PoE 3.25·Kalguur·Necromancer
Archmage Trinity Detonate Dead SSFHC League Start Guide + Gameplay [Path of Exile 3.25]
- DPS
- 2.56M
- Effective HP
- 41.3K
- Life
- 3.44K
- Level
- 87
- Min budget
Overview
Archmage Trinity Detonate Dead SSFHC League Start Guide + Gameplay [Path of Exile 3.25] is a Path of Exile Necromancer build by jungroan, made for the Kalguur league (3.25). It is centered on Detonate Dead of Chain Reaction and plays as a dexterity, spell, area, fire archetype. In Path of Building it reaches 2.56M DPS with 41.3K effective HP, 3.44K life, 712 energy shield. Suited for: Mapping, Essence. Key uniques include Winterheart.
Build Video
jungroan's Notes
https://www.twitch.tv/jungroan
real char + levelling trees: https://pobb.in/tae8W6MpKEJx
target gear for early game: https://pobb.in/rTFmWSlIfTHm - no estimated budget, just what i'd be trying to get initially
0:00 - start 0:33 - testing for 3.25 0:59 - tree 4:05 - gearing 6:41 - gems 9:51 - Act 1 2:44:34 - DD Swap 3:57:00 - Archmage Swap 4:12:15 - Map Start 7:17:00 - Black Star 7:46:10 - Eater 7:57:37 - Exarch
Loadouts
Gear
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Skills
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Boots
Punishment19W
Passive Tree








- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 87
Damage
- Full DPS
- 2.56M
- Combined DPS
- 178.37K
- Hit DPS
- 173.44K
- With Poison DPS
- 173.44K
- With Ignite DPS
- 178.37K
- With Bleed DPS
- 173.44K
- Damage over Time
- 4.93K
- Ignite DPS
- 4.93K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 34.86K
- Burst Damage
- 34.86K
Attack & Crit
- Attack/Cast Rate
- 4.97/s
- Hit Chance
- 100%
- Crit Chance
- 8%
- Crit Multiplier
- 100%
- AoE Radius
- 3.1 m
- Mana Cost
- 165
- Life Cost
- 0
Defence
- Effective Hit Pool
- 41.3K
- Life
- 3.44K
- Energy Shield
- 712
- Mana
- 3.58K
- Ward
- 0
- Armour
- 214
- Evasion
- 4.89K
- Phys Damage Reduction
- 6%
Mitigation & Avoidance
- Block
- 39%
- Spell Block
- 24%
- Spell Suppression
- 10%
- Evade (Melee)
- 35%
- Evade (Projectile)
- 35%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+47%)
- Cold Resistance
- 75% (+50%)
- Lightning Resistance
- 75% (+25%)
- Chaos Resistance
- -29%
Max Hit Taken
- Physical
- 11.1K
- Fire
- 39.43K
- Cold
- 39.43K
- Lightning
- 39.43K
- Chaos
- 7.54K
Recovery
- Life Regen
- 78.9/s
- ES Regen
- 28.5/s
- ES Recharge
- 712/s
- Mana Regen
- 571.1/s
- Life Leech
- 0/s
- ES Leech
- 71.2/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 134
- Intelligence
- 323
- Dexterity
- 158
- Movement Speed
- 19%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 19%