3.17 Ready and (HC)SSF Compatible - Versatile Combatant Impale Shield Crush Gladiator - Crush the Atlas - 3m+ Sirus DPS on cheap gear
by OMFGaTaco24 years ago38
- DPS
- 3.15M
- Life
- 5.54K
- Level
- 95
- Min budget
Overview
3.17 Ready and (HC)SSF Compatible - Versatile Combatant Impale Shield Crush Gladiator - Crush the Atlas - 3m+ Sirus DPS on cheap gear is a Path of Exile Gladiator build by OMFGaTaco2, made for the Scourge league (3.16). It is centered on Shield Crush and plays as a strength, attack, melee, area archetype. In Path of Building it reaches 3.15M DPS with 5.54K life, 223 energy shield. Suited for: Mapping, Simulacrum, Bossing, Harvest, Abyss. Key uniques include GGG Prismatic Eclipse, Crown of the Inward Eye, Rotgut, Carnage Heart Panopticon.
OMFGaTaco2's Notes
Hey guys! I've updated my Shield Crush build guide for use in 3.17 with the Siege of the Atlas expansion. Below you can find details on key changes to the build.
Note: The damage is more or less unchanged, but I made slight tweaks on jewels and Shield values to make a more realistic approach to what your damage will be at certain levels. Make sure to tinker with jewels, clusters, and Watcher's Eyes in order to simulate what different progression versions of the build will look like!
You can find the Forum Guide Here!
PoB: https://pastebin.com/TN6uvezV
- This build was moved to Champion in 3.16 (due to 3.16 undocumented nerfs) but has been redirected back to Gladiator due to the power of Violent Retaliation as a 4th Ascendancy. We also moved back to Gladiator for a smoother mapping/bossing feel.
- A full levelling process has been added using Splitting and Shattering steel, and levelling passive trees have been adjusted for minimal respeccing when we switch to Shield Crush at Act 9.
- An endgame priority list has been detailed in the 'Notes' section in the PoB.
Things that I don't know yet:
- There is a potential that Precise Technique may be better than Resolute Technique, but I can't dig into those changes and ballpark numbers due to PoB not being updated yet. This will be explored assuming I have time before league start, but it looks promising for the time being. We hit a little over 5k accuracy with Weathered Hunter, Versatility, Eagle Eye, and 1 passive mastery, so we're slightly under the HP bar without gear investment.
- There might be 'better' ways to level up Steel Skills using Lifetap support. I did not do a raw comparison of numbers for this, but both versions should still be good.
- The Endgame build might have a higher prioritization for the Elder Helmet over the Crown of the Inward Eye as we don't know how powerful the new implicits are going to be. There is still plenty of room to craft implicits onto applicable items in this build, though.
If there's any concerns or questions you might have, please let me know! I'm always open for feedback to push this build as far as it can, and you all have definitely helped me the most when it comes to feedback and criticism.
Gear
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Skills
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Ring 1
War Banner20W
Passive Tree




















- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Arakaali, Soul of Shakari
Character Stats
- Level
- 95
Damage
- Full DPS
- 3.15M
- Combined DPS
- 3.15M
- Hit DPS
- 1.68M
- With Poison DPS
- 1.68M
- With Ignite DPS
- 1.68M
- With Bleed DPS
- 1.77M
- With Impale DPS
- 3.06M
- Damage over Time
- 95.8K
- Bleed DPS
- 95.8K
- Impale DPS
- 1.38M
- Average Hit
- 1.68M
- Average Damage
- 147.6K
Attack & Crit
- Attack/Cast Rate
- 5.67/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Totem Limit
- 1
- Mana Cost
- 36
- Life Cost
- 0
Defence
- Life
- 5.54K
- Energy Shield
- 223
- Mana
- 88
- Ward
- 0
- Armour
- 13.61K
- Evasion
- 1.03K
- Phys Damage Reduction
- 83%
Mitigation & Avoidance
- Block
- 60%
- Spell Block
- 50%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+137%)
- Cold Resistance
- 75% (+130%)
- Lightning Resistance
- 75% (+130%)
- Chaos Resistance
- 35%
Recovery
- Life Regen
- 219.58/s
- Net Life Regen
- 39.96/s
- ES Regen
- 0/s
- Mana Regen
- 13.3/s
- Life Leech
- 998.1/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 179.62/s
Attributes & Utility
- Strength
- 359
- Intelligence
- 70
- Dexterity
- 159
- Movement Speed
- 61%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0