PoE 3.16·Scourge·Necromancer
Unearth the Tornado Necromancer - concept build, feedback welcome!
by kfijatass4 years ago12
- DPS
- 5.02M
- Life
- 5.63K
- Level
- 100
- Min budget
Overview
Unearth the Tornado Necromancer - concept build, feedback welcome! is a Path of Exile Necromancer build by kfijatass, made for the Scourge league (3.16). It is centered on Unearth and plays as a dexterity, spell, projectile, area archetype. In Path of Building it reaches 5.02M DPS with 5.63K life, 1.13K energy shield. Key uniques include Martyr of Innocence, Voidbringer, Cyclopean Coil, Crown of the Inward Eye, Ashrend.
kfijatass's Notes
I've a build for you guys to consider. Maybe meme, maybe not?
I considered what skill would work best for tornado and I attempted to find one that can be a spell as well as converts from physical damage to ideally scale both skills on a 6 link - that leaves with two options; Ethereal Knives and Unearth. Unearth actually deals more damage/second and allows you to utilize corpses for consumption shenanigans and use necromancer which comes with a juicy 40% skill effect duration, creating a larger window to pump projectiles into the Tornado and have the tornado chase time last longer. Since unearth auto pierces, you can use both seamlessly on a single target while the tornado fixes the coverage issues unearth suffers from. Arcanist brands are your single target oomph to get up to 200% cast speed which scales a skill like Unearth and its 0.3 base cast time into overdrive.
https://pastebin.com/K9M5YfQe
Update 1(swapped gloves, added a set of cluster jewels and 3 prop jewels):
https://pastebin.com/sCWNMu6n
Update 2: Tornado 6 link is underwhelming and the speed is too slow to consider it for clearing, so to not waste the Unearth meme, I added Kitava's Teachings and arcanist Brand VD instead:
https://pastebin.com/6xHjcsxi
Update 3: Changed up pathing, swapped out anoints and gloves, toned down the cast speed as I'm not getting that until a good few seconds. For Qol, it is nice to have the brands come out quick and once those ramp up your single target skyrockets.
https://pastebin.com/fJLqdghq
Here's the pob, id appreciate your feedback on this idea.
Gear
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Skills
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Passive Tree


- Bandits
- Help Alira
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 5.02M
- Hit DPS
- 5.02M
- With Poison DPS
- 5.02M
- With Ignite DPS
- 5.02M
- With Bleed DPS
- 5.02M
- Damage over Time
- 0
- Average Hit
- 257.79K
- Average Damage
- 257.79K
Attack & Crit
- Attack/Cast Rate
- 19.47/s
- Hit Chance
- 100%
- Crit Chance
- 43%
- Crit Multiplier
- 430%
- Mana Cost
- 87
- Life Cost
- 0
Defence
- Life
- 5.63K
- Energy Shield
- 1.13K
- Mana
- 241
- Ward
- 0
- Armour
- 1.34K
- Evasion
- 666
- Phys Damage Reduction
- 18%
Mitigation & Avoidance
- Block
- 68%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+13%)
- Cold Resistance
- 75% (+1%)
- Lightning Resistance
- 75% (+3%)
- Chaos Resistance
- -52%
Recovery
- Life Regen
- 91.22/s
- ES Regen
- 47.33/s
- Mana Regen
- 449/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 180
- Intelligence
- 370
- Dexterity
- 166
- Movement Speed
- 42%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0