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3.17 Ready and (HC)SSF Compatible - Versatile Combatant Impale Shield Crush Gladiator - Crush the Atlas - 3m+ Sirus DPS on cheap gear

Murderous Eye JewelCrimson JewelCrimson JewelGGG Prismatic EclipseColossal Tower ShieldAstral PlateCrown of the Inward EyeSpiked GlovesPrismatic RingPrismatic RingCarnage Heart PanopticonTitan GreavesStygian Vise
Divine Life FlaskRotgutGranite FlaskBasalt FlaskQuartz Flask

Hey guys! I've updated my Shield Crush build guide for use in 3.17 with the Siege of the Atlas expansion. Below you can find details on key changes to the build.

Note: The damage is more or less unchanged, but I made slight tweaks on jewels and Shield values to make a more realistic approach to what your damage will be at certain levels. Make sure to tinker with jewels, clusters, and Watcher's Eyes in order to simulate what different progression versions of the build will look like!

You can find the Forum Guide Here!

PoB: https://pastebin.com/TN6uvezV


  • This build was moved to Champion in 3.16 (due to 3.16 undocumented nerfs) but has been redirected back to Gladiator due to the power of Violent Retaliation as a 4th Ascendancy. We also moved back to Gladiator for a smoother mapping/bossing feel.
  • A full levelling process has been added using Splitting and Shattering steel, and levelling passive trees have been adjusted for minimal respeccing when we switch to Shield Crush at Act 9.
  • An endgame priority list has been detailed in the 'Notes' section in the PoB.

Things that I don't know yet:

  • There is a potential that Precise Technique may be better than Resolute Technique, but I can't dig into those changes and ballpark numbers due to PoB not being updated yet. This will be explored assuming I have time before league start, but it looks promising for the time being. We hit a little over 5k accuracy with Weathered Hunter, Versatility, Eagle Eye, and 1 passive mastery, so we're slightly under the HP bar without gear investment.
  • There might be 'better' ways to level up Steel Skills using Lifetap support. I did not do a raw comparison of numbers for this, but both versions should still be good.
  • The Endgame build might have a higher prioritization for the Elder Helmet over the Crown of the Inward Eye as we don't know how powerful the new implicits are going to be. There is still plenty of room to craft implicits onto applicable items in this build, though.

If there's any concerns or questions you might have, please let me know! I'm always open for feedback to push this build as far as it can, and you all have definitely helped me the most when it comes to feedback and criticism.

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Life

5545

Mana

88

Energy Shield

223

DPS

3M

Effective Hit Pool

Chaos Res

35

Fire Res

76

Cold Res

75

Lightning Res

75

Armour

14K

Evasion

1K

Block

60 | 50

Crit Chance

0%

Crit Multi

0%

Rage

0

Strength

359

Intelligence

70

Dexterity

159

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

61%

Reigning Veteran
Reigning Veteran
Arena Challenger
Arena Challenger
Violent Retaliation
Violent Retaliation
Painforged
Painforged
Resolute Technique
Resolute Technique
Unwavering Stance
Unwavering Stance
Versatile Combatant
Versatile Combatant
Call to Arms
Call to Arms
Aggressive Bastion
Aggressive Bastion
Art of the Gladiator
Art of the Gladiator
Bannerman
Bannerman
Barbarism
Barbarism
Bastion Breaker
Bastion Breaker
Bloodless
Bloodless
Born to Fight
Born to Fight
Bravery
Bravery
Champion of the Cause
Champion of the Cause
Command of Steel
Command of Steel
Constitution
Constitution
Defiance
Defiance
Deflection
Deflection
Forceful Skewering
Forceful Skewering
Golem's Blood
Golem's Blood
Heart of the Warrior
Heart of the Warrior
Juggernaut
Juggernaut
Master of the Arena
Master of the Arena
Merciless Skewering
Merciless Skewering
Rampart
Rampart
Retaliation
Retaliation
Savagery
Savagery
Steadfast
Steadfast
Testudo
Testudo
Vanquisher
Vanquisher
Warrior's Blood
Warrior's Blood
View full passive skill tree

  • War BannerWar Banner

  • Blood RageBlood Rage
  • Culling StrikeCulling Strike
  • FrenzyFrenzy

  • Cast when Damage TakenCast when Damage Taken
  • Vaal Molten ShellVaal Molten Shell
  • VulnerabilityVulnerability

  • Leap SlamLeap Slam
  • Faster AttacksFaster Attacks
  • LifetapLifetap
  • Enduring CryEnduring Cry

  • Blood and SandBlood and Sand
  • PridePride
  • Herald of PurityHerald of Purity
  • Flesh and StoneFlesh and Stone

  • Ancestral ProtectorAncestral Protector
  • Vaal Ancestral WarchiefVaal Ancestral Warchief
  • Multiple TotemsMultiple Totems
  • MaimMaim

  • Shield CrushShield Crush
  • BrutalityBrutality
  • ImpaleImpale
  • MultistrikeMultistrike
  • Melee Physical DamageMelee Physical Damage
  • PulverisePulverise

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OMFGaTaco2

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