PoE Ascendant, Movement, Simulacrum builds without Lightning Strike, Molten Strike
6 builds
it can get started with some jewels, a 1000dps ele bow and some cheap uniques and its fun seeing your character grow while more and more of the screen is covered in explosions. doing t16 with deli mirror pretty easily with the current setup. notice that it shows 5m dps without soul eater stacks. from my testing 50 stacks on average seems reasonable so the dps while mapping is closer to 10m dps with the current setup. i had a minmaxed pob which i deleted with 120k ehp and 10m dps, which would be around 60m dps with my high score of
i made a build using wilmas and soulthirst together and it doesnt suck that hard. any improvement suggestions?
95.12M
DPS
89.32K
EHP
3.37K
Life
~111![]()
Min Budget
FULL DEFENSE OVERVIEW ====================== - eternal damnation + loreweave tech - capped spell suppression - 77/75 block, no glancing blows - aegis aurora - 90k+ armour - strong temp chains - phasing - pathfinder life-on-flask-use tech - minion build - freeze and shock immune LACKING (but can be fixed with more investment or settling for less damage): total ailment immunity, high life regen EXPENSIVE ITEMS ====================== To save you the time, here are some rare/expensive items (1div+ or generally hard to find) this build uses, in case you are SSF and/or HC: - arakaali'
On a 'budget': 8mill DPS pinnacles, 77/75 pure block, aegis aurora, 90k armour, 100% spell suppression, eternal damnation+loreweave, pathfinder tech (arakaali spiders)
447.93M
DPS
2.92M
EHP
4.79K
Life
~27![]()
Min Budget

3.18 Blink and Mirror Arrow - Quick Clear Showcase
94112.63M
DPS
139.61K
EHP
4.96K
Life
~34![]()
Min Budget

Cospri's CoC Ascendant Build Guide | ArchSSF
9323.36K
DPS
29.35K
EHP
4.53K
Life
~4.1![]()
Min Budget
EDIT: Got the build together, I'll put together a showcase tomorrow (its is... quite tanky) Theorycrafting PoB: I've been thinking of making an immortal build to loot fractured fully delirious maps. It is mostly just for fun, to see how cheap it can be to make a character tanky as fuck if you focus on little else. Requirements are: Fast (200%+ movement speed) Tanky (unkillable even in highest level of content) Because of this, pathfinder is basically mandatory; otherwise, since you can't kill mobs, you will have no way to sustain flasks. I opted for pathfin
