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PoE 3.11·Harvest·Gladiator

The true immortal bleed EQ gladiator

by amitfris6 years ago2

DPS
356.98K
Life
6.42K
Level
100
Min budget

Overview

The true immortal bleed EQ gladiator is a Path of Exile Gladiator build by amitfris, made for the Harvest league (3.11). It is centered on Vaal Earthquake and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 356.98K DPS with 6.42K life. Key uniques include Cyclopean Coil, Blood of the Karui, Aul's Uprising, Craiceann's Tracks, Lion's Roar.

amitfris's Notes

Hey,

I'm currently playing a 2H uul-netul embrace bleeding gladiator. The damage is great and I clear everything really fast but I can die quickly as well doing one mistake...

I was thinking on an alternative approach which looks amazing. Basically, with the right gear, this guy is completely unbreakable. The idea is using Staves instead of Axes. I know, I know, axes are much more powerful so how do you make it powerful enough and still keep the tackiness.

This is an example of something I made (not there yet with the gear):

https://pastebin.com/iRWR62UM

Basically, I will combine the bleeding and the blocks of the gladiator with the a little bit higher attack speed of the staves. Until now I had to invest in attack speed to get a reasonable speed. Now I won't need to. In addition, I can use Glancing Blows and Steelwood Stance to get maximum attack and spell block. I use the glancing blow together with Transcendance new keystone (timeless jewel). Now I know people will tell me that lowering my max res by 5 is deadly without Loreweave and they are probably wrong. With Glancing Blows and ~40-50K armor I won't have a problem to mitigate the difference in res.

But we still need to do damage right? And all we have is a staff. Until making an endgame BIS staff, we will be using disintegrator. With this staff we will do tons of damage and we will have additional 9% physical damage reduction which is important due to Transcendance. With the endurance charges and maybe also a wathcer's eye, we can reach almost 90% reduction without the armour. The base life regen + life leech + enduring cry + Soul of Arkaali will take care of the physical damage per second.

I'm using three war cries here and it's important that they will be fast. The cooldown is not such a big problem since we are adding Second Wind. So I start the fight, put my enduring cry and Sesmic cry, mostly for the knockback but also for the damage boost, and start killing. For bosses, I add the intimidating cry as well. They are almost instant in my setting.

With ~6K hp, 2K life leach and life reg from the enduring cry I think I will be okay.

What do you think?

Gear

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Disintegrator, 9 Siphoning charges
Victory Keep
Craiceann's Carapace
Aul's Uprising
Demon Nail
Soul Hold
Pandemonium Claw
Cyclopean Coil
Craiceann's Tracks
Watcher's Eye
New Item
Militant Faith
Intuitive Leap
Empyrean Curio

Skills

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Weapon 1

  • Vaal EarthquakeVaal Earthquake21WMain
  • Fist of WarFist of War19W
  • BrutalityBrutality19W
  • Deadly AilmentsDeadly Ailments19W
  • Less DurationLess Duration19W
  • FortifyFortify20W

Body Armour

  • Intimidating CryIntimidating Cry19W
  • Enduring CryEnduring Cry19W
  • Seismic CrySeismic Cry19W
  • Second WindSecond Wind19W
  • Urgent OrdersUrgent Orders19W
  • Increased DurationIncreased Duration20W

Helmet

  • Flesh and StoneFlesh and Stone20W
  • Herald of PurityHerald of Purity20W
  • EnlightenEnlighten4W
  • MaimMaim20W

Gloves

  • Leap SlamLeap Slam19W
  • DeterminationDetermination20W
  • Endurance Charge on Melee StunEndurance Charge on Melee Stun19W
  • Faster AttacksFaster Attacks16W

Boots

  • VulnerabilityVulnerability10W
  • Molten ShellMolten Shell14W
  • Cast when Damage TakenCast when Damage Taken8W
  • Increased DurationIncreased Duration20W

Body Armour

  • Aspect of the Crab20W
  • Second WindSecond Wind19W
  • Urgent OrdersUrgent Orders19W
  • Increased DurationIncreased Duration20W

Ring 1

  • War BannerWar Banner20W

Passive Tree

Passive tree 3.18
scroll to zoom
Gladiator
Gladiator
Bandits
Eramir (1 Passive Skill Point)
Pantheon
Soul of Arakaali

Character Stats

Level
100

Damage

Combined DPS
356.98K
Hit DPS
190.16K
With Poison DPS
142.17K
With Bleed DPS
1.31M
Bleed DPS
214.8K
Average Hit
1.31M
Average Damage
142.17K

Attack & Crit

Attack/Cast Rate
1.34/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Mana Cost
26

Defence

Life
6.42K
Energy Shield
0
Mana
65
Armour
52.81K
Evasion
614
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
75%
Spell Block
75%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
77%
Cold Resistance
76%
Lightning Resistance
76%
Chaos Resistance
1%

Recovery

Life Regen
455.75/s
Net Life Regen
83.82/s
ES Regen
0/s
Mana Regen
12.8/s
Total Degen
371.93/s

Attributes & Utility

Strength
554
Intelligence
120
Dexterity
129
Movement Speed
25%
Endurance Charges
6
Frenzy Charges
3
Power Charges
3