PoB ArchivesPoB Archives
PoE builds

PoE 3.18·Sentinel·Inquisitor

[Theorycrafting] Brandsurge with inc. Duration Brands

by hyperfish3d4 years ago5

Effective HP
5.39K
Life
465
Level
1
Min budget

Overview

[Theorycrafting] Brandsurge with inc. Duration Brands is a Path of Exile Inquisitor build by hyperfish3d, made for the Sentinel league (3.18). It is centered on Arcanist Brand and plays as a trigger, intelligence, spell, duration archetype. Defensively it sits at 5.39K effective HP, 465 life. Suited for: Mapping. Key uniques include Witchhunter's Judgment, String of Servitude.

hyperfish3d's Notes

Hi,

I don't have a PC at the moment so I can't really playtest anything. But I thought a bit about Brandsurge (https://www.poewiki.net/wiki/Brandsurge) (from Witchhunters Judgement staff (https://www.poewiki.net/wiki/Witchhunter%27s_Judgment)) and the possibility to stack increased Duration. Core idea: Brandsurge increases the activation frequency and decreases the factual duration at the same time. However, the base duration remains the same, i.e. Sign of Purpose does not start after actually 75% of the duration, but much earlier. This leads to an almost continuous 100% more multiplier for the frequency. (The Formular on the wiki page about expiration rate is wrong. You can use this spreadsheet made by psychomap to check on the actual values: https://docs.google.com/spreadsheets/d/1fYwthGSui9iXeBrkftudntBH1XMJT_XVYMCkUFbqFo4/edit)

Brands that synergize well with this would be: 1. Storm Brand (because of the high base duration of 5 sec), 2. Penance Brand (which scales very well with cast speed/activation frequency), or 3. Arcanist Brand with Spark (because Spark scales well with both cast speed and inc. duration).

​

Pros:

- Forbidden Flame/Flesh with Sign of Purpose is relatively cheap (20c), i.e. it doesn't have to be built on Hierophant, but it can be built on Inquisitor

- Impossible Escape (Magebane) saves some points for the second Duration cluster.

- duration for brands is relatively easy to get (tree cluster and cluster jewels)

- Skill effect duration synergizes with protection skills & temporary auras

​

Cons:

- if Arcanist Brand is not used, it is a 2-button build

- the damage is backloaded, the longer the brands last, the higher the damage will be

​

I have put together a basic POB to show what items have inc. duration, what an example tree might look like, etc.: https://pastebin.com/LjxWmgZX

I would be very interested if someone could playtest the interaction briefly and make a rough estimate of what the damage looks like. Thanks.

​

Edit1: I didn't point it out, but it's not about the damage from Brandsurge itself. (That's basically a completely different build, where you want low duration.) It's about the inc. frequency that Brandsurge provides.

Gear

Tap an item to open trade.

Witchhunter's Judgment
String of Servitude
New Item
Forbidden Flame
Forbidden Flesh
New Item
New Item
Impossible Escape
Replica Pure Talent

Skills

Tap a skill to open trade.

  • Arcanist BrandArcanist Brand20/20WMain
  • SparkSpark20/20W
  • Increased DurationIncreased Duration20/20W
  • Storm BrandStorm Brand20/20W
  • Increased DurationIncreased Duration20/20W
  • Penance BrandPenance Brand20/20W
  • Increased DurationIncreased Duration20/20W

Weapon 1

  • Brandsurge20W

Passive Tree

Passive tree 3.18
scroll to zoom
Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
1

Damage

Full DPS
0
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Average Hit
0

Attack & Crit

Attack/Cast Rate
1.95/s
Hit Rate
1.66/s
Crit Chance
0%
Crit Multiplier
305%
Mana Cost
41
Life Cost
0

Defence

Effective Hit Pool
5.39K
Life
465
Energy Shield
0
Mana
283
Ward
0
Armour
202
Evasion
197
Phys Damage Reduction
84%

Mitigation & Avoidance

Block
34%
Spell Block
16%
Spell Suppression
0%
Evade (Melee)
58%
Evade (Projectile)
58%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
-45%
Cold Resistance
-45%
Lightning Resistance
-55%
Chaos Resistance
-52%

Max Hit Taken

Physical
2.91K
Fire
320.69
Cold
320.69
Lightning
300
Chaos
305.92

Recovery

Life Regen
16.27/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
10.4/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
153
Intelligence
333
Dexterity
24
Movement Speed
0%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0