SSFHC Raider RoA The infinite hunger & The Black Star showcase
Rain of Arrows·Raider·Mapping·Essence
36.2KDPS60.1KEHP~1.6
Budget
Some insane progress today! || ArchSSF ep.2
Divine Ire·Elementalist
1.05MDPS37KEHP~1.4
Budget
For all who league-started with or thinking about Explosive Arrow Ballistas. Here is a mini guide on playstyle, budget and commonly made mistakes in Archnemesis League (TL,DR in comments)
Explosive Arrow·Elementalist·Mapping
155KDPS40.5KEHP~190
Budget
[POE 3.17] CARRION GOLEM BUILD DIARY DAY 2 + New Bosses & INSANE Arch Combo & Insane XP - 941
Summon Carrion Golem·Necromancer·Delirium·Delve
37KEHP~2.3
Budget
POE 3.17 SSF Dark Pact Skeleton Day 2
Dark Pact·Occultist
636KDPS28.2KEHP~2.1
Budget
SSFHC 4K HP Lightning Arrow Deadeye vs BLACK STAR, THE SEARING EXARCH, INFINITE HUNGER [3.17 PoE]
Lightning Arrow·Deadeye
748KDPS31.2KEHP~1.4
Budget
Divine Ire was a solid choice for a starter || ArchSSF ep.1
Divine Ire·Elementalist·Mapping
13.1KDPS21.2KEHP~190
Budget
“The Empire awaits you with open jaws.”
[POE 3.17] carrion golem build diary + archnemesis NECROMANCER Recipe Gameplay Showcase - 940
Summon Carrion Golem·Necromancer·Delirium·Delve
21.2KEHP~1.5
Budget
Aloha I like playing POB much more than POE after so many years 🤣 I made this bodyswap character, figured it might be kinda fun. Since bodyswap hits twice I think this build is getting 1.2m shaper DPS if we're getting 6 swaps per second. Premise is, cyclone CWC big zombies, then have 2 heartbound to proc both another zombie and bodyswap everytime we lose a minion. We lose minions as we hit our max doing the CWC, and then it should loop successfully once we get going. I'm not sure how this build will play, other than eye cancer. Was thinking of adding in infernal cry or enduring cry pen
[Zizaran] Ruetoo's Corrupting Fever Champion league starter - 3.17
Corrupting Fever·Champion·Mapping·Harvest
1.97MDPS~3
Budget
Caveat: Build is untested; looking for feedback. Focus on league start and SSF. This PoB works on beta; there is a crash when you try to include Mirage Archers in Full Dps. Offence: Bow buffs should make this starter viable. Occupying Force makes this very comfy. Has most of the upsides of totems, without most of the downsides. Very high damage uptime during bosses. Mark on Hit: very consistent damage buff when you need it. No PoB inflation. (Damage numbers on a 5-link.) (Might need a mana flask for pre-firing during boss encounters.) (Concentrated Effect improves overlap, but make
Storm Rain Deadeye - League Start & SSF
Storm Rain·Deadeye·Abyss·Legion
736KDPS18.8KEHP~1.4
Budget
Skeleton Army HCSSF 3.17 Build/Conversion (Max Block/Spell Block 2mill dps)
Vaal Summon Skeletons·Necromancer
2.03MDPS~263
Budget
[PoE 3.18] Best Totem Starters - Flameblast, Storm Burst, Ball Lightning - Cheap and Strong!
Flameblast·Hierophant·Delve·Mapping
1.69MDPS52.2KEHP~4.9
Budget
I made a ignite divine ire for 3.17 and would love some tips on how to make it better Edit .1 Forgot to say ill be playing in SSF
3.17 VLS Champion Build Guide - Leaguestarter to All Content
Vaal Lightning Strike·Champion·Delve
7.74MDPS~11
Budget
[3.17] Bleedbow Rupture Deadeye, Updated for Archnemesis League!
