
3.15 Boneshatter Jugg vs the Hidden deathless
56.09M
DPS
-
EHP
5.08K
Life
~19![]()
Min Budget

[ PoE 3.15 RDY] Expedition Unique Usurper's Penance Full Bleed - MAX BLOCK TANK - BUILD 5MIL BLEED
84.75M
DPS
-
EHP
5.17K
Life
~7.4![]()
Min Budget

[3.15] Path Of Exile Gladiator Bleed Spectral Shield Throw
241.44M
DPS
-
EHP
4.56K
Life
~4.8![]()
Min Budget
This build revolves around running around with reverse knockback cyclone, blowing things up with Molten Shell, triggered with reflected damage from Hiltless and Defy Pain. Transcendence is necessary, because otherwise, a pathetic ~7k phy hit from defy pain would only tickle the molten shell. In PoB, this build is near-immortal with enough damage for end-game content. Super fast boss kill speed when you can get Vaal molten shell up. The only thing strong enough to kill it, is itself (or any other large phy hit while molten shell is down.) But I have some concern
Am I missing something that could make this build unplayable?
16.38M
DPS
-
EHP
6.57K
Life
~21![]()
Min Budget

[3.15] 60+ Trauma Stack Boneshatter Juggernaut - Endgame Showcase
491.26M
DPS
-
EHP
4.35K
Life
~13![]()
Min Budget

[3.15] 60+ Trauma Stack Boneshatter Juggernaut - Boss Showcase
83667.03K
DPS
-
EHP
3.99K
Life
~11![]()
Min Budget

[3.15] 60+ Trauma Stack Boneshatter Juggernaut - Build Preview 2
16390.54K
DPS
-
EHP
3.94K
Life
~2.5![]()
Min Budget

[3.15] 60+ Trauma Stack Boneshatter Juggernaut - Build Preview
28342.92K
DPS
-
EHP
3.7K
Life
~2.2![]()
Min Budget

Boneshatter Juggernaut Update 3 Abyssus Viable?
1640
DPS
-
EHP
22
ES
~166![]()
Min Budget

Boneshatter Juggernaut Update 2 Important QoL Changes
2832.9K
DPS
-
EHP
157
ES
~1![]()
Min Budget

Boneshatter Juggernaut UPDATE PoE 3.15 Expedition League Start
188781.08
DPS
-
EHP
5.86K
Life
~45![]()
Min Budget
Heyo, So i've been working on a shield charge/shield crush Glad making use of bleed and challenger charge nodes for league start. I got to work on this after reading a few other posts regarding this skill and thought I would throw my pob in to the mix for some optimization from the community! &x200B; After seeing " While reviewing this skill, we've made changes to all skills that deal damage based on Shield Defences, greatly boosting their damage. " I am hopeful these buffs were enough to offset the nerfs to melee phys and brutality(both of which this build uses) The build is pretty
I think I survived the Manifesto! Still waiting on Patchnotes...
72.54M
DPS
-
EHP
5.45K
Life
~1.6![]()
Min Budget

Some of the Strongest Defensive Mechanics in Path of Exile: Trancendence/Veteran's Awareness
7670
DPS
-
EHP
5.29K
Life
~27![]()
Min Budget

[PoE] Stream Highlights #452 - 644 million armour in hideout
3.73K0
DPS
-
EHP
615
Life
~36![]()
Min Budget

1.8MIL DPS SPLITTING STEEL IMPALE CHAMPION - 3.12 Heist League - Path of Exile
901.83M
DPS
-
EHP
4.86K
Life
~8.6![]()
Min Budget

Doryani's Fist + Prototype Chieftain T16 showcase
708.14K
DPS
-
EHP
6.09K
Life
~7.3![]()
Min Budget
Hey, I'm currently playing a 2H uul-netul embrace bleeding gladiator. The damage is great and I clear everything really fast but I can die quickly as well doing one mistake... I was thinking on an alternative approach which looks amazing. Basically, with the right gear, this guy is completely unbreakable. The idea is using Staves instead of Axes. I know, I know, axes are much more powerful so how do you make it powerful enough and still keep the tackiness. This is an example of something I made (not there yet with the gear):

[PATH OF EXILE] – 3.10 – CAPTAIN WRAECLAST ON DUTY – ETERNITY SHROUD SPECTRAL SHIELD THROW!
53711.24M
DPS
-
EHP
5.49K
Life
~64![]()
Min Budget



