PoE 3.21·Crucible·Necromancer
How Much Investment is Enough? - Zombie Necromancer
by GrumpyThumper3 years ago12
- DPS
- 14.72M
- Effective HP
- 64.59K
- Life
- 3.1K
- Level
- 93
- Min budget
Overview
How Much Investment is Enough? - Zombie Necromancer is a Path of Exile Necromancer build by GrumpyThumper, made for the Crucible league (3.21). It is centered on Raise Zombie and plays as a intelligence, spell, minion archetype. In Path of Building it reaches 14.72M DPS with 64.59K effective HP, 3.1K life, 838 energy shield. Key uniques include Rotgut, Ashes of the Stars, The Hungry Loop.
Build Video
GrumpyThumper's Notes
Short rant/question for GGG about their ideas on skill balance. The middle of the video got cut out but basically I say "The holes in my gear are low life, and upgrading fractured bases would cost several dozen divines. Losing +2 from ascendancy was a huge nerf and getting it back as a 25 weighting on the helmet did way more harm than good."
Raise Zombie needs significant buffs, like at least three times the damage it currently does. I roughly pay 20 divine per 1m dps on my zombies, or rather each 100k damage increase on my zombie costs 20 divines to get. I think that is entirely too high. What do you think?
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 93
Damage
- Full DPS
- 14.72M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 3.92/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Minion Limit
- 11
- Mana Cost
- 37
- Life Cost
- 19
Defence
- Effective Hit Pool
- 64.59K
- Life
- 3.1K
- Energy Shield
- 838
- Mana
- 48
- Ward
- 0
- Armour
- 19.08K
- Evasion
- 15
- Phys Damage Reduction
- 73%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 71%
- Spell Suppression
- 7%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+15%)
- Cold Resistance
- 75% (+8%)
- Lightning Resistance
- 75% (+69%)
- Chaos Resistance
- -11%
Max Hit Taken
- Physical
- 9.88K
- Fire
- 21.94K
- Cold
- 21.94K
- Lightning
- 21.94K
- Chaos
- 4.78K
Recovery
- Life Regen
- 512.6/s
- ES Regen
- 0/s
- ES Recharge
- 838/s
- Mana Regen
- 31.3/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 190
- Intelligence
- 355
- Dexterity
- 243
- Movement Speed
- 86%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0