PoE 3.21·Crucible·Necromancer
Poison SRS for the lazy man. No United, No Mageblood, No Casting. Mostly self-craft friendly. 200 - 250 div budget. (3.21 Ready)
by GrumpyThumper3 years ago
- DPS
- 33.36M
- Effective HP
- 728.09K
- Life
- 2.46K
- Level
- 100
- Min budget
Overview
Poison SRS for the lazy man. No United, No Mageblood, No Casting. Mostly self-craft friendly. 200 - 250 div budget. (3.21 Ready) is a Path of Exile Necromancer build by GrumpyThumper, made for the Crucible league (3.21). It is centered on Raise Zombie and plays as a intelligence, spell, minion archetype. In Path of Building it reaches 33.36M DPS with 728.09K effective HP, 2.46K life, 952 energy shield. Suited for: Essence. Key uniques include Ashes of the Stars, Aegis Aurora, The Hungry Loop, Skin of the Lords.
GrumpyThumper's Notes
Edit: Fixed for 100% flask uptime. https://pastebin.com/aRUkntZi
This is my last submission. I will be playing this version of poison permanent minions in 3.21. This build is tanky, fast and best of all you only have to cast two spells on bosses (one cast of skeleton and one cast of despair). Without skeletons up it does 13m dps , with 1 skeleton to apply wither it does 23m, and everything up it hits the poison cap.
The gear looks expensive, but it is quite easy to craft. Typically you start with a fracturued base. Spam a essence until you get a 3rd modifier you like, and finish with pref/suffix cant be changed reforge X until your happy or hit 3 affixes. The most expensive crafts will be the wand (unless you can snipe a cheap fractured minion damage wand), the belt (no real way around this one, you have to spend ess of delerium until you get two decent resists), and the helmet (just get lucky on the 1/4 fracture for +2. after that its almost deterministic to finish).
If you guys are interested in a build/crafting guide video, let me know. In the meantime I'm working on the budget, league start version of this. It'll be nearly as fast and tanky.
Loadouts
Gear
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Skills
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Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Arakaali, Soul of Shakari
Character Stats
- Level
- 100
Damage
- Full DPS
- 33.36M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 1.86/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Minion Limit
- 10
- Mana Cost
- 111
- Life Cost
- 0
Defence
- Effective Hit Pool
- 728.09K
- Life
- 2.46K
- Energy Shield
- 952
- Mana
- 2
- Ward
- 0
- Armour
- 32.68K
- Evasion
- 18.98K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 75%
- Spell Suppression
- 100%
- Evade (Melee)
- 73%
- Evade (Projectile)
- 73%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 83% (+28%)
- Cold Resistance
- 83% (+44%)
- Lightning Resistance
- 83% (+37%)
- Chaos Resistance
- 75% (+2%)
Max Hit Taken
- Physical
- 27.93K
- Fire
- 109.08K
- Cold
- 109.08K
- Lightning
- 109.08K
- Chaos
- 64.8K
Recovery
- Life Regen
- 427.9/s
- ES Regen
- 0/s
- ES Recharge
- 952/s
- Mana Regen
- 18.5/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 159
- Intelligence
- 351
- Dexterity
- 201
- Movement Speed
- 120%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0