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The idea is to make a build around the new Staff - Winds of Fate. The staff incentivizes using: 1) Battlemage, leaning you towards Inquisitor with its 700~ phys added damage. 2) Using Plume of Pursuit to make the damage reliable - 3) Once you guarantee your repeats to be criticals, you need not scale critical strike chance at all, which opens some avenues, meaning you can use (awakened) controlled destruction or use Marylene's Fallacy with no drawback. 4) The Randomness of the conversionss seems to sugge

PoE 3.20 · Sanctum
Inquisitor ascendancy

Winds of Fate Build Theory - PoB WIP - Feedback welcome!

Ethereal Knives·Inquisitor

9.25MDPS61.7KEHP4.43KLife~58divine orbsBudget

kfijatass·3 years ago4

I've a build for you guys to consider. Maybe meme, maybe not? I considered what skill would work best for tornado and I attempted to find one that can be a spell as well as converts from physical damage to ideally scale both skills on a 6 link - that leaves with two options; Ethereal Knives and Unearth. Unearth actually deals more damage/second and allows you to utilize corpses for consumption shenanigans and use necromancer which comes with a juicy 40% skill effect duration, creating a larger window to pump projectiles into the Tornado and have the tornado chase time last longer. Since un

PoE 3.16 · Scourge
Necromancer ascendancy

Unearth the Tornado Necromancer - concept build, feedback welcome!

Unearth·Necromancer

5.02MDPS5.63KLife~31divine orbsBudget

kfijatass·4 years ago12

Example tree repurposed from a 3.2 HowA guide scion equivalent: Skill is really placeholder. Generally speaking ES will never recharge as soon as you have rage but can you mitigate it enough with Ghost Reaver and Berserker Leech to make a HowA build? Thoughts?

PoE 3.0 · Harbinger
Berserker ascendancy

Would HowA CI Berserker work?

Spectral Throw·Berserker

830KDPS9.28KES~4divine orbsBudget

kfijatass·8 years ago2