
Poe Crucible - Chieftain : RF & Firetrap 4.1m DPS Test drive Guardian Map + Ritual altar + Maven
4.15M
DPS
186.31K
EHP
3.74K
Life
~20![]()
Min Budget

3.21 RF Elementalist 60% Delirious Cemetery
93.25M
DPS
49.73K
EHP
1.6K
Life
~85![]()
Min Budget

SOLD POE 3.21 | Sell Build (180 divines) Juggernaut RF/Fire Trap 60% Delirious Crimson Temple SOLD
99.29M
DPS
181.91K
EHP
3.87K
Life
~41![]()
Min Budget

Path of Exile 3.21 CSC - RF Inquisitor T16 Divine Card Farming
393.31M
DPS
∞
EHP
5.17K
Life
~52![]()
Min Budget

Path Of Exile 3.21 - Juggernaut RF 100% T16 Delirium map
661.87M
DPS
183.62K
EHP
4.8K
Life
~78![]()
Min Budget

Path of Exile Crucible RF Jugg Gameplay P.4
1866.41K
DPS
164.47K
EHP
4.32K
Life
~1.6![]()
Min Budget

PoE 3.21 Crucible - Righteous Fire Trap Jug Build - Elderslayers and Sirus fights.
41.03M
DPS
145.81K
EHP
4.92K
Life
~3.1![]()
Min Budget

Path of Exile - 3.21 Juggernaut RF T16
101.38M
DPS
175.91K
EHP
4.85K
Life
~78![]()
Min Budget

POE 3.21 Crucible - Righteous Fire Trap Jug Build - Searing Exarch boss
31.11M
DPS
143.6K
EHP
4.93K
Life
~3.3![]()
Min Budget

Path of Exile Crucible RF Jugg Gameplay P.3
31.04M
DPS
116.43K
EHP
4.13K
Life
~1.6![]()
Min Budget
POB:
Proud of my Sanctum RF build (thanks Phox). As a casual I don't normally get this far. POB in comments
121.11M
DPS
200.56K
EHP
6.3K
Life
~77![]()
Min Budget

EB MoM Righteous Fire Inquisitor League Starter Guide [Path of Exile 3.21 Crucible]
1.2K3.39M
DPS
40.14K
EHP
4.11K
Life
~4.3![]()
Min Budget

Path of Exile 3.20: Chieftain - Sustaining RF Without Gear or Auras from level 40
3430.15
DPS
1.17K
EHP
851
Life
~1![]()
Min Budget

PoE 3.20 JUGG RIGHTEOUS FIRE BUILD - NO MAGEBLOOD - 4 Flask Auto Charge - Face Tanky !
11.01M
DPS
196.24K
EHP
3.23K
Life
~14![]()
Min Budget

PoE 3.20-3.23: Craft your EndGame Righteous Fire helm
491.37M
DPS
51.47K
EHP
3.42K
Life
~91![]()
Min Budget

Gauntlet RF Juggernaut Leveling 1 to 50 [3.20 PoE]
417.71K
DPS
24.51K
EHP
1.58K
Life
~121![]()
Min Budget

Explody Righteous Fire Elemantalist 3.20 Sanctum League
113.11M
DPS
35.73K
EHP
5.18K
Life
~24![]()
Min Budget

KRIPP’S RUTHLESS GUIDE! - Path of Exile
2.7K782.3K
DPS
174.77K
EHP
4.87K
Life
~1.7![]()
Min Budget

3.20 Jugg Righteous Fire ft. Skin of the Lords - Simulacrum Wave 30
82.02M
DPS
394.18K
EHP
3.65K
Life
~22![]()
Min Budget

6,000 LIFE PER SECOND! | Righteous Fire Juggernaut (Delve Variation) Build | PoE 3.20
748883.54K
DPS
331.41K
EHP
4K
Life
~78![]()
Min Budget

PoE 3.21 - A Guide on how to make Divines the Easy way in Delve (revised for 1/4/2023)
1.92K718.04K
DPS
314.08K
EHP
4.11K
Life
~76![]()
Min Budget

RIGHTEOUS FIRE DELVE JUGG PREVIEW | LVL83 IZARO BOSS AFK KILLING Pt.3 | 3.20 Sanctum | Path of Exile
53543.8K
DPS
290.85K
EHP
4.35K
Life
~72![]()
Min Budget

POE 3.20 - Righteous Fire Juggernaut - Simulacrum 29+30
4010.47M
DPS
137.97K
EHP
4.65K
Life
~12![]()
Min Budget
Inspired by the post about eternal damnation and loreweave I made a POB for RF, turns out it isnt that hard to squeeze in, just takes a slightly OP Chaos res ring. Its basically Pohx RF Jugg but slightly changed. I found it impossible to drop purity of Elements with all the gear constraints, but if I would replace immortal flesh it would probably work. Any cluster jewels experts here? Im not familiar with them and I just put in a small one to kinda cheat a little with the Chaos res Original thread:

