PoE 3.15·Expedition·Juggernaut
[3.15] 60+ Trauma Stack Boneshatter Juggernaut - Endgame Showcase
by Path of Chigurh5 years ago49Subscribe
- DPS
- 1.26M
- Life
- 4.35K
- Level
- 96
- Min budget
Overview
[3.15] 60+ Trauma Stack Boneshatter Juggernaut - Endgame Showcase is a Path of Exile Juggernaut build by Path of Chigurh, made for the Expedition league (3.15). It is centered on Boneshatter and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 1.26M DPS with 4.35K life. Suited for: Mapping. Key uniques include Breathstealer, Ryslatha's Coil, The Brass Dome, Aul's Uprising.
Build Video
Path of Chigurh's Notes
In this video, I show how Boneshatter performs in the endgame. After making multiple changes to the build like adding pride aura, watcher's eye, 4L Vengeance, and alternate quality gems, the build is performing well.
The Vengeance 4L gives the build around 25% more damage through generating Rage, culling mobs below 10% HP, and maiming mobs to take 10% more damage. Additionally, it does 75k DPS alone through proccing off self-harm from Boneshatter. This setup is very important to the build.
Additionally, POB doesn't take in account huge Ruthless/Ryslatha's/Main-hand proc bleeds correctly, Veteran's Awareness damage bonus, culling strike, and doesn't take into account the times I push to 60+ trauma stacks. POB calculates DPS to be 1.35 million DPS with 40 trauma stacks combining Boneshatter + Vengeance, but I believe the true value to be ~2 million DPS and ~2.8 million DPS at 60+ Trauma stacks.
Build Cost: 30 - 35 Exalted Orbs
Build Stats: *90% Phys Reduction up to 12,500 hits *86%+ Elemental Resistance during Molten Shell (75% uptime) *Additional 15% global less damage taken and 29/27% global less Phys/Fire *2.0 - 2.8 million Boss DPS with 40-60 Trauma Stacks *4,000-6,000 Life Regen depending on Trauma Stacks *Automated flask use except for instant life flask *Stuns T16+ Map Bosses and T14+ Conquerors
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 96
Damage
- Full DPS
- 0
- Combined DPS
- 1.26M
- Hit DPS
- 859.9K
- With Poison DPS
- 859.9K
- With Ignite DPS
- 859.9K
- With Bleed DPS
- 1.26M
- Damage over Time
- 403.16K
- Bleed DPS
- 403.16K
- Average Hit
- 859.9K
- Average Damage
- 175.41K
Attack & Crit
- Attack/Cast Rate
- 4.9/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Totem Limit
- 1
- Mana Cost
- 22
- Life Cost
- 0
Defence
- Life
- 4.35K
- Energy Shield
- 0
- Mana
- 96
- Ward
- 0
- Armour
- 102.73K
- Evasion
- 375
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 87% (+28%)
- Cold Resistance
- 86% (+27%)
- Lightning Resistance
- 86% (+29%)
- Chaos Resistance
- 15%
Recovery
- Life Regen
- 256.89/s
- Net Life Regen
- 199.48/s
- ES Regen
- 0/s
- Mana Regen
- 31/s
- Life Leech
- 870.8/s
- ES Leech
- 0/s
- Mana Leech
- 163.2/s
- Total Degen
- 57.41/s
Attributes & Utility
- Strength
- 483
- Intelligence
- 76
- Dexterity
- 126
- Movement Speed
- 42%
- Endurance Charges
- 6
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0