Puncture·Deadeye·Simulacrum·Expedition
9.46MDPS~27
Budget
*OUTDATED* POE 3.17 45c BUDGET T16s SUNDER BUILD GUIDE SSF VIABLE Siege of the Atlas Sentinel POE
Sunder·Juggernaut·Simulacrum·Mapping
123KDPS~134
Budget
Hi to one of my favourite subs! I was just toying around in POB when I looked through all projectile skill changes, including arrow skills and spells. I always liked the sniper's mark interaction with projectiles and also remembered Mathil building some Deadeye totem Ice Spear char a while back. I threw a quick tree together with absolute barebone config and no gear, and the initial damage seems already quite insane when I think about gear scaling? This already covers some defensive auras (grace+defiance banner), wind dancer, gho
Am I missing something? Barebone self-cast Deadeye Ice Spear numbers seems crazy...
Ice Spear·Deadeye
493KDPS~1.4
Budget
PoE 3.17 - Melee SRS Necromancer - Mapping/Bossing/Tanky - Siege of the Atlas - Archnemesis
Summon Raging Spirit·Necromancer·Mapping·Bossing
13.8MDPS185KEHP~58
Budget
Wave of Conviction Ignite Chieftain HCSSF 3.17
Wave of Conviction·Chieftain
1.18MDPS~5.9
Budget
“This Empire remains filled with emperors in waiting.”
Wintertide Cold DoT in 3.17
Wintertide Brand·Occultist·Bossing·Simulacrum
3.5MDPS~18
Budget
This build GOT EVEN STRONGER! - Cold DoT Occultist by @ShakCentral
Wintertide Brand·Occultist·Bossing·Simulacrum
3.5MDPS~18
Budget
My SSF Galvanic Arrow Deadeye League Starter
Galvanic Arrow·Deadeye·Harvest·Essence
297KDPS~2.2
Budget
BigDuck's 3.17 Skeleton Mage Build, Strongest League Start
Vaal Summon Skeletons·Necromancer·Simulacrum·Delve
959KDPS~7
Budget
All gears are core only and have no influences. Only 3 uniques are Hiltless, Abyssus and Arn's Anguish. 6L is unnecessary, but having on hiltless is OK if affordable. You should be able to purchase all 3 with less than 30C ~day2. What stats to aim for in each gear is already stated on gear name. Other explicits you can just look for resistances to fill and physical damage when possible. I placed T1 resists on all the gears and let them overrun the 75% mark so you can tell for yourself the minimum tier for each (eg:33% overkill for fire res etc). Build highly flexible, can also do SSF day1: -
Summon Raging Spirits "Popcorn" League Starter
Summon Raging Spirit·Necromancer·Legion
1.41MDPS~2.3
Budget
[POE 3.17] Carrion Golem + Zombie + Skeleton League Starter in Siege of the Atlas ArchNemesis - 939
Raise Zombie·Necromancer·Delirium·Delve
~1.8
Budget
My Top Leaguestarter Recommendations In 3.17 for Both Bossers and Zoomers!
Spectral Helix·Champion·Bossing·Heist
530KDPS~2.2
Budget
[Path of Exile 3.17] Cold Ethereal Knives Deadeye | Build Update | PoE Archnemesis
Ethereal Knives·Deadeye
3.6MDPS13.5KEHP~16
Budget
[Path of Exile 3.17 Updated] Triple Cold DOTs Occy LL (Entry level 5EX, 10 Auras! Tanky Bosser!)
Full DoT DPS·Occultist·Bossing
2.54MDPS69KEHP~5.4
Budget
Elemental Nightblade Helix Deadeye - SSFHC Boss Starter Build [Path of Exile 3.17]
Spectral Helix·Deadeye·Legion
3.44MDPS184KEHP~3.3
Budget
Hey guys! I'm theorycrafting Fire Trap dot-based build for myself, so I added some random items from other builds. It's not min-maxed at all, my goal is lazy mapping and killing bosses when you just running around them with minimum buttons on low budget. Please let me know what you think of this and feel free to add any adjustments you think would help. POB:
Greetings Exiles, Wanted to try something more boss-viable for 3.17 and here is the result! POB: Honorable mentions: Low estimate of 2 Million boss dps with 1 unique (Hrimsorrow) + whatever dps that Seismic trap does now. 1 k net ES regen, 500 net life regen with RF up. No need for enduring mana flask. Tree is for level 94. Will be buffed! Dishonorable mentions: Skill Tree travel is a pain. Clear is probably shit. Pretty squishy all things considered (only about 8 k Effective life vs a 5 k Phys attack). Need
Explosive trap Inq. Starter - SCSSF - Suggestions welcome!
