
Try this if your mercenaries suck | 3.29 Path of Exile - Curse of the Allflame Luminary
1560
DPS
5.47K
EHP
1.05K
Life
~2.4![]()
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Heirophant Holy Flame Totem | Mid-league Update +HH | End Game Guide | POE 3.28 Mirage
1941.59M
DPS
186.79K
EHP
3.96K
Life
~123![]()
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League starting Animate Guardian of Smiting from level 1!
610
DPS
7.71K
EHP
3.62K
Life
~1.2![]()
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Animated Weapons Servant of Arakaali | Day 3 Update | POE 3.27 Phrecia League
6952.99M
DPS
111.51K
EHP
4.65K
Life
~34![]()
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POE 3.27 Legacy of Phrecia Build Concept: Surfcaster Catfisher
329.72M
DPS
17.46K
EHP
8.34K
ES
~47![]()
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[PoE 3.27] Frame Destroyer 9000 // Triple Trigger Arcanist Brand Saboteur Concept Build Testing
10
DPS
27.08K
EHP
3.21K
Life
~3.6![]()
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[PoE 3.27] Poison Zombiemancer Update – Super Comfy and Unkillable!
70
DPS
24.6K
EHP
5.13K
ES
~5.6![]()
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INFINITE DPS EXPLOSIVE ARROW BUILD! PoE Elementalist Build Guide 3.26
919.98M
DPS
69.3K
EHP
5.56K
Life
~14![]()
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5 Αρχικά builds POE 3.26. Tips, Leveling.
3015.56M
DPS
68.57K
EHP
5.56K
Life
~7.6![]()
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[PoE 3.26] Flamewood totem T17 w/ GLOVES ONLY testing
240
DPS
65.98K
EHP
4.51K
Life
~51![]()
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Herald of Agony Herald Final Build Update | Legacy of Phrecia
383.51
DPS
1K
EHP
194
Life
~1.2![]()
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PoE 3.24 Necropolis - Crafting a +2 Cold Amulet Guide
2284.18M
DPS
12.63K
EHP
2.16K
Life
~36![]()
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[POE 3.23] 5xGSSSOOTTT [15DIV/H] in 35~ minutes with Ignite Detonate Dead
220
DPS
108.65K
EHP
4.33K
Life
~4![]()
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[Ancestors: 3.22] EoW Arcanist Brand Pathfinder - Path of Exile Gameplay - Uber bosses - The Feared
7113.7K
DPS
46.35K
EHP
3.15K
Life
~1001![]()
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Detonate dead elementalist + vortex for mapping
20
DPS
124.74K
EHP
4.62K
Life
~8.6![]()
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Wave of Conviction Ignite Elementalist Ruthless Sanctum League Path of Exile
30
DPS
242.68K
EHP
4.65K
ES
~3.5![]()
Min Budget
Disclaimer The post is a guideline not a guide, feel free to experiment with your own ideas to fit into the build. I have been trying to form in a HC environment, I personally play HC trade outside of events like gauntlet. The guideline will not make you inherently love playing absolution style gameplay, some people hate it just like traps, totems and other minions. These guidelines will be for mostly experienced players, and will contain quite a bit of information. TLDR Absolution bossing Absolution requires you to apply many absolution casts on the boss for all the 3 absolution m
Comprehensive 3.20 Absolution Minion guidlines for Sanctum League HC
270
DPS
72.46K
EHP
4.83K
Life
~3.2![]()
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Walking Dynamite Build Exploding Content More Effectively than Last time
1.42K0
DPS
∞
EHP
1.72K
Life
~7.2![]()
Min Budget
Hi, I don't have a PC at the moment so I can't really playtest anything. But I thought a bit about Brandsurge ( (from Witchhunters Judgement staff ( and the possibility to stack increased Duration. Core idea: Brandsurge increases the activation frequency and decreases the factual duration at the same time. However, the base duration remains the same, i.e. Sign of Purpose does not start after actually
[Theorycrafting] Brandsurge with inc. Duration Brands
50
DPS
5.39K
EHP
465
Life
~1.9![]()
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Path of Exile 3.17 Archnemsis: Elemental Hit Wander Deadeye vs Sirus
20
DPS
15.8K
EHP
4.81K
Life
~9.1![]()
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PoB: Exsanguinate + Arcanist Brand From what I saw, Exsanguinate doesn't seem like an amazing spell to self-cast. Spell Totems seem like the obvious solution, but I think Arcanist Brands will provide the smoothest playstyle. Exsanguinate doesn't seem to suffer from its downsides (a lot). Question: Is the DoT debuff affected by the damage reduction from Arcanist Brand? I can see it going both ways depending on how one interprets the wording. If not, this could turn out godly. If it does, still not the biggest deal when
Exsanguinate, Arcanist Brand Scion + Petrified Blood Theory Craft
60
DPS
-
EHP
4.28K
Life
~172![]()
Min Budget
Welcome exiles, There's been a lot of interest in this sub for divine ire ignite thanks to the recent elementalist rework. I've spent way too much time theorycrafting and absorbing everything people discussed here (slurp), so I thought I would share my version. (already posted it in response to another thread but I thought it deserved its own thread, and I tidied up a few things since then). So here the focus is on survivability, because I'm really not convinced the other versions posted here are reasonable on that aspect (sorry creator of the "tankyer version", we still love you <3 ), an
Divine Ire ignite elementalist, an actually tanky version (2M shaper dps)
500
DPS
-
EHP
5.85K
Life
~6.2![]()
Min Budget


