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PoE 3.16·Scourge·Gladiator

3.17 Ready and (HC)SSF Compatible - Versatile Combatant Impale Shield Crush Gladiator - Crush the Atlas - 3m+ Sirus DPS on cheap gear

by OMFGaTaco24 years ago38

DPS
3.15M
Life
5.54K
Level
95
Min budget

Overview

3.17 Ready and (HC)SSF Compatible - Versatile Combatant Impale Shield Crush Gladiator - Crush the Atlas - 3m+ Sirus DPS on cheap gear is a Path of Exile Gladiator build by OMFGaTaco2, made for the Scourge league (3.16). It is centered on Shield Crush and plays as a strength, attack, melee, area archetype. In Path of Building it reaches 3.15M DPS with 5.54K life, 223 energy shield. Suited for: Mapping, Simulacrum, Bossing, Harvest, Abyss. Key uniques include GGG Prismatic Eclipse, Crown of the Inward Eye, Rotgut, Carnage Heart Panopticon.

OMFGaTaco2's Notes

------------------------------------------------------------------------ --------------------------CHEAT SHEET--------------------------- ------------------------------------------------------------------------ SHIELDS: Shields are shown with specific values to show damage at those armor levels. Uniques are shown with mid-roll modifiers unless the uniques are very cheap (max attributes Carnage Heart). LEVELLING: Levelling trees are general recommendations. If you feel squishy or feel like your damage sucks, pick up damage/life nodes as needed. Make sure to keep upgrading your weapon with the weapon recipe as you progress through the acts. We now level with steel skills instead of using Shield Crush the whole way. ------------------------------------------------------------------------ LEVELLING NOTES: Make sure to have anywhere between 25-40% mana unreserved up to act 9 in order to not have mana issues. Run a mana flask as you'll likely need to use it early on. Once you feel the leech is enough (should be around A6/A7), you can use more reservation. If you really feel like you need damage use Pride, otherwise Herald of Purity will be enough. If you feel like your life leech is enough, drop Vitality. Weapon craft (use a 1H sword for accuracy rating): 1h white weapon + rare rustic sash + Blacksmith's Whetstone ------------------------------------------------------------------------ BANDITS: KILL ALL ------------------------------------------------------------------------ ASCENDANCY ORDER: Arena Challenger > Painforged > Reigning Veteran > Violent Retaliaton ------------------------------------------------------------------------ FINALIZED GEM LINKS AND PRIORITIES: Shield Crush - Brutality - Impale - Multistrike - Pulverise - Melee Physical Damage Ancestral Protector - Vaal Ancestral Warchief - Maim - Multiple Totems Blood and Sand - Herald of Purity - Pride - Flesh and Stone Leap Slam - Faster Attacks - Lifetap - Enduring Cry CWDT - Vaal Molten Shell - Vulnerability Blood Rage - Frenzy - Culling Strike / OPEN UNSET: War Banner (move to CWDT section after Vuln Ring acquisition) Level Shield Crush gems in second weapon set starting at Blood Aqueduct (Act 9) ------------------------------------------------------------------------ PANTHEON: Soul of Arakaali (Act 7 Boss) Soul of Shakari (Act 9) ------------------------------------------------------------------------ ENCHANTS: Helmet: increased blood and sand effect, attack speed with ancestral protector, attack speed with blood rage, attack speed/damage with shield crush Boots: Increased attack speed if you've killed recently, stun avoid if you've killed recently ------------------------------------------------------------------------ HARVEST: ITEMS: Colossal Tower Shield (Warlords Optional, make sure to 20+% quality!) Vermillion Ring Amethyst Ring Two-Toned Boots Stygian Vise (Abyss League) Turqoise Amulet CRAFTS: Defense (Blue Pods) - Shields Physical (Purple Pods)- Rings, Gloves, Cluster Jewels Life (Yellow Pods)- Rings, Gloves, Belts, Boots Chaos (Blue Pods) - Rings, Boots Caster (Blue Pods) - Warlord's Ring ------------------------------------------------------------------------ ENDGAME NOTES: ENDGAME UPGRADE PRIORITY: Shield (2000+) > Warlord's Ring > Shield (2200+) > +2 Body > Amulet +1 (for the breakpoint) > Double Damage Watcher's Eye > Ryslatha's Coil > Rare Helmet > +2 Amulet > Impale Watcher's Eye > Circle of Guilt Ryslatha's Coil is better damage than Circle of Guilt. Circle of Guilt can be grabbed after Ryslatha's Coil when Elemental Resistance isn't a problem anymore. ------------------------------------------------------------------------

Gear

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GGG Prismatic Eclipse
Crown of the Inward Eye
New Item
Carnage Heart Panopticon
Red Maps Ring
Red Maps Ring
Red Maps Spiked Gloves
Red Maps Belt
Red Maps Boots
2000 Shield - Red Maps
Basic Abyss Jewel
1 AS Jewel
1 AS Jewel

Skills

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Body Armour

  • Shield CrushShield Crush21WMain
  • BrutalityBrutality20/20W
  • ImpaleImpale20/20W
  • MultistrikeMultistrike20/20W
  • Melee Physical DamageMelee Physical Damage20/20W
  • PulverisePulverise20/20W

Helmet

  • Ancestral ProtectorAncestral Protector20W
  • Vaal Ancestral WarchiefVaal Ancestral Warchief20W
  • Multiple TotemsMultiple Totems20W
  • MaimMaim20W

Boots

  • Blood and SandBlood and Sand6W
  • PridePride20W
  • Herald of PurityHerald of Purity20W
  • Flesh and StoneFlesh and Stone20W

Gloves

  • Leap SlamLeap Slam20W
  • Enduring CryEnduring Cry20W
  • Faster AttacksFaster Attacks20W
  • LifetapLifetap1W

Weapon 2

  • Vaal Molten ShellVaal Molten Shell14W
  • VulnerabilityVulnerability11/20W
  • Cast when Damage TakenCast when Damage Taken8W

Weapon 1

  • Blood RageBlood Rage20/20W
  • FrenzyFrenzy20W
  • Culling StrikeCulling Strike20W

Ring 1

  • War BannerWar Banner20W

Passive Tree

Passive tree 3.18
scroll to zoom
Gladiator
Gladiator
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Shakari

Character Stats

Level
95

Damage

Full DPS
3.15M
Combined DPS
3.15M
Hit DPS
1.68M
With Poison DPS
1.68M
With Ignite DPS
1.68M
With Bleed DPS
1.77M
With Impale DPS
3.06M
Damage over Time
95.8K
Bleed DPS
95.8K
Impale DPS
1.38M
Average Hit
1.68M
Average Damage
147.6K

Attack & Crit

Attack/Cast Rate
5.67/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Totem Limit
1
Mana Cost
36
Life Cost
0

Defence

Life
5.54K
Energy Shield
223
Mana
88
Ward
0
Armour
13.61K
Evasion
1.03K
Phys Damage Reduction
83%

Mitigation & Avoidance

Block
60%
Spell Block
50%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+137%)
Cold Resistance
75% (+130%)
Lightning Resistance
75% (+130%)
Chaos Resistance
35%

Recovery

Life Regen
219.58/s
Net Life Regen
39.96/s
ES Regen
0/s
Mana Regen
13.3/s
Life Leech
998.1/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
179.62/s

Attributes & Utility

Strength
359
Intelligence
70
Dexterity
159
Movement Speed
61%
Endurance Charges
3
Frenzy Charges
4
Power Charges
3
Devotion
0