Explosive Trap·Inquisitor
1.97MDPS~3.4
Budget
“An empire should sparkle like ice upon the winter stone.”
------------------------------------------------------------------------ --------------------------CHEAT SHEET--------------------------- ------------------------------------------------------------------------ SHIELDS: Shields are shown with specific values to show damage at those armor levels. Uniques are shown with mid-roll modifiers unless the uniques are very cheap (max attributes Carnage Heart). LEVELLING: Levelling trees are general recommendations. If you feel squishy or feel like your damage sucks, pick up damage/life nodes as needed. Make sure to keep upgrading your weapon with t
3.17 Ready and (HC)SSF Compatible - Versatile Combatant Impale Shield Crush Gladiator - Crush the Atlas - 3m+ Sirus DPS on cheap gear
Shield Crush·Gladiator·Mapping·Simulacrum
3.15MDPS~2.6
Budget
Still One of THE BEST Bossing Builds - Seismic Trap Saboteur 3.18 League Start Guide
Seismic Trap·Saboteur·Mapping·Bossing
459KDPS39.1KEHP~2.2
Budget
This is my first time posting and making a meme from a simple idea so please go easy on me. This is a Lightning Strike raider, an easily achievable build for SSF and also as League Starter. The concept idea is that the slayer sits between Berserker and Raider, so manages to grab a bit of both trees, plus has access to Culling Strike, GigaDam attack speed and especially overleech. Claw Masteries and Claws overall allow us to go for a lot of lgoh aswell as life and mana leech, and I personally enjoy Vaal Pact. This POB is but a simple budget friendly showcase with just a simple easy
Lightning Strike Slayer Build Idea
Vaal Lightning Strike·Slayer
1.88MDPS~1.2
Budget
Stone and Carrion Golems League Starter Updated for 3.17 Sentinel League
Raise Zombie·Necromancer·Legion
1.81MDPS~2.5
Budget
PoE 3.17 - Minion Army Necromancer - League Starter - HC - SSF - Siege of the Atlas
Summon Raging Spirit·Necromancer·Mapping
3.3MDPS330KEHP~7.9
Budget
*OUTDATED* POE 3.18 60c BUDGET Lightning Strike Accuracy stacker Jugg build guide Sentinel
Vaal Lightning Strike·Juggernaut·Legion·Mapping
239KDPS62.6KEHP~1.5
Budget
Hey all, saw the huge Hexblast buffs and I think it is a sleeper skill for ignite anyway so decided to pull the trigger and build out an inquisitor version of the popular ignite build. I've included trees for level 100, 95, 90, and 80. Updated PoB: Notes on configuration: I simulated the hexblast buffs by adding in the custom modifiers tab. Also wanted to simulate Flaming Surge burning ground effect. Minimum shock effect is applied, although you may get higher given the huge hits from HB. Chill and shock comes from Hexblast itself since it can shock/ignite/f
3.17 League Start - Inquisitor Hexblast Ignite HCSSF 1.2m sDPS
Hexblast·Inquisitor·Simulacrum
975KDPS~1.3
Budget
Hi All, I put together 2 templates (Hierophant and Champion) that I believe offer a different take on the current ignite-heavy EA Ballista builds (from XaiTV, Crouching\_tuna, Palsteron, and others). While I can in no way call these original, I think they can be tanky while putting out acceptable damage. The only gear equipped by default (if you look at items) is a +3 bow and 4-5 unrolled flasks (Silver, Jade, Granite, Quartz). Use an enduring mana/hybrid flask if needed The EA skill group is set to Barrage, swap with GMP for clear I don't know if the Flame Surge tech that everyone i
Non-Ignite SSF EA Ballista starters
Explosive Arrow·Hierophant
1.52MDPS~1.7
Budget



