Path of Exile 3.20: Chieftain RF - Level 30-73 (low-level maps)
325.6K
DPS
42.64K
EHP
2.64K
Life
~140![]()
Min Budget
&x200B; Edit: The POB's should have had "Is the enemy a boss" setting to no to reflect the maximum mapping damage. I updated these since some were stuck on uber boss settings. I also added "Area" under AOE radius to better illustrate the magnitude of RF's coverage since the radius is squared when calculating area. I couldn't find the exact radius of Consecrated Ground but some of the values for enemy c ground is between 12-18. Based of the poe wiki image
Minmaxing a Righteous Fire Juggernaut….and I finally broke through 20 mil dps (in standard)
101446.81K
DPS
67.81K
EHP
5.53K
Life
~37![]()
Min Budget
No need to use the expensive Elder helm with this build. If the new fracture items are more common(lets hope) then should be much easier to craft a really nice staff. Not sure how it will feel with leap slam instead of shield charge will have to test this out. You can remove the awakened gems and stuff like that if you want or have hard time getting currency. Can craft a better staff later or even use the searing touch staff to hold u over for a long time. p.s No one really ever takes the mastery for "cover enemies in ash when they hit you" not sure if it doesnt work as I read it or jus
My new RF Jugg Staff/Leap Slam no expensive elder helm needed.
37.06M
DPS
157.76K
EHP
6.07K
Life
~17![]()
Min Budget
Hello, i feel like it isn't really being mentioned anywhere, but in ruthless, since you most likely won't have a 6 link, or good ways of scaling damage, the easiest way to scale damage is to just use many different skills. The premise here is that on non bosses you just fire trap and maybe curse a rare here or there, and on bosses where you struggle, you are unloading your whole kit. Here is the POB: Lvl 98 with 2-3 mod gear, no 5 link, the mods affixes and bases are not tier 1, usually tier 2-4 (except the weapon). Should be overcapped for curses, 600k boss
With all the flak 3.19 got, i wanted to share my experience of it, from a casual, 5-15 hours per week point of view. Builds i played were quite meta, but with probably less effort put on them than average player. The gear does reflect it, but there are couple items i got very lucky, and happy with. Probably pretty average result you might get given the same amount of time played. Gearing was quite tough early on, as before the soft nerf on arch-nem crafting was almost non-existant with my starter RF. Essences were scarce, harvest was gutted and drops were low. After buffs things got better, w
My casual builds 3.19, possibly for 3.20 reference
6349.21K
DPS
∞
EHP
4.76K
Life
~1.5![]()
Min Budget
> > Mana Reservation Efficiency Implicit (Helmet) + Defiance Banner + Unset Ring (to socket in the Defiance Banner) vs. > > 6% Physical Damage taken as Fire Damage Implicit (Helmet) + Vermillion Ring First off, i understand that i have a lot of max fire res so the phys taken as fire mod brings in a lot of value, but i would still expect Defiance Banner to be better (at least for mapping). On paper the second option shows higher EHP, but i don't think it takes the critical strike chance reduction from Defiance Banne
Which PoB for my RF Inquisitor is better?
4504.31K
DPS
59.16K
EHP
5.39K
Life
~19![]()
Min Budget
Hi! I'm a first-time player in PoE, and joined this league. Found out about RF and thought I'd have a go, and really enjoying it so far, but having a bit of trouble deciding what to go for next in building my Righteous Fire Inquisitor. Following Pohxs guide, and at level 91 currently. I have about 5 divines and 300 chaos. What should be my next step? Better gems or gear? Can currently clear most maps, including most 16, but struggling a bit on vaaled red high-tier maps - avoiding those that have no regen, less max resistance, or lower regen. Thankful for any tips. [

Path of Exile 3.19 - Righteous Fire Inquisitor [ MEGA TANK ]
315.57M
DPS
72.46K
EHP
4.15K
Life
~57![]()
Min Budget
Hello all, I decided to go with RF Inquisitor this time, and so far have been having a blast with it. I even managed to beat Eater of Worlds once. Even so it feels it a bit squishy. I am looking to see if there are any little tweaks I can make to not be so squishy. Any advice you can offer would be great! POB: Edit: I can't seem to progress past level 91. Some of those maps just wreck me, and I lose all gained exp.

POE 3.19 Tanky Heist Build Concept
1531.99K
DPS
88.74K
EHP
6.11K
Life
~3.2![]()
Min Budget

RF Inquisitor T16 Crimson Temple Map Clear - Fun League Enjoyer
3554.35K
DPS
∞
EHP
3.38K
Life
~12![]()
Min Budget

Path of Exile 3.19 - Poorjoy's Asylum T18 RF + Scorching Ray [~17 Divines budget]
9728.16K
DPS
∞
EHP
4.79K
Life
~3.8![]()
Min Budget

Path of Exile 3.19: Level 62-68 Hierophant RF Leveling Process
14.17K
DPS
36.25K
EHP
2.49K
Life
~166![]()
Min Budget

Path of Exile 3.19: Level 33-47 Templar to Hierophant (?!) RF Leveling Process
2.8K
DPS
∞
EHP
1.08K
Life
~71![]()
Min Budget

Nerf? What nerf? - Pohx Righteous Fire Inquisitor Leaguestarter [PoE 3.19]
3.64K1.83M
DPS
29.58K
EHP
4.75K
Life
~6.3![]()
Min Budget

Path of Exile 3.18: Level 33 Templar Early RF - No Unique/Regen Items (Deal with the Bandits: Oak)
11.26K
DPS
1.76K
EHP
673
Life
~11![]()
Min Budget

[PoE 3.19] Righteous Fire Inquisitor League Start Guide
2336.02M
DPS
∞
EHP
2K
Life
~153![]()
Min Budget
Theory crafting a Righteous Fire Juggernaut. Focusing on Endurance Charges, Damage and Survivability, then AoE. Tanky, with big AoE. This build will be in Standard, and beyond what is already in the PoB, has an additional roughly 100ex budget. I'm just trying to make sure I haven't missed anything that isn't obvious to me. I like having at or above 5k life, and would like to keep max res without Endurance Charges if possible. It's my first build I've tried making, so hopefully it isn't too terrible. Thanks for any help or suggestions. POB:

Path of Exile Templar Inquisitor Righteous Fire Act 1
33.26M
DPS
86.28K
EHP
4.83K
Life
~8.5![]()
Min Budget






