- Energy Shield
- 8.79K
- Level
- 95
- Min budget
Overview
Making an Immortal ZDPS Build on a budget is a Path of Exile Ascendant build by Zaedulus, made for the Harvest league (3.11). It is centered on Phase Run and plays as a dexterity, spell, duration, movement archetype. Defensively it sits at 1 life, 8.79K energy shield. Suited for: Simulacrum, Mapping. Key uniques include The Torrent's Reclamation, Aegis Aurora, Alpha's Howl, Skin of the Lords, Cerberus Limb.
Zaedulus's Notes
EDIT: Got the build together, I'll put together a showcase tomorrow (its is... quite tanky)
Theorycrafting PoB: https://pastebin.com/AN4uPSab
I've been thinking of making an immortal build to loot fractured fully delirious maps. It is mostly just for fun, to see how cheap it can be to make a character tanky as fuck if you focus on little else.
Requirements are:
Fast (200%+ movement speed)
Tanky (unkillable even in highest level of content)
Because of this, pathfinder is basically mandatory; otherwise, since you can't kill mobs, you will have no way to sustain flasks.
I opted for pathfinder/gladiator. Necro gives more block, but we already have enough without. I also use 'The Traitor' keystone from Balbala brutal restraint, because we only care about 2 flasks (quicksilver + granite/jade). You could use granite and jade, but honestly I think 300k armor is enough.
I've thrown together a PoB and it seems like it will be sufficiently tanky, with 8.8k es, 5.8k (LUL) ES gain on block and capped block chance as well as 250% + movement speed. I think total cost should be at most 10 ex, with most of that being the belt (which is honestly optional but BiS for moving fast).
Does anyone have any advice for improving this build?
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- Average Hit
- 0
- Average Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0/s
- Cooldown
- 2.67s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Mana Cost
- 18
Defence
- Life
- 1
- Energy Shield
- 8.79K
- Mana
- 86
- Armour
- 290.72K
- Evasion
- 0
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 78%
- Spell Block
- 75%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 87% (+4%)
- Cold Resistance
- 90% (+7%)
- Lightning Resistance
- 87% (+29%)
- Chaos Resistance
- 100%
Recovery
- Life Regen
- 0/s
- ES Regen
- 223.73/s
- Mana Regen
- 29.8/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 150
- Intelligence
- 531
- Dexterity
- 151
- Movement Speed
- 276%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3