PoE 3.20·Sanctum·Inquisitor
Winds of Fate Build Theory - PoB WIP - Feedback welcome!
by kfijatass3 years ago4
- DPS
- 9.25M
- Effective HP
- 61.65K
- Life
- 4.43K
- Level
- 96
- Min budget
Overview
Winds of Fate Build Theory - PoB WIP - Feedback welcome! is a Path of Exile Inquisitor build by kfijatass, made for the Sanctum league (3.20). It is centered on Ethereal Knives and plays as a dexterity, spell, projectile, physical archetype. In Path of Building it reaches 9.25M DPS with 61.65K effective HP, 4.43K life, 2.04K energy shield. Key uniques include The Winds of Fate, Plume of Pursuit, Skin of the Loyal, Marylene's Fallacy.
kfijatass's Notes
The idea is to make a build around the new Staff - Winds of Fate.
https://poedb.tw/us/The_Winds_of_Fate
The staff incentivizes using:
- Battlemage, leaning you towards Inquisitor with its 700~ phys added damage.
- Using Plume of Pursuit to make the damage reliable - https://poedb.tw/us/Plume_of_Pursuit
- Once you guarantee your repeats to be criticals, you need not scale critical strike chance at all, which opens some avenues, meaning you can use (awakened) controlled destruction or use Marylene's Fallacy with no drawback.
- The Randomness of the conversionss seems to suggest it's best using physical or physical converted spells with either Trinity Support, Secrets of Suffering or elemental penetration sources.
Hence, I came up with the following:
I jewel combo the Inevitable Judgement as there's no point scaling crit chance whatsoever, then scale phys and elemental and cast speed to nullify the fact that the first cast does no damage.
I'd appreciate your feedback on improving the concept as I continue delving into this.
Gear
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Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Help Alira
Character Stats
- Level
- 96
Damage
- Full DPS
- 0
- Combined DPS
- 9.25M
- Hit DPS
- 8.32M
- With Poison DPS
- 8.32M
- With Ignite DPS
- 8.33M
- With Bleed DPS
- 8.32M
- Damage over Time
- 9.29K
- Ignite DPS
- 9.29K
- Culling DPS
- 925.48K
- Average Hit
- 1.01M
Attack & Crit
- Attack/Cast Rate
- 8.27/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 693%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 61.65K
- Life
- 4.43K
- Energy Shield
- 2.04K
- Mana
- 9
- Ward
- 0
- Armour
- 27.73K
- Evasion
- 335
- Phys Damage Reduction
- 71%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 75%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+37%)
- Cold Resistance
- 75% (+33%)
- Lightning Resistance
- 75% (+26%)
- Chaos Resistance
- 75%
Max Hit Taken
- Physical
- 17.62K
- Fire
- 44.66K
- Cold
- 44.66K
- Lightning
- 44.66K
- Chaos
- 45.45K
Recovery
- Life Regen
- 598/s
- ES Regen
- 664.39/s
- ES Recharge
- 2.04K/s
- Mana Regen
- 31.3/s
- Life Leech
- 797.4/s
- ES Leech
- 203.7/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 169
- Intelligence
- 183
- Dexterity
- 155
- Movement Speed
- 53%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0