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PoE 3.29·Allflame·Trickster

Cold DoT Trickster vs Simulacrum - Full Run + Thoughts | Path of Exile [3.29]

by Talon Winterfrost54 minutes agoSubscribe

DPS
29.27M
Effective HP
57.08K
Energy Shield
7.21K
Level
99
Min budget

Overview

Cold DoT Trickster vs Simulacrum - Full Run + Thoughts | Path of Exile [3.29] is a Path of Exile Trickster build by Talon Winterfrost, made for the Allflame league (3.29). It is centered on Siphoning Trap of Pain and plays as a trap, intelligence, spell, duration archetype. In Path of Building it reaches 29.27M DPS with 57.08K effective HP, 1 life, 7.21K energy shield. Suited for: Simulacrum, Delirium, Harvest. Key uniques include Foulborn Tulborn, The Unblinking Eye, Foulborn The Perfect Form.

Build Video

Talon Winterfrost's Notes

PoB: https://pobb.in/ATtXwBFqUICX

At this point, the build is worth 70 ( all Ubers PoB ) + 225 ( focused amulet ) + another 5 Divines to swap and change things around. It's probably in the realm of 300 Divines, but it could also be cheaper or more expensive. It depends on market price, mod tiers/rolls or if you decide to craft gear components.

For the first 12 waves, I decided to remove my amulet and play without it, then I put it back on for the last 3 waves. That wasn't a flex ( cope ), but I wanted to see how the ~70 Divines variant performs. It works just fine and I probably could have avoided death too, if I played a little bit more careful. It's in fact worse to play with no amulet than playing with the replica dragonfang from this PoB: https://pobb.in/XyzzfdxW3q3F

I also noticed that the clear was somewhat weird. Either that or I haven't done a Simulacrum in a while. I think it was the 80% - 100% deli kicking in plus something a bit obscure, which is Invention Support.

Invention Support rewards the user ONLY if the traps stay untriggered on the ground long enough. In a Simulacrum environment, these traps will not ramp up damage, since the arena is small and monsters literally assault the character. These traps will be stepped on instantly, so I think I basically played without a support gem the entire time.

Considering this interaction, I would recommend swapping Invention Support with Elemental Focus for Simulacrum. This way, the user will have consistent dps against mobs and bosses.

Taking into account all of the above, I think I could have completed the last 3 waves and pass the dps check with the ~70 Divines build variant. However, I would have spent more time trying to beat Kosis and Omniphobia, which is sketchy. User dodging and awareness is required, especially when Kosis gets 3 extra projectiles ( hardest Simulacrum mod imo, I'm glad I rolled it first try ).

At 21:52 I did some serious tanking. My character had 1 Ghost Dance stack when Kosis started dumping fireballs. Having 1 charge of Ghost Dance was bad, because I missed out on recovery. However, this is where Spellbreaker kicked in. My recharge started INSTANTLY and made me tank MULTIPLE overlapped fireballs, making it seem like I didn't even need Ghost Dance stacks after all. Those couple of seconds put Trickster's Spellbreaker in full display.

About crafting:

The first upgrade for this variant of Cold DoT should be the body armour, which is a necrotic armour base with the mod "Evasion Rating is Increased by Overcapped Cold Resistance". This is the key to evasion stacking and the key to unlock Trickster's real potential. Right now, Trickster isn't performing that well in the tank department, but dps is insane.

I decided to go for the amulet first, just because it's hard to find/non-existent on the market and self crafting it is a nightmare, considering splitting got removed from the game. Focused amulet bases are now x4 the price from Mirage League, which is around 160d per scoured amulet base.

Instead of recombining focused amulets, the old strategy could be better now. Get a focused amulet base, roll +1 to skill gems, try to harvest add the +1 cold, then reforge cold or elemental. There is a chance that the outcome will be either t1 cold resistance or any other t1 resistance mod ( or even % cold damage, which is ok ). It doesn't matter which type of resistance it is, because it can be harvest swapped to cold.

The even cheaper alternative would be to do the first 2 steps, then just craft cold resistance via crafting bench and call it a day.

Those are the 2 methods I know for crafting this amulet. I haven't done any brinehook/kishara's ducat crafts this league, so I'm unaware if those can be used here.

Gear

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Foulborn Tulborn
The Unblinking Eye
Foulborn The Perfect Form
Dread Braid
Havoc Coil
Damnation Twirl
Foe Nails
Anarchy Twine
Blood Road
Oblivion Anthem
The Light of Meaning
Ancestral Vision
Eagle Solace
Soul Stone
Brutal Restraint
Watcher's Eye
Sol Joy
Entropy Scar

Skills

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Helmet

  • Siphoning Trap of PainSiphoning Trap of Pain21/23WMain
  • InventionInvention4/23W
  • Trap and Mine DamageTrap and Mine Damage20W
  • Controlled DestructionControlled Destruction20W

Body Armour

  • Vaal Cold SnapVaal Cold Snap21/20W
  • Controlled DestructionControlled Destruction20W
  • HypothermiaHypothermia20W
  • Arcane SurgeArcane Surge20/20W
  • Elemental FocusElemental Focus20W
  • EfficacyEfficacy20W

Gloves

  • BaneBane21/23W
  • Elemental WeaknessElemental Weakness20W
  • FrostbiteFrostbite21/23W
  • Arcane SurgeArcane Surge1W

Boots

  • MalevolenceMalevolence20W
  • DisciplineDiscipline21/20W
  • Purity of IcePurity of Ice21/23W
  • EnlightenEnlighten3/23W

Weapon 2

  • Frost ShieldFrost Shield21/23W
  • Pact of K'TashPact of K'Tash20/20W
  • Increased Area of EffectIncreased Area of Effect20W

Weapon 1

  • Frostblink of Wintry BlastFrostblink of Wintry Blast20/20W
  • Faster CastingFaster Casting20/20W
  • Spell EchoSpell Echo20W

Passive Tree

Passive tree 3.29
scroll to zoom
Trickster
Trickster
Velka Bloodline
Velka Bloodline
Bandits
Help Alira
Pantheons
Soul of the Brine King, Soul of Yugul
Runegrafts
Runegraft of the Fortress
Runegraft of the Soulwick

Character Stats

Level
99

Damage

Full DPS
29.27M
Combined DPS
9.28M
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
9.28M
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
1.8/s
Hit Chance
100%
Crit Multiplier
150%
AoE Radius
5.3 m
Mana Cost
44.07
Life Cost
0

Defence

Effective Hit Pool
57.08K
Life
1
Energy Shield
7.21K
Mana
123
Ward
0
Armour
0
Evasion
83.87K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
25%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
90%
Evade (Projectile)
90%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+22%)
Cold Resistance
89% (+619%)
Lightning Resistance
75% (+57%)
Chaos Resistance
-60%

Max Hit Taken

Physical
9.36K
Fire
33.43K
Cold
66.86K
Lightning
33.43K
Chaos

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
7.21K/s
Mana Regen
234.6/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
22
Intelligence
222
Dexterity
198
Movement Speed
79%
Endurance Charges
3
Frenzy Charges
4
Power Charges
3
Devotion
0