - GGGB 5th Link - Inspiration 6th Link - Elemental Damage with Attack Skills Withering Step (Act 1) - Put this on LEFT CLICK with "Always Attack Without Moving" - This Resets your Elusive Effect - G Tornado (Act 4) + Onslaught - Put this down for big Single Target - GG Whirling Blades + Faster Attacks - GG Mark on Hit + Assassin's Mark + Lifetap - GBR Frostbomb (for Exposure, use on tanky enemies) - B Movement Skill of Choice (Dash, Flame Dash, Frostblink or Smoke Mine) Drop Heralds for Wrath to help with Trinity Quick Guide to Trinity: Trinity requires for your hits to alternate which Element is hitting the hardest. Because you are using Added Cold Damage in your Main Links, the easiest way to fix your Trinity is to use Wrath for the Flat Added Lightning Damage. THIS IS WHEN YOU WANT TO DO YOUR FIRST LAB Ascendancy Order: Gathering Winds -> Far Shot -> Focal Point | At this point, you do not need Uber Lab until you Respec to Omnishot | Respec Far Shot -> Ricochet -> Endless Munitions Act 6 (when you unlock all gems): Hydrosphere + Onslaught - Put this down as you go to grant Onslaught - BG Tornado - Put this down for Single Target - G Cast When Damage Taken + Molten Shell - RR (if you don't have to sockets for this, wait until later) Keep Cast when Damage taken at Level 8 and Molten Shell at lvl 14. Everything else is the same. Around Level 60 (when you get a bunch of nodes for Mana Reservation Efficiency): Auras will change to: Grace + Determination + Defiance Banner - These do not have to be Linked You will have enough mana for a single Herald, use Herald of Ice, it's best for clear. Once you get the Helmet Craft "Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown": Onslaught + Tornado + Hydrosphere in Helmet - GGB - Use this either to proc Onslaught or on Bosses for massive Single Target

Gear

Lioneye's Glare
The Signal Fire
The Gull
Daresso's Defiance
Karui Ward
The Taming
Loath Twirl
Wyrmsign
Soulthirst
Atziri's Step
Maelstrom Heart
Replica Conqueror's Efficiency
Bramble Ruin
Conqueror's Potency
Mantra of Flames
Inspired Learning
Maelstrom Ornament

Skills

Gloves

  • Immortal CallImmortal Call16WMain
  • EfficacyEfficacy18W
  • Vaal HasteVaal Haste17W
  • Increased DurationIncreased Duration17W

Weapon 1

  • Tornado ShotTornado Shot20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks19W
  • TrinityTrinity19W
  • InspirationInspiration18W
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles1W
  • ForkFork17W

Body Armour

  • Tornado ShotTornado Shot20/20W
  • Increased Critical DamageIncreased Critical Damage17W
  • Ballista TotemBallista Totem18W
  • Elemental Damage with AttacksElemental Damage with Attacks17W
  • Added Cold DamageAdded Cold Damage19W
  • Focused BallistaFocused Ballista17W

Boots

  • Sniper's MarkSniper's Mark17W
  • Defiance BannerDefiance Banner19W
  • DashDash19/20W
  • Mark On HitMark On Hit19W

Helmet

  • DeterminationDetermination17W
  • GraceGrace19W
  • HatredHatred18/20W

Helmet

  • Create Lesser Shrine1W

Gloves

  • Elemental WeaknessElemental Weakness1W

Passive Tree

Passive tree 3.18
scroll to zoom
Deadeye
Deadeye

Character Stats

Defence

Effective Hit Pool
39.13K
Life
2.94K
Energy Shield
186
Mana
98
Armour
12.13K
Evasion
23.71K
Block | Spell Block
0% | 0%
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
76%
Lightning Resistance
75%
Chaos Resistance
-35%

Offence

Crit Chance
15%
Crit Multiplier
180%

Attributes & Utility

Strength
143
Intelligence
126
Dexterity
263
Movement Speed
189%
Item Rarity
28%