Archmage Trinity Detonate Dead SSFHC League Start Guide + Gameplay [Path of Exile 3.25]
Detonate Dead of Chain Reaction·Necromancer·Mapping·Essence
2.56MDPS41.3KEHP3.44KLife~3.9
Budget
League Start Scenario DD of Chain Reaction Necromancer SSF[HC] Video Guide - everything explained, from leveling up to midgame, extensive PoB with FAQ included.
Vaal Detonate Dead of Chain Reaction·Necromancer
2.17MDPS83.6KEHP5.28KLife~7.5
Budget
Detonate Dead of Chain Reaction Necromancer - SSF[HC] - Comprehensive League Start Build Guide
Vaal Detonate Dead of Chain Reaction·Necromancer·Bossing
2.17MDPS83.6KEHP5.28KLife~7.4
Budget
PoE 3.23 | Explosive Arrow Ballista Golemancer Elementalist | Build Guide | Path of Exile Affliction
Explosive Arrow·Elementalist·Simulacrum·Mapping
1.45MDPS126KEHP4.2KLife~31
Budget
[OUTDATED] Explosive Arrow Elementalist
Explosive Arrow·Elementalist·Mapping
956KDPS44.7KEHP3.78KLife~8.1
Budget
Ruthless is the best way to learn PoE (in my opinion)
Armageddon Brand·Elementalist
60.4KDPS3.2KEHP3.01KLife~122
Budget
PoE 3.17 - Minion Army Necromancer - League Starter - HC - SSF - Siege of the Atlas
Summon Raging Spirit·Necromancer·Mapping
3.3MDPS330KEHP8.56KLife~7.9
Budget
Explosive Arrow: Now has "Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target" (previously just Hits). Change Hydrosphere to have a one second cooldown before it can be hit again. This maintains the ailment mechanic on Hydrosphere to still allow for some special skill interactions but is no longer such a significant single target damage multiplier for so many skills. I have been playing EA Totems in the Deli HCSSF event and was fairly successful with it. The build was hit-based, and with the change to Hydrosphere I doubt it will be competitive with ot
Caster League? Let's play Explosive Arrow Ignite
Explosive Arrow·Elementalist·Simulacrum·Delirium
1.82MDPS5.52KLife~2
Budget
HCSSF Flameblast + Fireburst Elementalist Build Diary Ep.2 [PoE 3.16 Scourge]
Vaal Flameblast·Elementalist·Mapping
70.1KDPS5.87KLife~4.6
Budget






